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1. Things that I want to go BOOM! - in Player Features and Ideas Discussion [original thread]
Asteroids, come on we can suck roids dry with Mining lasers, your ship can get hung up on them. Yet weapon fire does a perfect strike for (0.0) . Come one let us destroy the roids! Stations and gates. If we can't damage them. DON'T freaken call ...
- by Tealnyue - at 2004.02.01 13:46:00
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2. Pirates using known Exploit - in Crime and Punishment [original thread]
*get's off the fence* Don't blame the Bounty hunters or the Pirates for using this tatic. Focus your anger at the root of the cause. This GAME was and is marketed as both a player vs player and a player vs enviroment game. It was supposed to allow...
- by Tealnyue - at 2003.10.29 02:31:00
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3. Pirates using known Exploit - in Crime and Punishment [original thread]
*get's off the fence* Don't blame the Bounty hunters or the Pirates for using this tatic. Focus your anger at the root of the cause. This GAME was and is marketed as both a player vs player and a player vs enviroment game. It was supposed to allow...
- by Tealnyue - at 2003.10.29 02:31:00
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4. Trackers... - in Player Features and Ideas Discussion [original thread]
What about a way to remove the tracking mod from you? Your hauling minerals, does that mean for your constantly running for an hour with no way to remove the item? What about a way to give false results to the aggressor?
- by Tealnyue - at 2003.10.12 15:48:00
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5. Folders in hanger - in Player Features and Ideas Discussion [original thread]
Love the idea. Tealnyue
- by Tealnyue - at 2003.10.12 15:40:00
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6. Drones, Missile Launchers, Missile Defence. - in Player Features and Ideas Discussion [original thread]
I know that this has been harped on a lot. But Drones, Missile Launchers, and Missile Defense really need more work and stream lining. At the current time using drones for anything other than mining is a pain. If you know you are going in to comb...
- by Tealnyue - at 2003.10.12 14:47:00
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7. Secure containers. - in Test Server Feedback [original thread]
I may not agree with the use of profanity. I was never fond of the idea of "secure" containters . I honestly wish they were never implemented, with out someway to counter them! It was a quick fix to quite the complainers. Now it is biting CCP in t...
- by Tealnyue - at 2003.08.21 18:53:00
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8. Suicide ships - in Player Features and Ideas Discussion [original thread]
Not to long back someone said that we should have explosive devices that we could jettison. So Pirates, and Cargo pod thieves can scoop them up and then go boom. Why not just take it one step farther. Now some of us may or may not have done this....
- by Tealnyue - at 2003.07.03 18:31:00
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9. Market Overhaul 101 - in Player Features and Ideas Discussion [original thread]
Here is an idea for overhauling the market. Market Overhaul 101 Scrap the current model. Set up Empire wide or universe wide. Have it set up kind of like how our assets tap is, but with some changes. First screen you enter you would see. Constel...
- by Tealnyue - at 2003.06.22 16:08:00
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10. proposed buy order changes (from Devblog) - in Market Discussions [original thread]
The way the market is set up now is really screwed up. Why not just try this outs? Instead of nameless buy orders being based on Quantity, and price in that order. Why not set it up something similar to Courier missions. If a PC places a buy orde...
- by Tealnyue - at 2003.06.22 14:57:00
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11. Idea... - in Player Features and Ideas Discussion [original thread]
good idea Sarf.
- by Tealnyue - at 2003.06.14 11:49:00
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