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121. [Bounty Hunting] A Solution to Create a Near-perfect System - in Player Features and Ideas Discussion [original thread]
highsec pvp took a serious hit this summer because of the focus on sov, which was deliberate and expected. maybe now they will focus on highsec pvp mechanics, which by the way is so broken that it is clogging pathways and preventing career opportu...
- by TheExtruder - at 2015.07.27 10:12:31
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122. [Bounty Hunting] A Solution to Create a Near-perfect System - in Player Features and Ideas Discussion [original thread]
nice idea, bounty hunting as a career is currently non existent in eve despite all those fancy looking numbers and stamps on our portraits, its such a big lie to new players that they cant even begin to understand the extent of the lie yet, they h...
- by TheExtruder - at 2015.07.27 07:53:03
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123. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
Solairen wrote: TheExtruder wrote: more on jovian tech * tournaments could be the first function that is unlocked for the jovian structure. * for tournaments to be beneficial to rookies it could be able to include miners, explorers, mission...
- by TheExtruder - at 2015.07.27 07:33:30
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124. if Jovian Tech could be Hacked - in EVE General Discussion [original thread]
Nevyn Auscent wrote: Power creep. They would be monopolized by the biggest groups and other groups would then never be able to compete with a big organised group that ALSO has tech others can't get. So, lmao, yea no. in your scenario where i...
- by TheExtruder - at 2015.07.26 19:45:26
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125. if Jovian Tech could be Hacked - in EVE General Discussion [original thread]
if several Jovian structures uncloaked in highsec and scientists discovered they could be captured using entosis link. What problems do you believe it can solve? What would be the function of these structures? What would be the negative effects...
- by TheExtruder - at 2015.07.26 18:18:27
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126. see eve, populate eve - in Player Features and Ideas Discussion [original thread]
its an interesting idea, i can see how it would solve some of the problems in eve. but it has some obvious issues, but mostly i dont find it very practical or easy to apply into game. i think a jovian tech would be easier. read my post at the NPE...
- by TheExtruder - at 2015.07.26 17:41:37
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127. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
jovian tournament structure * i think tournaments are a great place to start, it should be the first function that is unlocked for the jovian structure because its easier to do. * for tournaments to be beneficial to rookies it needs to be able to...
- by TheExtruder - at 2015.07.26 12:56:43
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128. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
more thoughts on jovian tech for those interested * the investment of corporations into holding events need to be great, and so does the rewards. * each time a neutral space is opened there are valuables inside it which can be collected by a cre...
- by TheExtruder - at 2015.07.26 10:59:03
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129. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
just few more thoughts on corporate training events and jovian tech, a quick brainstorming session * rookies can intuitively warp to a beacon and its an instant recruitment event with a wide range of 'isk making' activities all in one place so th...
- by TheExtruder - at 2015.07.25 22:43:29
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130. VR Tabletop Gaming Meetups - in EVE General Discussion [original thread]
Webvan wrote: TheExtruder wrote: details about glass2 was released few days ago by the way Stroke of genius. Develop a product for one group of people, then take it away and redesign it exclusively (restricted to) for a different group of ...
- by TheExtruder - at 2015.07.25 11:03:50
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131. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
i wonder if eve forums could be buffed to be able to host corporations and their internal talk. and also are the forums a good platform for a CEO to express himself and share his vision to the workers. if the vision of the CEO is to reach certain ...
- by TheExtruder - at 2015.07.25 10:58:40
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132. VR Tabletop Gaming Meetups - in EVE General Discussion [original thread]
details about glass2 was released few days ago by the way
- by TheExtruder - at 2015.07.25 10:15:02
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133. eve politics - question - in EVE General Discussion [original thread]
i have very little experience with csm or politics in eve because i just dont find it very accessible yet, i kinda wish i could show my support to a politician for once i noticed that i find myself pushing certain agendas over and over everywhere...
- by TheExtruder - at 2015.07.25 00:15:53
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134. Dear CCP: Check yourself, because you're wrecking yourself - in EVE General Discussion [original thread]
while i dont agree with some of your arguments, i do agree that ccp can do better job at showing appreciation for the work we put into the forums. check put my recent thread about this issue https://forums.eveonline.com/default.aspx?g=posts&t...
- by TheExtruder - at 2015.07.24 23:25:58
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135. Sticky:This Week in EVE #87 - Week 30/2015 - in EVE Information Portal [original thread]
i always enjoy reading these weeklys. they are such a hit. keep improving it. i like the long text about lore stuff without having to actually click on links every time
- by TheExtruder - at 2015.07.24 21:08:14
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136. VR Tabletop Gaming Meetups - in EVE General Discussion [original thread]
this got me curious, can be applied to eve? http://www.theverge.com/2015/7/24/9002867/altspace-virtual-reality-social-network-tabletop-gaming
- by TheExtruder - at 2015.07.24 17:57:33
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137. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
in the OP you mention "the opportunities system isnt doing overwhelmingly well". has it been considered to create a more visual representation of the current opportunity map. or alternatively a more customizable map that is more like a mindmap. i...
- by TheExtruder - at 2015.07.24 17:18:25
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138. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
obviously corporations would have to advertise and continuously work on their presentation. tournaments will certainly add another layer to the ways a corporation can advertise. i think one of the goals for rookie systems should be to bridge the ...
- by TheExtruder - at 2015.07.24 14:17:39
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139. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
TheExtruder wrote: hmm not sure yet, but the best would be if corporations could invite the rookies in-space, perhaps some new beacon rookies can intuitively warp to just to further develop the beacon idea.. one alternative is the beacons ca...
- by TheExtruder - at 2015.07.24 13:08:27
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140. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
you mentioned CEO, i dont know much about that role, but i would guess its important to delegate workload to the FC's, haulers, miners, explorers, missioners that are at your disposal to create a dynamic communication that is back and fourth. abi...
- by TheExtruder - at 2015.07.24 11:28:19
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