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1. Question about jump freighters - in EVE General Discussion [original thread]
J-Space Chick wrote: Hi, I'm thinking about buying one... it will be used mostly for getting stuff to/from tradehubs to different low sec systems within 15 jumps of Jita. The value of the cargo will be always around 3-4B. Now I think a Jump ...
- by TigerXtrm - at 2017.07.03 11:48:42
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2. New loki stats on test server, mostly good, but something very bad. - in EVE General Discussion [original thread]
Mhari Dson wrote: TigerXtrm wrote: Kisar wrote: Unless you want to have only 3 mid slots on your Loki, you need to fit the Wake Limiter propulsion upgrade. The trouble is it comes with garbage stats. 10% afterburner increase per level, 10...
- by TigerXtrm - at 2017.07.02 15:25:20
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3. New loki stats on test server, mostly good, but something very bad. - in EVE General Discussion [original thread]
Kisar wrote: Unless you want to have only 3 mid slots on your Loki, you need to fit the Wake Limiter propulsion upgrade. The trouble is it comes with garbage stats. 10% afterburner increase per level, 10% reduction in mwd sig penalty. +2 mid sl...
- by TigerXtrm - at 2017.06.27 16:18:00
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4. Oi, Oi, Oi - CONCORD Ships - in EVE General Discussion [original thread]
ISD Max Trix wrote: Ergum Motsu wrote: ISD Max Trix wrote: So would you like CCP to removed the ships? What is your ideal solution to this situation? How about just limit them to 1 of each ship per ticket purchased as originally ad...
- by TigerXtrm - at 2017.06.15 13:02:02
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5. Oi, Oi, Oi - CONCORD Ships - in EVE General Discussion [original thread]
I am not one to yell "canceling sub" on a whim. I stand by CCP's decisions most of the time. But if this is true, and people actually got free ships on every single Alpha account they own, then CCP better address this and admit how gigantic of cl...
- by TigerXtrm - at 2017.06.15 11:21:28
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6. EVE-Monument in Reykjavik in a bad state - in EVE General Discussion [original thread]
There's only so much you can do against the effects of salt water, wind, rain, snow. Maybe for EVE's 20th birthday they can replace all the tiles with updated names and such.
- by TigerXtrm - at 2017.06.12 18:59:37
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7. A few 'corrections' to current structure mechanics - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: Part of the issue CCP will have with "no asset safety" is how it's always been a marketing point for them that if you came back after you had left for however long, you always had a way to get your stuff back by jumping th...
- by TigerXtrm - at 2017.06.07 23:34:54
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8. CCP Not Even Pretending. - in EVE General Discussion [original thread]
Ima Wreckyou wrote: Inb4 some serious spin-doctoring about why this is not a blantant pay2win ad and absolutely no problem. This isn't pay to win. You have to win with what you buy to make it pay to win. 99% of the people buying PLEX for sh...
- by TigerXtrm - at 2017.06.07 16:30:50
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9. A few 'corrections' to current structure mechanics - in Player Features and Ideas Discussion [original thread]
Structures are great, but as a full replacement for POS' I think they need a couple of changes to make the gameplay more interesting. In short a structure should lose a number of strategic benefits when there is no fuel in the structure. In additi...
- by TigerXtrm - at 2017.06.07 16:08:28
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10. Sticky:[June] Nullsec Asteroid Cluster and Excavator Drone changes - in Upcoming Feature and Change Feedback Center [original thread]
Altair Taurus wrote: I suppose next month's Fozzie brilliant idea would be re-spawn timers for high-end null-sec ratting anomalies: Forsaken Hub - 10 minutes, Haven - 20 minutes, Sanctum - 30 minutes. Would be hilarious. Do it.
- by TigerXtrm - at 2017.06.03 22:42:13
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11. Sticky:[June] Nullsec Asteroid Cluster and Excavator Drone changes - in Upcoming Feature and Change Feedback Center [original thread]
Antal Marius wrote: Sir Marksalot wrote: Ktall Daganael wrote: CCP... your problem is not the rorqual... your problem is the indecent mutiboxing. When a single RL personne can deploy almost 60 rorquals on field... that's your problem. ove...
- by TigerXtrm - at 2017.06.02 00:24:52
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12. Bounty on my head, how does it works? - in EVE General Discussion [original thread]
It doesn't. Next!
- by TigerXtrm - at 2017.05.21 19:20:00
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13. Received a mail from CCP. - in EVE General Discussion [original thread]
Khelladan wrote: hello! just received a mail with the following: Quote: You are part of New Eden's history Quote: ON THE HOUSE, FOREVER! PLAY EVE ONLINE FOR FREE Greetings Khelladan, Enjoy EVE Online for free! You can access many po...
- by TigerXtrm - at 2017.05.21 19:18:30
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14. [119.5] Fleet QoL improvements and more little things from Five 0 - in Test Server Feedback [original thread]
As for structures, would it be possible to somehow show what structure generated a certain wallet entry? For example I operate two refineries, I'd like to be able to see which one is being used more by other players. Maybe show this in the tooltip?
- by TigerXtrm - at 2017.05.20 16:52:54
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15. New pod skin doesn't apply to the Gold Pod - in EVE General Discussion [original thread]
Thank you CCP for this completely useless gift. It's like you're just making a point rubbing our noses in the fact that pod skins are completely and utterly useless in any scenario and that NO ONE can use them. I'm not usually one to be ungratefu...
- by TigerXtrm - at 2017.05.08 11:17:29
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16. What is the general "health" of this game? Subs? New playe... - in EVE General Discussion [original thread]
Slick Executioner wrote: I am LOVING this game, although three days in I realize I barely u der stand it all. With that said, what is the overall status of the game? Are more people playing now than ever before (with the f2p option now)? Are...
- by TigerXtrm - at 2017.04.25 17:16:25
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17. Rotate anchored structures - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: Would probably be easier/less abusable for it to change during downtime. I think it would be fine so long as it's fairly heavily restricted so you can't just swap it around on a whim. The one probably that occurs to me...
- by TigerXtrm - at 2017.04.24 18:33:20
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18. Rotate anchored structures - in Player Features and Ideas Discussion [original thread]
One of those small things, but so insanely useful if it were possible. Sometimes you just make a mistake while anchoring, or things change in a way that you want the undock of a structure to point elsewhere. Please let us change the rotation of a ...
- by TigerXtrm - at 2017.04.24 16:57:29
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19. here is an idea - in EVE General Discussion [original thread]
Cybertherion wrote: TigerXtrm wrote: So there is, in fact, a bigger change the QC will be removed all together instead of it being rolled out to structures. Really? Assuming by "change" you mean "chance" that's kinda awful. I'm not a bett...
- by TigerXtrm - at 2017.04.24 14:19:33
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20. here is an idea - in EVE General Discussion [original thread]
Danome wrote: here is an idea for citadels and Complexes and that is to put the captain's Quarters. the stations already have them i do like Captains Quarters . Put them in the Citadels and Complexes The new structures purposefully don't ha...
- by TigerXtrm - at 2017.04.23 12:10:45
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