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41. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
Arthur Aihaken wrote: Overall I really like the new icons, although I'd almost prefer that they remain an Overview-only aspect and retain the 'red crosses' in the combat screen. That would be one way of retaining the work done, but it would r...
- by Tippia - at 2015.03.01 17:27:57
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42. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
Castelo Selva wrote: Do not worried about the wining people. It is natural to people be against any change, and in special when that change take then out of they comfort zone. It was the same with the neocon icons and now people just get used t...
- by Tippia - at 2015.03.01 00:22:34
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43. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
Kieron VonDeux wrote: There is always a balance between similarity and distinguishability just like a game is a balance between reality and fantasy, or as in a lot of design, artistic value and functional value. I think you are on the wrong en...
- by Tippia - at 2015.02.28 00:58:54
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44. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
Kieron VonDeux wrote: You mean like Enlisted Rank Insignia of many nations, No. I mean that the purpose is to be able to distinguish them. If they are similar, that defeats the purpose. The proposed icons fall in exactly that trap: the purp...
- by Tippia - at 2015.02.27 22:22:26
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45. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
Kieron VonDeux wrote: To be honest I don't see what all the fuss is about. The new Icons are nice. Who cares if they are similar. CCP does. After all, the whole point is to convey more information. If they are similar, they fail at the core ...
- by Tippia - at 2015.02.27 21:24:29
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46. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
Indahmawar Fazmarai wrote: Well, I just read the devblog and I can't tell the smaller icons from each other, woo-hoo! I'm waiting to see them at Sisi, but so far I fear the worst. [GǪ] Currently I can tell the thickness of the crosses, ev...
- by Tippia - at 2015.02.27 15:13:26
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47. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
Josef Djugashvilis wrote: Once we all get used to the new icons, I am sure it will be seen as a good change. Well done CCP Echoes from the (rescinded) module icon change. So probably not, since the same mistake is being made here: they're g...
- by Tippia - at 2015.02.27 13:29:55
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48. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
Guess which icon is which size and which type within that size bracket . Not saying it looks any good, but it just illustrates more ways of conveying the different axes of differentiation you're looking for. Oh, and by the way, that's the size t...
- by Tippia - at 2015.02.27 01:52:47
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49. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
epicurus ataraxia wrote: A lovely Idea in theory, I applaud the idea. However In real life with eyes older than 25, anything smaller then a capital is a fat full stop. completely illegible and on my laptop screen virtually invisible. Now I am...
- by Tippia - at 2015.02.27 00:42:36
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50. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
Darkblad wrote: Tippia wrote: Oh, and by the way: what will these look like when you cover them up with the standard set of overview- and bracket colourings and tags? How does a blue-listed, fleeted, S-flagged battleship look compared to a s...
- by Tippia - at 2015.02.26 23:49:52
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51. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
Oh, and by the way: what will these look like when you cover them up with the standard set of overview- and bracket colourings and tags? How does a blue-listed, fleeted, S-flagged battleship look compared to a same-corp, fleeted, bountied cruiser?
- by Tippia - at 2015.02.26 23:14:28
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52. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
YeahGǪ put me in the Gǣtoo similarGǥ camp. The current icons are ridiculously simplistic, which is why the small differences work: relative to the (non-existant) complexity of the icon, the mere shift in size and weight makes a significant a...
- by Tippia - at 2015.02.26 22:45:51
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53. Sticky:Dev blog: Holidays Greetings From Team Security! - 2014 In Numbe... - in EVE Information Portal [original thread]
CCP Peligro wrote: 1. It was quite an eventful month. We may delve deeper into this at next years fanfest. No spoilers, sorry! 2. There are a few different ban types grouped into "other" here - I'll mention some: CC Fraud, account sharing, acc...
- by Tippia - at 2014.12.19 17:14:27
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54. Sticky:Dev blog: Holidays Greetings From Team Security! - 2014 In Numbe... - in EVE Information Portal [original thread]
So, two obvious questions: 1. What happened in August!? 2. Can you give examples of what qualifies as GǣotherGǥ?
- by Tippia - at 2014.12.19 15:45:57
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55. Sticky:Dev blog: Quick, give me manual control! - in EVE Information Portal [original thread]
Phoenix Jones wrote: Can I rotate my ship 360 degrees on its vertical axis. Some call it a barrel roll Never take combat advice from toads.
- by Tippia - at 2014.11.14 14:32:04
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56. Sticky:Dev blog: Quick, give me manual control! - in EVE Information Portal [original thread]
How do you handle the precision of this and any client-server mismatches? After all, we're still looking at a 1Hz simulation, and I'd imagine that the client will end up showing movements that aren't actually happening in the server simulation be...
- by Tippia - at 2014.11.14 14:23:39
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57. Sticky:Dev blog: Lighting the invention bulb - in EVE Information Portal [original thread]
Fap fap fap. That is all.
- by Tippia - at 2014.09.11 20:35:00
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58. Sticky:Dev blog: Sharing is caring - Overview improvements with Hyperio... - in EVE Information Portal [original thread]
This is very nice. GǪsooooooGǪ when do we get the same functionality but for the entire window and UI setup?
- by Tippia - at 2014.08.25 18:30:00
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59. Sticky:Dev Blog: Tiptoe Through the Tooltips - in EVE Information Portal [original thread]
James Amril-Kesh wrote: Yes this information is very suited for tooltips thank you. Why even have tooltips here at all? I can open the item description and attributes very easily by clicking the little white circle with an i in it for info. ...
- by Tippia - at 2014.05.24 22:56:00
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60. Sticky:Dev Blog: Tiptoe Through the Tooltips - in EVE Information Portal [original thread]
Tippia wrote: [keyboard-smashing frustration] An update on this. It may have been cause by some conflict between the game, the translation layer, and the OS. I managed to make it go away by (accidentally) starting the client in windowed mode...
- by Tippia - at 2014.05.24 22:12:00
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