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1. Time to add "launch for self" for POS - in Science and Industry [original thread]
Sureà as long as it's accompanied by "Wardec person" for , oh, 80,000 ISK a pop. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki
- by Tippia - at 2011.06.05 15:26:00
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2. PI products dissapearing when importing - need advice - in Science and Industry [original thread]
Edited by: Tippia on 02/02/2011 22:17:46 Originally by: Dr L'amour Yep 2 hour production but only producing 1 hours worth at the end of the time period. At the end of which period? The first hour or the second? Consider the followin...
- by Tippia - at 2011.02.02 22:16:00
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3. CCP screws the PI player - in Science and Industry [original thread]
Originally by: Space Pinata How is 'more taxes' better for the economy in a game where the taxes are not spent but instead dumped in a hole and burned? Yes, it's good for the economy because there is too much ISK currently entering the...
- by Tippia - at 2011.01.14 11:53:00
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4. CCP screws the PI player - in Science and Industry [original thread]
Originally by: Deandra Walran If less is being produced, how does that equate to more taxes? Because that lower production number still means you have to pass more stuff taking more trips through the customs offices. Using two planets fo...
- by Tippia - at 2011.01.13 22:25:00
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5. CCP screws the PI player - in Science and Industry [original thread]
Originally by: Deandra Walran Good for who? Idealist answer? Everyone ù they get to expand their practices and look for non-cookie-cutter solutions. Practical answer? The economy. More taxes! ùùù ôIf you're not willing to fight for what...
- by Tippia - at 2011.01.13 22:07:00
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6. CCP screws the PI player - in Science and Industry [original thread]
Originally by: Deandra Walran Where you previously used a single plasma planet to create many different product, you will now be forced to use 2-3 planets to produce the same amount of finished products. This is a fairly significant chan...
- by Tippia - at 2011.01.13 21:56:00
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7. CCP screws the PI player - in Science and Industry [original thread]
Originally by: Liang Nuren Does anyone have a tutorial on the new PI? I am inclined to start doing PI since this version isn't getting "Teh Sux" reviews. Haven't seen one, but it's essentially like the old one except for the extraction p...
- by Tippia - at 2011.01.13 21:26:00
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8. CCP screws the PI player - in Science and Industry [original thread]
Edited by: Tippia on 13/01/2011 21:13:55 Originally by: TriadSte Originally by: Tippia Answer: because you no longer need to have 21 installations per planet. Unless you know something I don't your very mistaken. You can ...
- by Tippia - at 2011.01.13 21:12:00
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9. CCP screws the PI player - in Science and Industry [original thread]
Answer: because you no longer need to have 21 installations per planet. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki
- by Tippia - at 2011.01.13 20:56:00
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