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41. S0utherN Comfort is looking for active pvpers to join its ranks! - in Alliance and Corporation Recruitment Center [original thread]
still looking
- by Trespasser - at 2016.10.04 09:05:46
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42. S0utherN Comfort is looking for active pvpers to join its ranks! - in Alliance and Corporation Recruitment Center [original thread]
bump
- by Trespasser - at 2016.10.03 03:26:04
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43. S0utherN Comfort is looking for active pvpers to join its ranks! - in Alliance and Corporation Recruitment Center [original thread]
back up to the top
- by Trespasser - at 2016.08.25 05:13:37
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44. opt-in local - in Player Features and Ideas Discussion [original thread]
local will never get removed from k-space, it shouldn't. Its been a staple since the game started. If you want gameplay without local feel free to head into wormhole space and pvp.. no local.
- by Trespasser - at 2016.08.20 03:33:40
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45. S0utherN Comfort is looking for active pvpers to join its ranks! - in Alliance and Corporation Recruitment Center [original thread]
still looking for active pvpers!
- by Trespasser - at 2016.08.04 19:07:02
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46. S0utherN Comfort is looking for active pvpers to join its ranks! - in Alliance and Corporation Recruitment Center [original thread]
looking to bring a another hand full of active pvpers into corp! Drop by our recruitment channel and talk with a recruiter!
- by Trespasser - at 2016.07.25 14:16:23
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47. S0utherN Comfort is looking for active pvpers to join its ranks! - in Alliance and Corporation Recruitment Center [original thread]
bump
- by Trespasser - at 2016.07.05 01:21:41
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48. Gùä[GÖÑ]Gû¦ Grendell's 3rd Party Service - 10.2T Secured Gùä[GÖÑ]Gû¦ - in Sell Orders [original thread]
after having a hard time getting a hold of chribba or darkness for a USTZ transfer, I contacted Grendell. He came on at the time we agreed and got the transfer done swiftly and safely.. i would absolutely use Grendell in the future for all my 3rd...
- by Trespasser - at 2016.06.29 16:02:43
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49. S0utherN Comfort is looking for active pvpers to join its ranks! - in Alliance and Corporation Recruitment Center [original thread]
looking for a few more bros
- by Trespasser - at 2016.06.22 06:12:43
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50. Replace Jump Fatigue with jump drive spool up timer. - in Player Features and Ideas Discussion [original thread]
Just no, This is such a bad idea i don't even know where to start.
- by Trespasser - at 2016.06.10 10:51:57
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51. Jump range and/or ORE Jump freighter - in Player Features and Ideas Discussion [original thread]
i would totally support a t2 version of the bowhead thats got a jump drive! im 100% for this... allow it to carry up to 2-3 battleships fitted... i see no problem with it. give it the exact same stats as a JF, 90% fatigue reduction and 10LY ju...
- by Trespasser - at 2016.06.10 09:32:02
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52. New Camera keybinds - in Player Features and Ideas Discussion [original thread]
Please allow us to rebind and also unbind the keys and mouse buttons for the new camera. i like the tactical camera but i hate how right click pans... and there is no way to turn that off
- by Trespasser - at 2016.06.10 08:33:19
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53. Testing for Multifitting/Bulkfitting - in Test Server Feedback [original thread]
Being able to put rigs in the cargo hold is a must for this system. Im glad to see it come this far though.
- by Trespasser - at 2016.06.09 08:42:38
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54. PI quality of life improvements - in Player Features and Ideas Discussion [original thread]
PI does need a lot of work from CCP, they really haven't touched it since its revamp years ago to fix the really really broken system. I would like to see the following: T2 Command centers (more powergrid and cpu) Command center blueprints so w...
- by Trespasser - at 2016.05.17 19:44:24
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55. Off Grid Booster, Fleet Ship Hangar Usage and War Dec Freezes - in Player Features and Ideas Discussion [original thread]
Quote: Placing a restriction on OGBs in such a way that any OGB can boost ONLY fellow corporation or alliance members anywhere in system but non corp/alliance, aka neutral boosters, can ONLY fleet boost while on grid. They are fleet links, n...
- by Trespasser - at 2016.05.17 19:13:28
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56. Skill Training Revisited - in Player Features and Ideas Discussion [original thread]
Not needed, You train the first few 4 levels of most skills within a day for newer players. They got rid of learning skills and just gave more attributes. New players i think can still get the cerebral accelerators, they can also buy skill injecto...
- by Trespasser - at 2016.05.16 01:12:26
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57. war declaration - in Player Features and Ideas Discussion [original thread]
am i reading that right? 5.5 billion to declare war on a smaller corp if your a larger one? No, Its a risk you take when you put something up.. the more you risk the more you can be rewarded but the more someone else bigger then you can take awa...
- by Trespasser - at 2016.05.16 01:07:23
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58. Regional Market - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: I can see the QOL side of this. But there is the eve central website already. Sure but that doesn't stop them from making the shadow fitting tool thing. Honestly it should have been a feature long ago, but just beca...
- by Trespasser - at 2016.05.11 16:36:43
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59. Better Lowslot Cap Options - in Player Features and Ideas Discussion [original thread]
I wish they had Faction/Navy/Officer versions of the cap flux coil. Its a very powerful mod if used in the right fit but that cap reduction on it can be a killer. So a nice navy/faction version that lowers some of that penalty would be very wel...
- by Trespasser - at 2016.05.11 13:38:54
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60. Regional Market - in Player Features and Ideas Discussion [original thread]
i would love this feature, you can already do it with contracts so why not the market. Everyone that i know has a jita alt simply to check the market price for something and this would get rid of the need for a lot these alts.
- by Trespasser - at 2016.05.11 13:34:14
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