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1. Evanova - YAAA (Yet Another Android Application) - in EVE Technology Lab [original thread]
New update now working as advertised. Wonderful.
- by Trivas - at 2011.06.22 01:11:00
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2. Evanova - YAAA (Yet Another Android Application) - in EVE Technology Lab [original thread]
Since the update I'm now getting a force close anytime I open the program. I've sent a few error reports to help you debug. Galaxy tab 10.1 with android 3.1
- by Trivas - at 2011.06.22 00:41:00
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3. Evanova - YAAA (Yet Another Android Application) - in EVE Technology Lab [original thread]
Originally by: Evanova Android Unfortunately, I didn't go as far as having a skill planner or a fitting tool. I reckon they would be awesome, but some features would be hard to make pleasant on a small screen. However, I do have wild drea...
- by Trivas - at 2011.06.19 14:05:00
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4. Evanova - YAAA (Yet Another Android Application) - in EVE Technology Lab [original thread]
Edited by: Trivas on 18/06/2011 18:27:16 Looks like a great little program, alas, I have already found a minor graphical bug. On the help screen when the tablet is rotated from portrait to landscape the buttons in the left fragment bounce arou...
- by Trivas - at 2011.06.18 18:24:00
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5. Small corp wardec'ed...what to do? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Lothar Krellum Edited by: Lothar Krellum on 12/04/2011 16:36:06 Yes, Thorax is probably the best PVP ship in game for budget fighting. They are cheap and can deal a fair amount of damage. I'd drop the web for a racial EC...
- by Trivas - at 2011.04.12 19:01:00
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6. Taking the Battle to Them - in Intergalactic Summit [original thread]
Edited by: Trivas on 15/07/2008 14:44:45 Originally by: Stitcher I'm becoming increasingly convinced that the much-mentioned "numbers" of the Protectorate don't actually reflect the number of combat pilots we have on the front lines. T...
- by Trivas - at 2008.07.15 14:44:00
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7. Respectful query to CCP - in EVE General Discussion [original thread]
The devs!! They have finally awoken after the huge party from Empyrean Age! Twas a lot of booze.
- by Trivas - at 2008.07.09 21:55:00
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8. CCP - Please introduce this (it makes you money!!) - in EVE General Discussion [original thread]
Scotty, beam my stuff up. Yeah all of it, I'll just pay you $10.
- by Trivas - at 2008.07.09 21:52:00
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9. Jumpgate Evolution - in Out of Pod Experience [original thread]
I'm signed up for the beta, if they let me in we'll see how it goes.
- by Trivas - at 2008.07.09 21:50:00
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10. EVE Movie Casting - in EVE General Discussion [original thread]
I'm having fourm troubles today...can't even post with the right character...
- by Trivas - at 2008.07.09 21:37:00
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11. EVE Movie Casting - in EVE General Discussion [original thread]
Edited by: Trivas on 09/07/2008 21:34:26 HAHA, yes! Mine. Linking Failures.
- by Trivas - at 2008.07.09 21:31:00
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12. EBANK: Newsletter #1 - in Market Discussions [original thread]
I'm really interested in the stock exchange. Will there be a tool for outside companies to build a "Mutual Fund" within the exchange? Perhaps not at first, but I can see, just as in real life, lots of people wanting to invest their money, but not ...
- by Trivas - at 2008.03.04 05:09:00
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13. Credit Ratings/Reports - in Market Discussions [original thread]
Here is what a credit reporting system could do for EVE banking in general: allow banks just starting up to have an easier time opening new loan accounts. In the US there are 3 major crediting agencies, and every other bank or creditor in the US u...
- by Trivas - at 2008.03.04 03:49:00
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14. Music for EVE - Between Worlds - in EVE General Discussion [original thread]
Love the music, keep making more tracks!
- by Trivas - at 2008.02.11 03:04:00
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15. blockade runners are useless - in Ships and Modules [original thread]
false. Blocade runners are stillvery useful and if a HI was going to get you he'd have to be ready, and if any ship were ready to tackle a blocade runner you'd be dead anyhow. Locate runners are still the way to travel
- by Trivas - at 2008.01.09 04:21:00
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16. New graphical skillchart - Trinity compliant - in Skill Discussions [original thread]
Fact is there are many skills that are in the database that will NEVER be released. They were included during testing and were mostly cut for one reason or another. Including all those skills would be plain stupid. Just because it is in EVEmon doe...
- by Trivas - at 2007.12.22 07:06:00
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17. Trinity, Perfect ME, and You - in Science and Industry [original thread]
What would really be nice is to see how much my BP actually uses for the job with all the decimals included. How the heck am I supposed to know how many minerals to buy for a multi run job now?? Even if it was just when you rolled over the amount ...
- by Trivas - at 2007.12.22 06:50:00
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18. Boost output for adv.materials - in Science and Industry [original thread]
Originally by: Jacque Custeau I understand that those advocating the "alchemy" option (lead->gold)are saying it will be an inefficient process, but that still does not make it a good solution. What happens when there is a morphite short...
- by Trivas - at 2007.12.15 05:23:00
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19. New graphical skillchart - Trinity compliant - in Skill Discussions [original thread]
Edited by: Trivas on 09/12/2007 18:25:45 Edited by: Trivas on 09/12/2007 18:24:57 Found more... Jump Freighter Skill only requires Industry 5 and Adv Spaceship Command 4, not Jump Calibration Under mechanic Skills, the Armor Repairing an...
- by Trivas - at 2007.12.09 18:24:00
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20. New graphical skillchart - Trinity compliant - in Skill Discussions [original thread]
Its not version 1.0 yet :) Bomb Deployment is missing: req missile bombardment 5 Battleship Construction requires Cruiser Construction 4 and Frigate Construction 4, but not any level of mechanic skill Fuel Conservation also requires afterburner...
- by Trivas - at 2007.12.09 08:51:00
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