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1. How useful are Assault Figates? - in Warfare & Tactics [original thread]
Been a while since I've actually flown one, but AF's can be fun when used in numbers This is a thread from a few years back when BoB went on an AF roam. We hadn't had that much fun in weeks (and we all died horribly as Molle had promised)... ...
- by Tzrailasa - at 2011.07.24 01:29:00
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2. Remembering CYVOK - in EVE General Discussion [original thread]
Originally by: Komen What a rosy revisionist tale you tell! Charming! How about the node crashes mid-battle? How about the jump-in lag where fleets welped to their deaths? That's certainly not a new thing with post-dominion - it was preva...
- by Tzrailasa - at 2011.05.28 11:30:00
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3. Remembering CYVOK - in EVE General Discussion [original thread]
Originally by: Zothike ...especially the fleet lag that had accelerated our destruction... Being on the other side from the start, I can tell you that fleet lag had absolutely nothing to do with it! You talk like lag benefited one side...
- by Tzrailasa - at 2011.05.27 23:37:00
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4. Does anyone see a problem the way Eve is headed? - in Corporation, Alliance and Organization Discussions [original thread]
Now, no posts in a thread like this without suggesting solutions :-D 1. Jump bridges (any type) can not be used for freighters 2. Only one jump bridge can be anchored per system (so there is at least a little danger in using them) 3. Jump freight...
- by Tzrailasa - at 2008.12.09 00:34:00
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5. Does anyone see a problem the way Eve is headed? - in Corporation, Alliance and Organization Discussions [original thread]
Now, going on to POS and sovereignty mechanics..... I think the best change that could be made for 0.0 would be to take the POS out of how sovereignty is determined! POS should be industrial structures and war bases, but they should not determin...
- by Tzrailasa - at 2008.12.09 00:34:00
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6. Does anyone see a problem the way Eve is headed? - in Corporation, Alliance and Organization Discussions [original thread]
IMHO, the main problem for 0.0 is this: Almost nobody LIVES there! The thing people do in 0.0 these days is form up a gang/fleet/blob, and go look for someone to shoot. While this is fun, there doesn't appear to be as much action as 'before'. ...
- by Tzrailasa - at 2008.12.09 00:33:00
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7. [Request] Bring back the alliance tournament! - in Assembly Hall [original thread]
I don't know why CCP even think they have to ask..... My views are my own. They do not represent the views of my corporation or alliance.
- by Tzrailasa - at 2008.10.18 08:53:00
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8. M-O; A tale of battles which goes to history - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Tearavygh Quillam Well, I asked some BoB pilots too and they told me only morrons would train capital weapons at 5. Once you get to 40-50m SP on your cap pilot, there really isn't anything else to train but L5 of the cap ...
- by Tzrailasa - at 2008.10.01 15:29:00
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9. Super Alliances Killing EvE ?? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Shadowsword You think the NC or the RSF are bad because of NAPfests? Go take a look at what the GBC is, it's not only Bob. We're not bringing our allies because we WANT to nap up, but simply because if we just showed up o...
- by Tzrailasa - at 2008.10.01 13:57:00
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10. Super Alliances Killing EvE ?? - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Tzrailasa on 01/10/2008 12:37:21 There are a lot of aspects to 0.0, and big alliances are only one of them.... In general, you'll find that none of the big alliances really care about what small alliances do in 0.0, unless they go ...
- by Tzrailasa - at 2008.10.01 12:36:00
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11. M-O; A tale of battles which goes to history - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Heavytanker ASCN did log on after every node drop and we got the same beating as the nc got. This is not true.... SOME ASCN pilots logged on immediately after one of the (many) node crashes during fleet fights, but the ma...
- by Tzrailasa - at 2008.10.01 10:45:00
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12. M-O; A tale of battles which goes to history - in Corporation, Alliance and Organization Discussions [original thread]
Most people think this way: 1. I am Uber! 2. Therefore, I MUST be a member of an Uber group! 3. Therefore, WE are Uber! 4. Therefore, our FC's are Uber! 5. Therefore, we can't possibly loose fights! 6. Therefore, when we loose, our opponents MUST...
- by Tzrailasa - at 2008.10.01 09:04:00
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13. M-O; A tale of battles which goes to history - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: 5h4dy The fact is even a few have the nc memembers have questioned there own FC's decsion to jump bridge in where they did and why didnt the NC forces try and gain control of m-o when bob had less of a presence there? The fa...
- by Tzrailasa - at 2008.09.30 22:12:00
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14. M-O; A tale of battles which goes to history - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Praetor Novak You know exactly what to do to overwhelm the servers. Yup! All it takes is to arrange for our enemies to try to outnumber us by charging 700+ into our 350+ (in prepared defensive positions). We're VERY good...
- by Tzrailasa - at 2008.09.30 21:36:00
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15. M-O A pov. - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Zethura ...or maybe you could tell us what it is GBC do to create lag. We shoot ships..... My views are my own. They do not represent the views of my corporation or alliance.
- by Tzrailasa - at 2008.09.30 18:21:00
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16. M-O A pov. - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Shadowsword And what are we supposed to do? Bring only 200 to limit lag, when you already have 350 AND the defenders advantage? If you pack 350 peeps in a critical system, you force a stronger response. Stop playing the bla...
- by Tzrailasa - at 2008.09.30 14:03:00
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17. Disgusted. - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Khandara Seraphim BRINGING SUPERIOR NUMBERS TO A FIGHT SHOULDN'T BE A DUMB MOVE. Why is that so hard to understand? We SHOULDNT have to plan for lag, but the fact that it exists means whoever loads the system first wins. ...
- by Tzrailasa - at 2008.09.30 13:29:00
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18. M-O; A tale of battles which goes to history - in Corporation, Alliance and Organization Discussions [original thread]
Every SINGLE pilot (NC/GBC/others) who jumped into that system KNEW the risks. We ALL, EVERY SINGLE ONE OF US, knew that we might be desync'ed, killed before loading, lagged out, black-screen'd, have non-responsive modules, node-crash etc. etc. et...
- by Tzrailasa - at 2008.09.30 12:52:00
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19. BOOST M-O please!! - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Xantina Originally by: Tzrailasa Some people whine about losing internet spaceships.... some don't.... And some people don't get what the whine is about, loosing ships or the way they're lost after an equal figh...
- by Tzrailasa - at 2008.09.30 09:07:00
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20. BOOST M-O please!! - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Tzrailasa on 30/09/2008 07:53:11 Originally by: O Thief its funny cos when BoB lost 20 caps in 15-w or whatever its called the other day, I didn't notice a 15 page epic devsploit whine thread directed against the NC, only a ...
- by Tzrailasa - at 2008.09.30 07:51:00
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