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1. Quafe Drinks - in EVE General Discussion [original thread]
there was quafe at 10th anniversary fanfest(not sure if there's been every fanfest). it tasted pretty good.
- by Ueberlisk - at 2014.11.24 01:40:05
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2. SOMER Blink - Microlotteries that Finish in Minutes! - in Sell Orders [original thread]
sad times. unhype 1.9Q.
- by Ueberlisk - at 2014.08.20 04:28:00
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3. SOMER Blink - Microlotteries that Finish in Minutes! - in Sell Orders [original thread]
Easy solution. just pick ticket from middle row(although you might still hit 'black'). also 1.9Q hype.
- by Ueberlisk - at 2014.08.18 09:46:00
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4. Patch won't apply - in Issues, Workarounds & Localization [original thread]
(3/4): APPLYING EVE_ONLINE_734685-739267_WIN.PATCH: 100.0% yep
- by Ueberlisk - at 2014.03.12 12:17:00
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5. Undocking - More Routes Out of Station - in Player Features and Ideas Discussion [original thread]
while at it, remove the excessive docking ranges that majority of stations already have that makes them completely safe in regards of undocking.
- by Ueberlisk - at 2014.02.12 11:48:00
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6. Introdude New areas of LOW SEC space where Capital ship cannot enter... - in Player Features and Ideas Discussion [original thread]
Oddelulf welcomes all BS ratters with open arms. There is a built-in ESS system inside amarr station aswell.
- by Ueberlisk - at 2014.02.03 13:07:00
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7. Where did the permanent gatecamps go? - in EVE General Discussion [original thread]
all the gate campers just realised they can just go to high-sec and suicide gank all the valuable targets. less time required, bigger kills and basically no risk.
- by Ueberlisk - at 2014.01.22 00:53:00
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8. Exploration broken?? - in EVE New Citizens Q&A [original thread]
You are simply probing in a position where there is no signature even if the client shows it there. This thing is caused by bad pinpointing skills when using long range probe formation(64,32 w/e). Signature is always within 8au of a planet so if y...
- by Ueberlisk - at 2013.12.15 18:01:00
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9. The REMOVAL OF 90% WEB!!? - in Player Features and Ideas Discussion [original thread]
Michael 1 - 0 Mind Games.
- by Ueberlisk - at 2013.12.05 22:00:00
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10. The REMOVAL OF 90% WEB!!? - in Player Features and Ideas Discussion [original thread]
NightmareX wrote: Michael Harari wrote: NightmareX wrote: Michael Harari wrote: And yes, bhaalgorn's web bonus is indeed very strong, and in some situations, will be better than web strength. However, bhaalgorn webs do not enable a mor...
- by Ueberlisk - at 2013.12.05 18:23:00
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11. Client Black Screens On Log In With Latest Patch - in Issues, Workarounds & Localization [original thread]
it's because servers are borked atm.
- by Ueberlisk - at 2013.12.02 14:46:00
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12. Problems Alt Tabbing - in Issues, Workarounds & Localization [original thread]
CCP Snorlax wrote: AndromacheDarkstar wrote: Yes i have, that being said ive been running up to six clients until this update with no issues whatsoever all running fullscreen and alt tabbing quite happily. Could you try multiple clients u...
- by Ueberlisk - at 2013.11.19 15:41:00
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13. Problems Alt Tabbing - in Issues, Workarounds & Localization [original thread]
win 7 aero seems to give errors now and then it went all sluggish.
- by Ueberlisk - at 2013.11.19 14:14:00
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14. A Design for the SoE Battleship (which is already planned), called the Nestor - in Player Features and Ideas Discussion [original thread]
looks like a suitable ship for the king. i would double the drone bandwidth and give it +5 extra drones(+1 per level from gallente).
- by Ueberlisk - at 2013.11.13 22:16:00
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15. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
Little Dragon Khamez wrote: I say that ccp should bring back all of the static plexes, even if they are empty of rats and rewards. Landmarks are important in a game like eve and where you get landmarks like the plexes it makes the universe seem...
- by Ueberlisk - at 2013.09.23 21:17:00
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16. Remodeling station docking ranges. - in Player Features and Ideas Discussion [original thread]
Arya Regnar wrote: As for 5 km that might be a bit of a stretch for people with slow computer because the environment wouldn't load until they are out of dock range depending on what ship they would be in. If you just spam ctrl+space you don...
- by Ueberlisk - at 2013.09.10 16:39:00
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17. Remodeling station docking ranges. - in Player Features and Ideas Discussion [original thread]
Arya Regnar wrote: Ueberlisk wrote: Arya Regnar wrote: That aside, how goes the bear purge now that the probes are working again? i was never really affected by it. Figured you would notice how to center the sig by doubleclicking. ...
- by Ueberlisk - at 2013.09.10 15:10:00
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18. Remodeling station docking ranges. - in Player Features and Ideas Discussion [original thread]
Arya Regnar wrote: That aside, how goes the bear purge now that the probes are working again? i was never really affected by it.
- by Ueberlisk - at 2013.09.10 14:08:00
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19. Remodeling station docking ranges. - in Player Features and Ideas Discussion [original thread]
I feel that most stations have (Minmatar Hub comes to mind) stations have absurdly big docking ranges. Could this be looked into and rebalanced so it is at least reasonably follows the modeling of the stations? You can literally be 50km off from w...
- by Ueberlisk - at 2013.09.10 12:28:00
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20. Scanning in 1.1 - this is how it should look like? - in Issues, Workarounds & Localization [original thread]
When i start probing ship after downtime I'm not getting any red dot even though I'm getting a result. I tried probing my other ship to 100%(as i knew where it was) and then got the green square. if i after that pulled probes back to range i got ...
- by Ueberlisk - at 2013.09.05 14:09:00
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