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1. Project Discovery - Blind Players? - in EVE General Discussion [original thread]
Drossk Kalkoken wrote: IRL biologist checking in: My accuracy is hovering around 62% because ~35% of the time the "community consensus" is WRONG. This has nothing to do with the oft-maligned millennials. You're essentially paying people who h...
- by Varyah - at 2016.03.14 12:09:53
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2. Announcement:March release - Issues feedback - in EVE Information Portal [original thread]
Bug in Project Discovery: In the picture below I selected focal adhesions from the periphery category. But after submitting it is displayed as seen in the picture that I supposedly correctly identified that sample as nucleoli - which is obviously...
- by Varyah - at 2016.03.09 19:06:11
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3. Wardec idea iteration on another idea - in Player Features and Ideas Discussion [original thread]
Scipio Artelius wrote: Wars are about players shooting players, not sov lasers. Both wrong. Wars are only needed to be able to remove player structures in HiSec. What players do with it is another story.
- by Varyah - at 2016.01.13 12:01:31
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4. ***Petition*** Petition to keep the refitting mechanic as is! - in Player Features and Ideas Discussion [original thread]
Requiescat wrote: Varyah wrote: stuff about refitting in whs let me poke at the point the wh dudes are trying to get at, i think; removing combat refitting takes away something from invaders. not an advantage, but a levelling of the play...
- by Varyah - at 2016.01.13 11:54:08
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5. ***Petition*** Petition to keep the refitting mechanic as is! - in Player Features and Ideas Discussion [original thread]
Seraph Essael wrote: Varyah wrote: Sorry but your argument is still that combat refits should stay so that players with REAL SKILL but small in numbers have an advantage over idiots with NO SKILL and high numbers. You are apparently comparin...
- by Varyah - at 2016.01.09 21:29:26
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6. ***Petition*** Petition to keep the refitting mechanic as is! - in Player Features and Ideas Discussion [original thread]
Seraph Essael wrote: Tyberius Franklin wrote: Seraph Essael wrote: Varyah wrote: This sounds like complete bullshit. This sounds like you've never gone Bhalls deep into someone elses hole... So the invader is the only one that ge...
- by Varyah - at 2016.01.09 02:32:38
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7. ***Petition*** Petition to keep the refitting mechanic as is! - in Player Features and Ideas Discussion [original thread]
Seraph Essael wrote: Joe Risalo wrote: biz Antollare wrote: Maria Dragoon wrote: -1 I do not support this petition, change is the nature of survival, and in this case, they are making the change to balance capitals (carriers specially)...
- by Varyah - at 2016.01.08 14:23:28
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8. Citidels For Individual Benefit - in EVE General Discussion [original thread]
DaReaper wrote: ISD can we close this thread? his question is answered and we are beating a dead horse Please don't. This thread is hilarious. Even if OP is a troll, pure satire. Wondering why CCP hasn't been sued by a player finding it di...
- by Varyah - at 2015.12.19 10:39:27
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9. PLEX and it True Nature - in EVE General Discussion [original thread]
Feledain wrote: The thing is. There are litteraly millions of Gé¼ in Plex on stations all over new eden. They are kind of a loan to CCP. If you force the use of this stockpile CCP will loose that money that acts as a intrest free loan. And to...
- by Varyah - at 2015.12.15 10:30:28
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10. Contrast, Brightness, Starfield and Brackets - in Player Features and Ideas Discussion [original thread]
Solecist Project wrote: Varyah wrote: Brightness of some nebulae, suns and stuff doesn't work well for me with the white bracket text. I thought the brightness slider would finally solve the one thing that annoyed me sometimes but unfortuna...
- by Varyah - at 2015.12.11 18:14:13
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11. Contrast, Brightness, Starfield and Brackets - in Player Features and Ideas Discussion [original thread]
Brightness of some nebulae, suns and stuff doesn't work well for me with the white bracket text. I thought the brightness slider would finally solve the one thing that annoyed me sometimes but unfortunately this didn't help. I already tried adju...
- by Varyah - at 2015.12.10 23:32:39
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12. Fixing battleships - in Player Features and Ideas Discussion [original thread]
Why not reverse the targeting speed curve? I never understood why big ships that have ample room for gigantic sensor arrays have a harder time to lock a target then small ships. Having large guns doesn't make you half blind. It won't hurt smalle...
- by Varyah - at 2015.12.10 16:01:33
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13. UI Overheating - in Player Features and Ideas Discussion [original thread]
And don't forget about colourblind people. Red and green is kind of bad. Especially with these tiny indicators.
- by Varyah - at 2015.12.10 11:06:55
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14. [Scylla] Beta Map Release - feedback wanted! - in Player Features and Ideas Discussion [original thread]
Beta Map worked fine until now. Rightclick menu doesn't work in fullscreen mode. Reproducible.
- by Varyah - at 2015.12.09 18:48:54
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15. Re-Working EWAR/COMBAT UTILITY Drones - in Player Features and Ideas Discussion [original thread]
Xe'Cara'eos wrote: [...] and technically - ECM is stacking penalised by it's very nature. [...] Bullshit! I've already seen that argument pop up on reddit - seems this is a common misconception. If you don't understand the intricacies of p...
- by Varyah - at 2015.12.09 13:15:03
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16. Blitz and Burner Guide - in Missions & Complexes [original thread]
Never did Burners, but interested in finally start doing them, so I checked the guide (thank you!). But I stumbled upon two instances of 'keep at range 100km' - is this a typo? Should this be 10km? Quote: A.5. Wolf GÇô Blood Agent [...] Ac...
- by Varyah - at 2015.12.08 16:55:38
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17. The NPC population - in Player Features and Ideas Discussion [original thread]
Celthric Kanerian wrote: I doubt planet inhabitants in nullsec have a chance again demigodlike capsuleers who command spaceships multi kilometer long... On the other hand this opens the option for you to nuke the planet of your neighbours fr...
- by Varyah - at 2015.12.07 15:09:20
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18. ECM revamp idea: ECM to effect target resolution. - in Player Features and Ideas Discussion [original thread]
A much better idea that is not so similar to other ewar mechanics is to make locked targets unusable but not lose locks. The most frustrating thing with ECM is that you not only lose the ability to shoot something but you also have to retarget eve...
- by Varyah - at 2015.12.01 12:35:58
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19. wardec bad joke - in Player Features and Ideas Discussion [original thread]
I think the problem is with you. Why do you declare war on a corp that has no intention of fighting back? If you wanted to disrupt their business, you accomplished that. If you wanted to remove their structures in space, you accomplished that i...
- by Varyah - at 2015.11.29 18:55:59
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20. option to exclude the last waypoint when Optimizing Route - in Player Features and Ideas Discussion [original thread]
Route optimization is a slightly modified instance of https://en.wikipedia.org/wiki/Travelling_salesman_problem The problem is NP-complete (meaning pretty time consuming to solve with lots of waypoints), thus the warning if you have more tha...
- by Varyah - at 2015.11.25 16:58:51
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