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1. Sticky:[Rubicon 1.1] Mobile Micro Jump Unit and Mobile Scan Inhibitor - in Player Features and Ideas Discussion [original thread]
Michael Harari wrote: Vatek wrote: If a shiny new thing is far enough along in development to get an F&ID thread they will never ever scrap it so I look forward to having these new deployables forced on us with few (if any) changes. W...
- by Vatek - at 2014.01.06 23:19:00
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2. Sticky:[Rubicon 1.1] Mobile Micro Jump Unit and Mobile Scan Inhibitor - in Player Features and Ideas Discussion [original thread]
If it's far enough along in development to get an F&ID thread they will never ever scrap it so I look forward to having these new deployables forced on us with few (if any) changes.
- by Vatek - at 2014.01.06 23:12:00
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3. Sticky:[Rubicon 1.1] Mobile Micro Jump Unit and Mobile Scan Inhibitor - in Player Features and Ideas Discussion [original thread]
James Amril-Kesh wrote: Sabriz Adoudel wrote: James Amril-Kesh wrote: Mobile scan inhibitor should disable dscan or probe scanning for anyone inside of it. The MMJD is alright I guess. Needs closer inspection. At first I thought it was a...
- by Vatek - at 2014.01.06 23:10:00
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4. Sticky:[Rubicon 1.1] Mobile Micro Jump Unit and Mobile Scan Inhibitor - in Player Features and Ideas Discussion [original thread]
Sabriz Adoudel wrote: Vatek wrote: Sabriz Adoudel wrote: The MMJD unit really, really needs to be suppressed by any and all forms of warp interdiction. Local bubbles, anchored bubbles, long points, scrams, infinite points - presently only...
- by Vatek - at 2014.01.06 23:01:00
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5. Sticky:[Rubicon 1.1] Mobile Micro Jump Unit and Mobile Scan Inhibitor - in Player Features and Ideas Discussion [original thread]
Sabriz Adoudel wrote: The MMJD unit really, really needs to be suppressed by any and all forms of warp interdiction. Local bubbles, anchored bubbles, long points, scrams, infinite points - presently only two of these suppress the MMJD and all f...
- by Vatek - at 2014.01.06 22:58:00
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6. Sticky:[Rubicon 1.1] Mobile Micro Jump Unit and Mobile Scan Inhibitor - in Player Features and Ideas Discussion [original thread]
M1k3y Koontz wrote: Vatek wrote: M1k3y Koontz wrote: Vatek wrote: Just what we need, more things that make nullsec ratters even safer! Warp disruptors are now obsolete, better fit scrams on everything because even a ratting ship that d...
- by Vatek - at 2014.01.06 22:14:00
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7. Sticky:[Rubicon 1.1] Mobile Micro Jump Unit and Mobile Scan Inhibitor - in Player Features and Ideas Discussion [original thread]
M1k3y Koontz wrote: Vatek wrote: Just what we need, more things that make nullsec ratters even safer! Warp disruptors are now obsolete, better fit scrams on everything because even a ratting ship that doesn't fit an MJD can still MJD away! ...
- by Vatek - at 2014.01.06 21:22:00
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8. Sticky:[Rubicon 1.1] Mobile Micro Jump Unit and Mobile Scan Inhibitor - in Player Features and Ideas Discussion [original thread]
Just what we need, more things that make nullsec ratters even safer! Warp disruptors are now obsolete, better fit scrams on everything because even a ratting ship that doesn't fit an MJD can still MJD away! Scrap both of these, they're ****.
- by Vatek - at 2014.01.06 18:52:00
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9. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
This should have been a blops bs, its current form is just a hideously expensive RR domi. Boring.
- by Vatek - at 2013.12.03 19:50:00
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10. [Rubicon] Ships dropping from SMAs - in Test Server Feedback [original thread]
:smaug:
- by Vatek - at 2013.11.03 03:24:00
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11. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Rakshasa Taisab wrote: Weaselior wrote: Rakshasa Taisab wrote: Good news everyone, CCP has just implemented one such feature! While I'm not sure why I would expect the person who thought anom and sig scanning uncovered things like this...
- by Vatek - at 2013.10.17 18:46:00
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12. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Kismeteer wrote: Ranger 1 wrote: Kismeteer wrote: This actually hurts small operations way worse. 1. Find 1 man reaction/moon mining corp. 2. Find out his schedule, go to sleep, when he wakes up. 3. Wait for him to sleep. 4. You now have...
- by Vatek - at 2013.10.17 18:07:00
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13. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
MeBiatch wrote: IrJosy wrote: It's the opposite actually. Jabber leak: (11:16:23 AM) aryth: this isn't going to crush us. it will crush everyone who doesn't rent (11:16:31 AM) aryth: which means everyone will rent. which means everyone w...
- by Vatek - at 2013.10.17 17:40:00
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14. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
CCP Legion wrote: Once this is out we will be keeping an eye on how players use it, both via feedback here and metrics that we gather. We can then rebalance it accordingly to make sure it is not completely unbalanced or if it is used as a pure ...
- by Vatek - at 2013.10.17 17:32:00
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15. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Anybody posting in this thread with HAHA SUCK ON THAT POS HAVERS attitudes has clearly never owned or operated a pos before. It's already ****** enough.
- by Vatek - at 2013.10.17 17:00:00
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16. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
CCP Paradox wrote: The Warfish wrote: Will destroyed Siphons result in a Structure Killmail, a la POS Modules? If not, it should. Yes, Kill Reports will be generated including the information on what was dropped/destroyed. Is this ev...
- by Vatek - at 2013.10.17 16:58:00
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17. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Callic Veratar wrote: With a max 50km deploy range, you'll always be in the range of POS guns when you deploy the syphon. You can't cloak while locked and interceptors have almost no tank. Not sure how AFK cloaking is a problem here. POS gun...
- by Vatek - at 2013.10.17 16:49:00
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18. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Benjamin Hamburg wrote: Vatek wrote: Making these 20m3 in size and having no limit on how many can be placed on one tower is a horrible design decision. One pilot in a blockade runner could seed a nullsec region with hundreds of these and sh...
- by Vatek - at 2013.10.17 16:26:00
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19. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
This is a terrible design decision. One pilot in a blockade runner could seed a nullsec region with hundreds of these and shut down all moon mining income until the owners of the towers show up to pos gun them all to death. Then they can just go ...
- by Vatek - at 2013.10.17 16:14:00
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20. Sticky:[Rubicon] Interdictor Rebalance - in Player Features and Ideas Discussion [original thread]
Mr Doctor wrote: Vatek wrote: I've never understood why these ships are so fragile. Hictors have ridiculous passive tanks so they can stand up to fleet firepower but dictors can't survive against a single T1 frigate or a battle industrial (e...
- by Vatek - at 2013.10.16 01:31:00
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