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1. When did THAT come from? - in EVE General Discussion [original thread]
not eve related, but my sister is cleaning out my parents attic and found a picture I drew of MC Hammer with his famous yellow baggy pants...
- by Vechloran - at 2008.07.05 05:50:00
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2. Fix FW's capturing aspect. - in Test Server Feedback [original thread]
Originally by: Kil'Roy Why do you assume that for it to be Pvp, someone has to loose a ship? Who is the fool if you are waiting for a fool to come out and play? A small ship capturing a large complex is not the fault of the NPCs, it the ...
- by Vechloran - at 2008.06.24 13:56:00
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3. Could a new T1 cruiser fix things? - in EVE General Discussion [original thread]
All races get a new T1 logistics cruiser that gets to use some new high slot web/jammers that increase range out to 30kms. Its a slow and unwieldy class with poor weapon systems, a decent tank with strong capacitor (so you can fit some utility hig...
- by Vechloran - at 2008.06.23 15:56:00
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4. Fix FW's capturing aspect. - in Test Server Feedback [original thread]
Originally by: Kil'Roy Instead of asking for a fix, why don't you patrol your space, and actually chase them off so they can't capture anything. The NPCs are not the main focus of these capture spots, the Pvp is. Instead of complaining...
- by Vechloran - at 2008.06.23 15:16:00
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5. Fix FW's capturing aspect. - in Test Server Feedback [original thread]
Does your Militia Channel not work? It's suppose to make it uncapturable by any pilots flying frigs that simply speed tank the npcs, but require some team work.
- by Vechloran - at 2008.06.22 00:54:00
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6. Fix FW's capturing aspect. - in Test Server Feedback [original thread]
Right now alot of the capturing going on it seems is just single fast frigs that can speed tank any complexe they find. There's no way to catch them if they are smart and watching local, so something needs to be done to stop such silly things as a...
- by Vechloran - at 2008.06.21 11:35:00
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7. Are the caldari losing the war? - in EVE General Discussion [original thread]
On the perspective of the Minmitar side. I'm a almost 2 year old character, at about 30 mil SP. I started caldari, missles and all that non-sense, trained into just about everything except T2cruisers and guns. Then I started PVPing, oh dear god it...
- by Vechloran - at 2008.06.21 08:05:00
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8. Explaination of Amarr superweapon (new trailor.) - in EVE General Discussion [original thread]
Anyone who's read Ender's Game will know its just a little doctor or "MD" weapon that they used at the end to mop-up the insect race. GG CCP on your orignality. :P
- by Vechloran - at 2008.06.21 07:34:00
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9. Should FW Plexes only be capturable by their max allowed size ships? - in EVE General Discussion [original thread]
Generally waiting longer doesn't matter since your either there and people show up and you fight, or your there, people show up, and you run. Twenty minutes has proven long enough for someone to report and get a group heading there more often then...
- by Vechloran - at 2008.06.21 06:06:00
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10. Should FW Plexes only be capturable by their max allowed size ships? - in EVE General Discussion [original thread]
Just adjusting the time needed to capture wouldn't do anything but make most of us go "oh god, this is going to take how long"? It also won't stop the way speed tanking is absolutely broken vs NPC's that are suppose to put up a fight to defend the...
- by Vechloran - at 2008.06.21 05:45:00
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11. Should FW Plexes only be capturable by their max allowed size ships? - in EVE General Discussion [original thread]
Alright, so I'm in the Minmitar Faction, and generally all we are seeing these days are tons of fast frigates, inties, and AF's coming into our areas, looking for open control points, and then zipping around to capture them in hopes no one calls t...
- by Vechloran - at 2008.06.21 04:32:00
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12. Should FW Plexes only be capturable by their max allowed size ships? - in EVE General Discussion [original thread]
Alright, so I'm in the Minmitar Faction, and generally all we are seeing these days are tons of fast frigates, inties, and AF's coming into our areas, looking for open control points, and then zipping around to capture them in hopes no one calls t...
- by Vechloran - at 2008.06.21 04:32:00
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13. My EVE Manifesto - in EVE General Discussion [original thread]
splitting up the High-Sec empires for trade routes is /signed SO HARD! POS warfare is awful, Mostly due to POS Spam, time, blobbing. Nano's I believe are overpowered since you can Nano ALOT of ships, where I think it should be based more on cer...
- by Vechloran - at 2008.01.08 15:37:00
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14. The missing Cov-Op's module for gangs/fleets. - in Ships and Modules [original thread]
That wouldn't be an issue though since its cheaper for them to just have a cloak on the ship instead of having to train an alt up to cov-ops just to do the same thing really. The idea is that it simply cancels out the enemy fleets intel on your g...
- by Vechloran - at 2008.01.01 05:18:00
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15. The missing Cov-Op's module for gangs/fleets. - in Ships and Modules [original thread]
So one thing I've come to realize about cov-ops and all their awesome is that alot of their strong points are being negated by Local and the fact that you can't hide your probes/gang members from scanning, making it almost impossible to sneak up o...
- by Vechloran - at 2008.01.01 03:28:00
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16. Running Multiple accounts in Trinity - in EVE General Discussion [original thread]
Your system has two issues that are going to make it hard for you to run dual clients. 1. Your RAM, its a little low for running two games at the same time, get it up to 2gigs, easy upgrade, and it will improve your overall system alot. 2. Your ...
- by Vechloran - at 2007.12.11 00:23:00
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17. 2 hours to complete a lvl1 mission. - in EVE General Discussion [original thread]
So does that mean Mining is like always rolling a 6 and that LVL4s in a Raven is always 11-12? Whats the point of even having anything be random then? Lets just have one crappy exploration site, one asteroid to mine, and one lvl4 worlds collide. S...
- by Vechloran - at 2007.10.20 05:24:00
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18. 2 hours to complete a lvl1 mission. - in EVE General Discussion [original thread]
This is what the equivalent is for low-sec exploration. I spent 2 hours today to get LESS then I would get from a lvl1 mission because I was doing exploration. What is up CCP? Can you not give people any reason to do this terrible grind, I mean th...
- by Vechloran - at 2007.10.20 03:41:00
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19. % of each race - in EVE General Discussion [original thread]
I like missles, lots of missles, I want fleet battles to look like Macross battles. I also played a paladin in WoW from launch till 2 years in. I'm use to the let down now, in fact I think I'm addicted to being nerfed...
- by Vechloran - at 2007.08.22 14:08:00
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20. Of high slots and weapon systems. - in EVE General Discussion [original thread]
I got an idea that ships could have a limit of Large/Medium/Small turrents/launchers instead of just the hard limit in place right now. This could make it possible to equip smaller weapon systems in the current utility/split weapon system ships. ...
- by Vechloran - at 2007.08.19 09:58:00
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