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1. Sticky:Dev blog: Clone States GÇô Post Announcement Follow-up - in EVE Information Portal [original thread]
Liang Nuren wrote: People who are going to realize that it doesn't matter how well they train or how well the fly or how many years they've played when their clone is so limited that they fundamentally cannot ever be competitive. Yes, and...
- by Velores Prokhozai - at 2016.09.03 17:48:44
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2. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Carniflex wrote: "fair" free-to-play But we are not going free2play didn't you get it yet? EVE remains sub based game, just now we have ability to look at it, try, taste as long as you want without sub. To try - dosen't mean you have all con...
- by Velores Prokhozai - at 2016.09.03 12:22:06
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3. Sticky:Dev blog: Clone States GÇô Post Announcement Follow-up - in EVE Information Portal [original thread]
And we still have not solid answer even about multiboxing problem, wich is on first place, along with dozens other less critical problems. I am worried a lot.
- by Velores Prokhozai - at 2016.09.02 17:49:53
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4. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Carniflex wrote: Because WoW is a different game. For a start their match making system is not putting those lev 20 "free" dudes up against a Lev 80 Paladins - and its a theme park - aimed more at PVE content than PvP. While EVE is a sandbox. ...
- by Velores Prokhozai - at 2016.09.02 11:51:43
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5. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Carniflex wrote: Might as well just allow them to fly just noobships with civilian modules then. Otherwise they might somehow manage to kill a paying customer, oh the horror! Why I can't see all those World of Warcraft: Starter Edition 20...
- by Velores Prokhozai - at 2016.09.02 11:09:12
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6. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
If you want them (CCP) to allow use any T2 cruisers (and fraction) with any T2 fits for alpha clones - then I personally will never subcscribe any more, as a majoriry of other playes, so expect tranquility to go offline in 3 month unable to pay el...
- by Velores Prokhozai - at 2016.09.02 10:42:50
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7. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Volstruis wrote: Here's another spin. I have paid CCP in cash for my 84 odd million SP. Why can't I just use what I've paid for? Just don't let me train further in Alpha state. Oh its about half of year pass, and somebody still didn't g...
- by Velores Prokhozai - at 2016.09.01 12:56:42
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8. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
I want to ask all those lowsec fw true gf pewpeers who are complaining aboun warpstabs, did you ever tried to fit triple scramblers to catch all those ****** frigates that are farming LP so you can get awesome 500k isk killmail and awesome killm...
- by Velores Prokhozai - at 2016.09.01 12:48:21
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9. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Drazz Caylen wrote: Look at a current trial account, which has a few second spam prevention, and tell me why it's so bad for Alphas to be chat restricted but not for trials? Ok, I did not know how current trial works. If chat cooldown work...
- by Velores Prokhozai - at 2016.09.01 10:06:04
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10. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Ok, this is the things that I am woried about: -Alpha accounts should be able to launch only one game instance per computer, point. Also you can't launch Alpha if already have Omega running. -Alpha players must be limited to public communica...
- by Velores Prokhozai - at 2016.09.01 09:27:40
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