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41. Please Help me - productivy accounting application. - in EVE Technology Lab [original thread]
Originally by: Sidrat Flush Thank you Sir, that's cracked it. Now, would you kindly tell me how to put the information into Access, or other easy to use visual programme so I can get on with extracting the blueprint mineral requirements. ...
- by Vessper - at 2008.11.01 10:57:00
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42. Please Help me - productivy accounting application. - in EVE Technology Lab [original thread]
Edited by: Vessper on 31/10/2008 16:16:17 Originally by: Sidrat Flush It's still not working for me - I create a new database to put the .bak file on to and it tells me the database is a backup of a different database so it doesn't go ...
- by Vessper - at 2008.10.31 16:16:00
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43. Please Help me - productivy accounting application. - in EVE Technology Lab [original thread]
I believe you'll need to create a new database first (right click the databases folder for the option), then restore the backup over the top of that new database. - - - EveHQ Character App | Item Database
- by Vessper - at 2008.10.30 14:03:00
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44. EA 1.1.1 Data dump - in EVE Technology Lab [original thread]
Originally by: EDG There is no equipments such as 'Heavy Pulse Laser I' and others A lot of modules have the exact same icon so you need to do a bit of work to get the icon you need. For modules, you need to look in the invTypes tabl...
- by Vessper - at 2008.10.30 08:10:00
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45. TEST SERVER CHARACTER RESET! - in EVE General Discussion [original thread]
Cool, I was waiting for a new mirror. Thanks for the info - - - EveHQ Character App | Item Database
- by Vessper - at 2008.10.29 17:53:00
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46. NPC ship not in the data dump!?!? - in EVE Technology Lab [original thread]
Originally by: Tonto Auri Don't you know bounties are no longer sent on per kill basis, but over time? Yes, which is why I said it **MAY** appear in your wallet transaction details, as these get truncated with sufficient NPC kills. - ...
- by Vessper - at 2008.10.28 14:01:00
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47. EA 1.1.1 Data dump - in EVE Technology Lab [original thread]
Originally by: EDG Tell me please, where can get all icons used in the game (Items, ships, blueprints, drones) ? http://www.eveonline.com/community/toolkit.asp
- by Vessper - at 2008.10.26 11:39:00
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48. how will orca be released? - in Ships and Modules [original thread]
AFAIK, it will be released with the Quantum Rise patch. - - - EveHQ Character App | Item Database
- by Vessper - at 2008.10.25 13:55:00
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49. Jump Clone Info - in Skill Discussions [original thread]
You'll go into your medical clone (grade Xi), after which you should remember to buy a new medical clone Your jump clone will remain where it is until you either jump back into it or destroy it.
- by Vessper - at 2008.10.25 12:59:00
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50. Total Accounting Database Required. - in EVE Technology Lab [original thread]
Originally by: Sidrat Flush Also if anyone's currently working on or have already produced something like this, please give it a mention. I'm currently working on something like this as a plug-in for my EveHQ application. I've only re...
- by Vessper - at 2008.10.25 07:19:00
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51. NPC ship not in the data dump!?!? - in EVE Technology Lab [original thread]
Originally by: Bleaklands Originally by: Femaref it's renamed in that mission but it's name is totally different. is there any way to find out what it's original name is? If the NPC has a bounty, it may appear in the details...
- by Vessper - at 2008.10.23 07:48:00
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52. Another one makes the grade - in Skill Discussions [original thread]
Congrats Drahcir - - - EveHQ Character App | Item Database
- by Vessper - at 2008.10.21 20:59:00
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53. c# api lib - in EVE Technology Lab [original thread]
Check the API Projects section at http://wiki.eve-id.net/Main_Page - - - EveHQ Character App | Item Database
- by Vessper - at 2008.10.19 20:58:00
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54. EveHQ - Extensible Character App - in Skill Discussions [original thread]
Thanks guys! - - - EveHQ Character App | Item Database
- by Vessper - at 2008.10.18 09:44:00
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55. Quick question regarding c# coding + API - in EVE Technology Lab [original thread]
An XMLNodeList is a collection of nodes so you'd have to be a bit more specific as to which node you wish to view. I've not tried it but you might want to try something like: nameTextBox.Text = name(0).InnerXML This should pick up the first node...
- by Vessper - at 2008.10.14 23:28:00
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56. SQL Server -> Export to series of .SQL files? - in EVE Technology Lab [original thread]
I have a utility that converts the MSSQL data into SQL files but these SQL files don't contain the database schema (although I do have a separate file for that). If it's of any interest to you, I can certainly let you have a copy of these files. ...
- by Vessper - at 2008.10.10 07:09:00
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57. Third party skill training macro contains a Trojan - in Assembly Hall [original thread]
I'm not a big fan of the dual training idea but a single queued skill would be a great addition. People would still need to log in after each skill completion to at least add another skill to the queue, except now they can do it at a more convenie...
- by Vessper - at 2008.10.09 12:45:00
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58. Skills to max out lp rewards? - in Skill Discussions [original thread]
Find the division the agent works in, then check the skill descriptions of the various Connection skills (exclude Criminal Connections) to find which 2 skills affect that agent's division. - - - EveHQ Character App | Item Database
- by Vessper - at 2008.10.08 11:45:00
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59. your skill goals - in Skill Discussions [original thread]
1. All Science to L4 2. Be able to fly every ship in game (with the exception of Titans) - - - EveHQ Character App | Item Database
- by Vessper - at 2008.10.08 10:56:00
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60. API - and item IDs - in EVE Technology Lab [original thread]
Static data export linking a MS SQL database backup that contains item lists and locations (among lots of other useful stuff): Toolkit API Reference: Eve-Dev - - - EveHQ Character App | Item Database
- by Vessper - at 2008.10.08 09:26:00
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