Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 [80] 90 100 |
1581. Cap bug still here - in Ships and Modules [original thread]
Originally by: Bosie I find that when I undock after changing ships that I have zero CAP yet it shows at 100%. Bosie. This may be the cause of some of the other ppls problems as well (undock/warp straight to spawn/run out of cap). Ha...
- by Weirda - at 2005.04.11 20:23:00
|
1582. 0.0 Scouting Ship: Moving from Vigil to Stabber - in Ships and Modules [original thread]
Stabber is great in that role (as with many other). The only problem for that duty is that cruiser warp so damned slow. Would it be too much to ask to at least make them warp as quick as an industrial? Weirda know the whole size/mass thing with...
- by Weirda - at 2005.04.10 20:15:00
|
1583. I think Tomb just looks at the wolf and laughs - in Ships and Modules [original thread]
[email protected] -- Thread Killer <END TRANSMISSION>
- by Weirda - at 2005.04.10 02:53:00
|
1584. I think Tomb just looks at the wolf and laughs - in Ships and Modules [original thread]
Does anyone understand why the resists are the way that they are? Every time Weirda see a thread like this - nearly die. Let's recap: Race: Primary Damage/Secondary Damage Amarr: EM/TH Caldari: KIN/TH Galliente: TH/KIN Matari: EX/KIN Now - stay ...
- by Weirda - at 2005.04.09 19:22:00
|
1585. Typhoon - in Ships and Modules [original thread]
Solo Level 4 mission setup (long range) high- 4x1200, 4xsiege mid- 1xmwd (or ab deadspace depending), 1xsensor booster, 1xlarge sb ii, 1xshield amp or hardener low- 5xpduII, 2xballistic control The main damage is the torps with this setup (drones...
- by Weirda - at 2005.04.06 20:58:00
|
1586. Best npcing cruiser for under 3mill - in Ships and Modules [original thread]
Originally by: Latex Mistress I'd recommend waiting until you can afford a decent cruiser, insurance, and the modules to kit it out with. Investing all your money into a single ship is ill-advised. Agreed. If you can't insure it - do...
- by Weirda - at 2005.03.25 16:07:00
|
1587. Stop picking on the Battleship pilots - BS Pilot's Unite - in Ships and Modules [original thread]
Originally by: Garreck Originally by: LitLBunnyFooFoo Now I wouldnĘt complain except, every aspect of every skill the frig pilot trains to the max, in order to gain his elite status, complements every level of ship grade of above ...
- by Weirda - at 2005.03.24 18:36:00
|
1588. Smartbombs should they not be called dumb crap instead??? - in Ships and Modules [original thread]
Well - they don't destroy you own ship, that's pretty smart! Otherwise they would be called suicide bombs... (sorry - someone had to make this post, and they called Weirda's number to do it...)... -- Thread Killer <END TRANSMISSION>
- by Weirda - at 2005.03.24 18:26:00
|
1589. MWD sig penalty is fubar'd, please fix asap. - in Ships and Modules [original thread]
What - no comments from the 'big three' (Merdius, Digital Communist, Selim)... Guess that the power of Weirda's fragile mind is just too much to bear! Actually - really waiting for someone to tell Weirda that wrong (would really love to have a ...
- by Weirda - at 2005.03.23 17:27:00
|
1590. MWD sig penalty is fubar'd, please fix asap. - in Ships and Modules [original thread]
well it seems you math is a bit wrong (or Weirda too tired)... Simple maths: let's look at a 100% speed increase: 100m/s + (100m/s * 100%) = 200 m/s why would sig radius not be the same: 26 sig radius + (500% * 26) = 26+130 = 156 when you look ...
- by Weirda - at 2005.03.23 16:15:00
|
1591. Double, triple damage mods? - in Ships and Modules [original thread]
Edited by: Weirda on 22/03/2005 18:51:33 Edited by: Weirda on 22/03/2005 18:50:06 Originally by: Mongo Peck ((0.895^3)^(3^-0.25))/((0.895^2)^(2^-0.25)) = 0.7766/0.8298 = 0.9358 (mod_1 * mod_2 *...* mod_n)^((1/n)^0.25)(1.1^3)^((1/3)...
- by Weirda - at 2005.03.22 18:48:00
|
1592. ship skins >> look here ccp << - in Ships and Modules [original thread]
Originally by: Seraph Demon every time someone brings this up, someone says "you're not allowed to change game files", I guess I'm saying it this time. While I haven't checked, I wonder if the client does an integrity check on startup and...
- by Weirda - at 2005.03.15 08:40:00
|
1593. "Action" Menu - in Ships and Modules [original thread]
This thread rocks! "Action" "menu" though - seem kind of like an oxymoron... ...oh - and kudos on the Metrosexual mouse of d33m... -- Thread Killer <END TRANSMISSION>
- by Weirda - at 2005.03.15 08:32:00
|
1594. Phoon of doom - in Ships and Modules [original thread]
Originally by: Selim They should let people put a huge cannon in that hole in the typhoon. 5000mm or something. Thats not what that hole is for... -- Thread Killer <END TRANSMISSION>
- by Weirda - at 2005.03.14 22:25:00
|
1595. Race benefits - in Ships and Modules [original thread]
Originally by: Branmuffin Amarr: ability to transport Slaves without sec decreases when in Amarr ships ROFLWAO! Agreed though - it would be fun to have small incentives - but like you said, nothing that would gimp you from flying a...
- by Weirda - at 2005.03.14 21:35:00
|
1596. Phoon of doom - in Ships and Modules [original thread]
Edited by: Weirda on 14/03/2005 21:32:22 Originally by: Selim I need to say again that the typhoon royally sucks. The only setup it is good at, is a nosferatu setup, and any ship can do that. ANY ship. Its versatile, yes. But you kn...
- by Weirda - at 2005.03.14 21:30:00
|
1597. Phoon of doom - in Ships and Modules [original thread]
Originally by: Raynaar If you hate the phoon, you don't have the skills or don't know how to fit it. I'm not gonna give out my favorite setup, but I can assure anyone in EVE that the phoon is the cheapest ship you can buy that is virtuall...
- by Weirda - at 2005.03.14 09:57:00
|
1598. Warp Staba... High slot module? - in Ships and Modules [original thread]
Weirda think it a good idea... also think that EW should be moved back to highslots as originally intended. That's why the 'gimp' utility slots are there on amarr/galliente... Matari are too dumb to use EW and Caldari had the mids for eccm... the...
- by Weirda - at 2005.03.12 02:38:00
|
1599. Chosing a cruiser/battle cruiser - in Ships and Modules [original thread]
Originally by: Selim Edited by: Selim on 11/03/2005 22:39:50 Originally by: Weirda Originally by: Selim regular cruisers suck except the thorax. Stabber is good because its fast but its really only good for mongoosing ...
- by Weirda - at 2005.03.12 02:31:00
|
1600. Chosing a cruiser/battle cruiser - in Ships and Modules [original thread]
Originally by: Selim regular cruisers suck except the thorax. Stabber is good because its fast but its really only good for mongoosing interceptors and assault frigs. Thorax is simple to kill with a Rupture. Rock/Sissor/Paper Weirda g...
- by Weirda - at 2005.03.11 22:04:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 [80] 90 100 |
First page | Previous page | Next page | Last page |