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1. Bye Bye lucrative high sec activities. - in EVE General Discussion [original thread]
Edited by: Windjammer on 17/08/2011 06:38:29 Originally by: Mara Rinn Originally by: Windjammer I used to do a lot of L4 missions. Several hours a day. I sold some of my loot from those and reprocessed the rest. The high end mi...
- by Windjammer - at 2011.08.17 06:32:00
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2. Bye Bye lucrative high sec activities. - in EVE General Discussion [original thread]
Originally by: Ladie Scarlet Originally by: Windjammer I used to do a lot of L4 missions. Several hours a day. Well now I see why you're such an expert on all things relating to nullsec. Yes. Because I once did something that ...
- by Windjammer - at 2011.08.17 06:17:00
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3. Bye Bye lucrative high sec activities. - in EVE General Discussion [original thread]
Originally by: Tippia Originally by: Windjammer YouÆre telling me that 25% of all the Megacyte used in the game comes from recycled high sec mission loot? No offense, but IÆd appreciate a link to that info and if true it makes the ...
- by Windjammer - at 2011.08.17 02:03:00
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4. Bye Bye lucrative high sec activities. - in EVE General Discussion [original thread]
Originally by: Tippia Originally by: Windjammer Yes, Tippia, technically you are correct. Some small amount of the high end minerals come from recycled loot. But that's just it: it's not ôsome small amountö ù again, nearly 40% ...
- by Windjammer - at 2011.08.17 01:35:00
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5. Bye Bye lucrative high sec activities. - in EVE General Discussion [original thread]
Edited by: Windjammer on 17/08/2011 01:14:52 Originally by: Tippia Originally by: Windjammer Megacyte, Zydrine and Morphite all come from null sec as does all the moon goo. Weeeellà granted, things have changed a bit since th...
- by Windjammer - at 2011.08.17 01:13:00
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6. Nullsec design goals feedback: Mining - in Player Features and Ideas Discussion [original thread]
Originally by: Ob Kant Originally by: CCP Greyscale Part of the reason for doing this kind of feedback round is to get precisely this sort of info If you know of some knowledgeable WH types who can give a clear explanation of their...
- by Windjammer - at 2011.08.17 00:54:00
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7. Bye Bye lucrative high sec activities. - in EVE General Discussion [original thread]
Originally by: Hicksimus Originally by: Ranka Mei The whole 'risk vs. reward' philosophy is beginning to take on ludicrous proportions. Like a guy said in the other thread, Who actually puts up a weapons factory in Lybia? You don't...
- by Windjammer - at 2011.08.17 00:31:00
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8. Bye Bye lucrative high sec activities. - in EVE General Discussion [original thread]
Originally by: Azure Moonlight When there are no more L4 agents in hisec I will simply quit the game. **** this stupid "You have to go to nullsec and get involved in PvP if you want to have any future in this game!" I understand your sen...
- by Windjammer - at 2011.08.17 00:25:00
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9. [Proposal] EVE needs MT for skill points to survive. - in Assembly Hall [original thread]
Four pages, 111 posts and 3 supports. The math is simple.
- by Windjammer - at 2011.08.16 20:39:00
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10. Nullsec design goals feedback: Mining - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Greyscale Part of the reason for doing this kind of feedback round is to get precisely this sort of info If you know of some knowledgeable WH types who can give a clear explanation of their perspective on this stuff, t...
- by Windjammer - at 2011.08.16 17:54:00
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11. Bye Bye lucrative high sec activities. - in EVE General Discussion [original thread]
Originally by: Jasdemi Lol, carebears are crying like pathetic girls in puberty. This is a good illustration of the way industrialists are thought of by tweeners who believe pew pew in 0.0 is a male enhancement product. ItÆs also a good ...
- by Windjammer - at 2011.08.16 16:27:00
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12. Bye Bye lucrative high sec activities. - in EVE General Discussion [original thread]
Originally by: Nicolo da'Vicenza Originally by: Hecatonis +1 i work in nul, but live in highsec. why? because the cost of having to deal with the drama and the requirements to just move around takes the fun out of the game. i do n...
- by Windjammer - at 2011.08.16 16:14:00
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13. Bye Bye lucrative high sec activities. - in EVE General Discussion [original thread]
Originally by: Phelan Votronski 10/10 OP Though lolbears are traditionally easy to bait and Greyscale gave you a really nice forward pass. Now can people please remember that hisec has pretty much been buffed and buffed again for 5 years...
- by Windjammer - at 2011.08.16 16:01:00
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14. Nullsec design goals feedback: Mining - in Player Features and Ideas Discussion [original thread]
Originally by: Ferrenc would take balls to be sure, but fortune favors the bold, àà.. Tell me something. How does fortune favor a company that causes a large portion of its customers to be angry again and again in a competitive market pl...
- by Windjammer - at 2011.08.16 06:37:00
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15. Bye Bye lucrative high sec activities. - in EVE General Discussion [original thread]
Originally by: Lady Aja Originally by: Ana Vyr If the OP is correct, the proposed changes are a game-killer for me. hmm how strange. will be 100% oppisite for me.. I would welcome the chance to be able to build t2 ships withou...
- by Windjammer - at 2011.08.16 06:24:00
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16. Bye Bye lucrative high sec activities. - in EVE General Discussion [original thread]
Originally by: Ladie Scarlet Originally by: Dusty Warrior Really? Is that the only response you 0.0 carebears can give? Every time someone says something negative about 0.0 the response is that we don't understand. Yes, reall...
- by Windjammer - at 2011.08.16 06:21:00
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17. Bye Bye lucrative high sec activities. - in EVE General Discussion [original thread]
Originally by: Ladie Scarlet Originally by: Windjammer The writer is indicating, and accurately so, that people arenÆt in null because they donÆt want to put up with the bull of the corps and alliances large enough to survive there...
- by Windjammer - at 2011.08.16 06:12:00
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18. Bye Bye lucrative high sec activities. - in EVE General Discussion [original thread]
Originally by: Rikeka If empire dwellers really want no change to empire... FINE. Boost only 0.0... make it ratting or mining there 4 or 5 times more profitable than in empire. Problem solved. No nerf to empire, and 0.0 dwellers are happy...
- by Windjammer - at 2011.08.16 00:48:00
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19. Bye Bye lucrative high sec activities. - in EVE General Discussion [original thread]
Originally by: Cpt Fina Originally by: Dusty Warrior Edited by: Dusty Warrior on 15/08/2011 22:46:39 Captain, Believe me buddy... I understand all of that, but yet again the ones who helped set that up see very little return...
- by Windjammer - at 2011.08.16 00:46:00
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20. Nullsec design goals feedback: Industry - in Player Features and Ideas Discussion [original thread]
Originally by: Mara Rinn The whiteboard reads like a laundry list of ways to destroy the game. Same way I read it. Patience gone. ShouldnÆt have to come to the forums to war for a properly balanced game. CCP canÆt seem to help themselve...
- by Windjammer - at 2011.08.16 00:36:00
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