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181. Remove the "Politics" Mechanic - in Player Features and Ideas Discussion [original thread]
Yeah rather than getting rid of it, I think improving it would be far more helpful.
- by Wolodymyr - at 2012.02.10 20:33:00
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182. No Self Destruction While Aggressed - in Player Features and Ideas Discussion [original thread]
Pulgy wrote: yeah how about no. killmail denial is delicious. But I like killmails. They make my epeen majestic and lustrous. Daeva Teresa wrote: I have seen somewhere that CCP wants to implement sending killmails even when target selfdest...
- by Wolodymyr - at 2012.02.07 08:11:00
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183. Low Sec Feature: Bring your own Faction Police at cost of LP - in Player Features and Ideas Discussion [original thread]
Kahega Amielden wrote: The primary problem with lowsec as a whole is that it just isn't that much better than hisec from an ISK perspective. Survival in lowsec is actually pretty easy as it is. Yeah pretty much this. Right now highsec is jus...
- by Wolodymyr - at 2012.02.07 07:59:00
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184. Cut high sec botting by 1/2 to 1/3, overnight. Also boost high sec piracy! - in Player Features and Ideas Discussion [original thread]
As weird as it is, I kind of like this idea.
- by Wolodymyr - at 2012.02.07 07:48:00
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185. No Self Destruction While Aggressed - in Player Features and Ideas Discussion [original thread]
Basically if someone is shooting your titan / super / noobship / whatever, you can't start up the self destruct. If you really really want to get in your pod you can still eject. I am willing to miss out on a kill mail in exchange for a free titan.
- by Wolodymyr - at 2012.02.07 07:40:00
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186. Adding Agression Timers to Salvaging. - in Assembly Hall [original thread]
Sure why not, Aggression for everyone!
- by Wolodymyr - at 2012.02.07 07:27:00
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187. [Proposal] Make T2 original blueprints available to everyone - in Assembly Hall [original thread]
Get rid of T2 BPOs and make everyone do invention.
- by Wolodymyr - at 2012.02.07 07:25:00
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188. Sticky:Incursion fixes/feedback thread - in EVE General Discussion [original thread]
Well one quick fix to help the economy is to have incursions only give out LP. People will still make money selling LP store goods but it'll make incursions into an isk sink rather than an isk faucet. Also there need to be ""noobcursions" someth...
- by Wolodymyr - at 2012.02.02 21:54:00
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189. Marauders: Underwhelming. Fix Ideas - in Player Features and Ideas Discussion [original thread]
m3talc0re X wrote: HELL no to 8 turret (or missile) points. Using half the ammo of other ships is one of the few good things left about marauders and you want to change that? Seriously? Well if you really want to keep the old damage you are w...
- by Wolodymyr - at 2012.02.01 20:05:00
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190. Respecting Balance Perception - in Player Features and Ideas Discussion [original thread]
Nikk Narrel wrote: We are interested in testing whether we can coax high sec players into low or null sec, and what would that take. Well one thing I have noticed is that a lot of lowsec systems are along a pipe that people travel frequently....
- by Wolodymyr - at 2012.02.01 20:00:00
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191. Respecting Balance Perception - in Player Features and Ideas Discussion [original thread]
Velicitia wrote: Nerf CONCORD, make people not rely on them so much, and you'll see them venturing farther out. Yeah they get used to concord so much that they can't imagine life without it.[/quote] I also think the hard border between highs...
- by Wolodymyr - at 2012.02.01 19:38:00
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192. incursion fix - in Player Features and Ideas Discussion [original thread]
If anything I'd just turn off concord, but leave all the other highsec rules in place (no cynos, no bubbles, sec status hit for shooting dudes) But the one nice thing about incursions is that in theory they are supposed to introduce noobs to grou...
- by Wolodymyr - at 2012.02.01 19:15:00
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193. Mining of the future: we need refreshment! BLACK OPS MINING! - in Player Features and Ideas Discussion [original thread]
Katrinazinski wrote: Do not choose the mining or ratting profession in Eve. At present, the mining profession has become a "dead end" due to a Null Sec tactic with cloaked ships. As much as I dislike AFK cloaking........ I think the real p...
- by Wolodymyr - at 2012.02.01 08:37:00
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194. Marauders: Underwhelming. Fix Ideas - in Player Features and Ideas Discussion [original thread]
Well for pvp marauders I like the idea of a neut bonus, remote rep bonus, or something really weird like a smart bomb bonus. Or you could just give em 8 turret slots (or missiles for the caldari one). Of if you wanted them to be high SP boats yo...
- by Wolodymyr - at 2012.02.01 08:28:00
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195. Skill point ideas... - in Player Features and Ideas Discussion [original thread]
The one reason I really liked Eve's skill que is that I never had to hear about this ever again http://www.urbandictionary.com/define.php?term=poopsock I like eve because I can be decent at the game and also have a social life (and a real job)....
- by Wolodymyr - at 2012.02.01 08:20:00
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196. Limited Cloak Time - in Player Features and Ideas Discussion [original thread]
Simi Kusoni wrote: AFK cloaking and hot drop mechanics are the only viable way to attack ratters/miners. Yeah if people stay aligned and immediately warp when neuts show up in local they'll probably survive. Maybe if anomolies had more warp ...
- by Wolodymyr - at 2012.02.01 08:06:00
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197. Limited Cloak Time - in Player Features and Ideas Discussion [original thread]
Simi Kusoni wrote: more sensible people will swap systems, use bait to kill them or simply rat in ships the cloakers can't kill. Depending on who it is that's cloaking there anyway, usually I just swap systems but there are always people you kn...
- by Wolodymyr - at 2012.01.31 21:32:00
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198. Newbie keeps losing ships to oppotunists. - in Assembly Hall [original thread]
Yeah honestly the best advice is to join a player corp and ask them to teach you how to play eve. This is an MMO after all and is way more fun with friends Spencer Dallocort wrote: i cant place a bounty on these idiot's because their sec statu...
- by Wolodymyr - at 2012.01.31 20:48:00
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199. [Issue] Titans and Tracking. - in Assembly Hall [original thread]
Cheekything wrote: Example: http://eve-kill.net/?a=kill_detail&kll_id=12250855 Better Example https://www.pandemic-legion.com/killboard/view_kill.php?id=474339 I think it's kind of crap that a titan can casually blast a rifter but m...
- by Wolodymyr - at 2012.01.27 21:14:00
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200. Anti-warp bubbles OP - in Player Features and Ideas Discussion [original thread]
I am guessing you took your hulk directly through the first nullsec gate you found. If you have a cloaky ship, or just a really fast frigate bubbles are beatable. But yeah bubbles are part of the risk of going into nullsec. My advice would be to...
- by Wolodymyr - at 2012.01.27 16:46:00
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