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41. CSM7 Summit Topic: Null Sec - in Jita Park Speakers Corner [original thread]
Lord Zim wrote: 1) If CCP did change the sov system (which I doubt they will, but it's not like that's going to stop us from pipedreaming) into a POCO (or some other planet-anchored structure, to not get a repeat of the old POS system where the...
- by Wolodymyr - at 2012.06.03 17:58:00
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42. CSM7 Summit Topic: Null Sec - in Jita Park Speakers Corner [original thread]
Frying Doom wrote: with a Jump range nerf, say 50% of current So on the subject of power projection. Every cap fleet I have ever been in in null usually consisted of 50+ carriers and dreads. And every one of us had a cyno alt, just to move ...
- by Wolodymyr - at 2012.06.03 17:24:00
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43. CSM7 Summit Topic: Null Sec - in Jita Park Speakers Corner [original thread]
Lord Zim wrote: the problem I have with them is that there's no manual timing mechanism, so it's still just a matter of setting a timer and it's +-3 hours from that time. But apart from the fact I like the idea of being able to outwit the other...
- by Wolodymyr - at 2012.06.03 16:48:00
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44. [Proposal] New form of Delayed Local for Known Space. - in Assembly Hall [original thread]
Gizznitt Malikite wrote: The few changes I'd strongly suggest: I think intel should automatically be shared with fleet members in system... Actually I would recommend against this for three reasons 1. It makes teamwork more important. I r...
- by Wolodymyr - at 2012.06.01 22:20:00
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45. CSM7 Summit Topic: Null Sec - in Jita Park Speakers Corner [original thread]
Lord Zim wrote: Multiple planet-anchorable modules: This would have the added benefit of enabling SOV warfare to regain its old tug of war mechanic, where you fight over a system for a period of time and both sides can win some and lose some, a...
- by Wolodymyr - at 2012.06.01 22:10:00
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46. [Proposal] New form of Delayed Local for Known Space. - in Assembly Hall [original thread]
Xorv wrote: what would you suggest to bring the proposal to a point you consider a balanced point that you would support? Whelp if we need a new intel tool to replace local then we are going to have to design a new intel tool to replace local....
- by Wolodymyr - at 2012.05.28 20:28:00
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47. [Proposal] New form of Delayed Local for Known Space. - in Assembly Hall [original thread]
Xorv wrote: No, in regards to PvEers in Null, the end result should be that a reasonably competent player who is not AFK should still have a reasonable degree of vulnerability to another solo pilot while they are engaging in PvE. And now for ...
- by Wolodymyr - at 2012.05.27 17:04:00
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48. CSM7 Summit Topic: The State of Incarna - in Jita Park Speakers Corner [original thread]
Two step wrote: What would people like to see Incarna do? Well actual gameplay would be nice. Exploration with rewards, PvP, maybe that drug smuggling idea CCP came up with 2 fanfests ago. Basically all the "Flying in Space" features that mak...
- by Wolodymyr - at 2012.05.26 18:31:00
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49. CSM7 Summit Topic: DUST 514 - in Jita Park Speakers Corner [original thread]
Link eve and dust as much as possible. They need to do more than just screw with PI. Maybe planets could tie into sov somehow. Or you could launch dustees at stations to damage their station services. Also after playing a bit of the dust beta, a...
- by Wolodymyr - at 2012.05.26 18:11:00
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50. High Sec Moon Mining. - in Player Features and Ideas Discussion [original thread]
Lord Seth wrote: Sure they do, thatGÇÖs like saying if you donGÇÖt join a 0.0 alliance and force yourself to be enslaved by dictators, and then you will not do well in EvE? You don't deserve the same rewards because you don't face the same r...
- by Wolodymyr - at 2012.05.25 19:35:00
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51. CSM7 Summit Topic: EVE U.I. - in Jita Park Speakers Corner [original thread]
put more information in the tactical overlay. Maybe make the four targeting arrows that spin around your target look different, (spin speed, distance) based upon sig radius and transversal. Get people staring at space more than staring at spread...
- by Wolodymyr - at 2012.05.18 20:02:00
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52. CSM7 Summit Topic: Industry & Mining - in Jita Park Speakers Corner [original thread]
So for the really new players who make all their money off of level 1 2 and 3 missions, who aren't pimped out enough to get into incursions....... We might want to lower the material costs of T1 frigates, destroyers, and cruisers. Nothing that wo...
- by Wolodymyr - at 2012.05.18 20:00:00
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53. CSM7 Summit Topic: Null Sec - in Jita Park Speakers Corner [original thread]
Spikeflach wrote: Not everyone wants to go off and destroy other people in a system that is essentially worthless to your corp/alliance/coalition. That's a good point. A lot of the "Because we can" punitive wars are more about shooting dude...
- by Wolodymyr - at 2012.05.18 19:52:00
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54. CSM7 Summit Topic: War Decs / Crimewatch - in Jita Park Speakers Corner [original thread]
OK so crime watch...... I am REALLY looking foward to the whole innocent / suspect / criminal tag. That'll make who can shoot who a lot clearer. Also if I am a suspect in highsec, and someone shoots me, I should by all rights be allowed to shoot...
- by Wolodymyr - at 2012.05.18 19:39:00
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55. CSM7 Summit Topic: Null Sec - in Jita Park Speakers Corner [original thread]
Spikeflach wrote: From a game mechanics standpoint, its probably impossible to fix that issue. Naw dude, just make it really easy to flip sov. Maybe not faction warfare easy, where you can take a system and then wake up the next day in someon...
- by Wolodymyr - at 2012.05.18 19:17:00
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56. CSM7 Summit Topic: Null Sec - in Jita Park Speakers Corner [original thread]
I think the biggest problem with power projection are the incredibly long timers (dominion sov) From the moment when you drop SBUs to the final station shoot the defenders have about a week before you need to deal with it. Imagine your alliance ...
- by Wolodymyr - at 2012.05.18 13:42:00
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57. Take some PI resources out of highsec. - in Player Features and Ideas Discussion [original thread]
So when I started playing eve I noticed this chart. http://www.eve-wiki.net/?title=Haladas_Mining_Guide#Asteroid_Belts_.26_Ores It's a table of where all of the ores appear in eve. And it's basically risk vs reward at it's finest. The more rare...
- by Wolodymyr - at 2012.05.16 19:26:00
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58. Back to basics risk vs reward - in Player Features and Ideas Discussion [original thread]
Mark Androcius wrote: a miner in high sec space, doesn't make much less isk then a miner in low or null OK the thread is off to a good start, maybe we are going to talk about putting more unique resources in lowsec or w-space. So that the mar...
- by Wolodymyr - at 2012.05.16 18:31:00
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59. Idea for removing gates - in Player Features and Ideas Discussion [original thread]
Selissa Shadoe wrote: Idea for removing gates More like an idea for removing pvp There are only a few places you can be sure to find a fight in eve. And giving everyone a free safe spot when they jump in system would make things worse. Thi...
- by Wolodymyr - at 2012.05.16 18:18:00
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60. Customs fees Rebalance. - in Assembly Hall [original thread]
Corian Teranos wrote: BUY ORDERS. Actually if anything they should be based on the sell orders because I doubt people who do PI for profit just dump their stuff on buy orders. Buy orders are for when you have some left over crap that you jus...
- by Wolodymyr - at 2012.05.16 18:10:00
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