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121. tactical overview option for solo/small gangs: Ship Velocity Vectors - in Assembly Hall [original thread]
To avoid clutter, instead of graphics and icons, use a simple segment I don't want to see where the locked ships go - in a frig once I lock them everything is decided anyway. I want to understand at a glance what the whole enemy blob is doing. ...
- by Yankunytjatjara - at 2010.09.10 13:01:00
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122. tactical overview option for solo/small gangs: Ship Velocity Vectors - in Assembly Hall [original thread]
Edited by: Yankunytjatjara on 08/09/2010 12:19:07 Originally by: Trebor Daehdoow I've been reviewing the thread and giving this a bit of thought. I am starting to wonder if what is needed is not so much an actual vector, but some sort ...
- by Yankunytjatjara - at 2010.09.08 12:14:00
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123. tactical overview option for solo/small gangs: Ship Velocity Vectors - in Assembly Hall [original thread]
Originally by: Yankunytjatjara Edited by: Yankunytjatjara on 20/08/2010 09:52:40 Nice idea. The two vectors may be shown together: the transversal isn't anything but the projection of the speed to the plane that is perpendicular to the...
- by Yankunytjatjara - at 2010.09.06 16:24:00
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124. Interceptors - in Ships and Modules [original thread]
With all respect, you sound like you could use some time in t1 frigs before that, maybe in rvb or FW. And don't forget the tactical overview option for solo/small gangs: Ship Velocity Vectors
- by Yankunytjatjara - at 2010.09.06 12:57:00
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125. Fourty-five second corp infiltration -> tears extracted - in Crime and Punishment [original thread]
Lol n1 OY. 1v1? And don't forget the tactical overview option for solo/small gangs: Ship Velocity Vectors
- by Yankunytjatjara - at 2010.08.31 14:04:00
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126. Today I learned how to set a custom 'keep at range' value - in Missions & Complexes [original thread]
Originally by: Noun Verber Who else wants to own up about not knowing about the << and >> buttons near the capacitor? Shhh do you want camps to become unpassable And don't forget the tactical overview option for solo/small...
- by Yankunytjatjara - at 2010.08.31 13:20:00
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127. Red Federation & Blue Republic war deced for illegal transit - in Corporation, Alliance and Organization Discussions [original thread]
Sir, I am eagerly waiting to sign my declaration on your ass. WITH FIRE! And don't forget the tactical overview option for solo/small gangs: Ship Velocity Vectors
- by Yankunytjatjara - at 2010.08.31 12:47:00
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128. [Video] - Kill Will: Volume 1 - in My EVE [original thread]
BUT RVB IS ALL BLOBS HURR DURRR DURRRRRRRRRR Owai~ And don't forget the tactical overview option for solo/small gangs: Ship Velocity Vectors
- by Yankunytjatjara - at 2010.08.23 17:48:00
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129. tactical overview option for solo/small gangs: Ship Velocity Vectors - in Assembly Hall [original thread]
My idea features a vector that is always the same length, disregarding the zoom level. This has two advantages: - you can see the vectors also when zoomed out, so you can follow the general situation and drive your ship where you want - if you ch...
- by Yankunytjatjara - at 2010.08.21 13:52:00
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130. Seriosly, stop the projectile falloff nonsense. - in Ships and Modules [original thread]
Originally by: Seriously Bored It's somewhat worrying to me that most projectile users now sound like most laser users from a year ago whenever someone cries nerf. There are some projectile users who are aware. I for example advocate a ...
- by Yankunytjatjara - at 2010.08.21 13:03:00
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131. Intel Revisited: Integrating the D-Scanner and the Planetary Map - in Player Features and Ideas Discussion [original thread]
Originally by: Razin I understand that your idea is trying to avoid interface elements easily interpretable by a macro. How do you propose this information gets presented within your d-scanner? My idea is that, since you can zoom in/out...
- by Yankunytjatjara - at 2010.08.21 12:34:00
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132. Isn't it about time local was changed to delayed mode already ? - in EVE General Discussion [original thread]
Originally by: Akita T P.P.S. Yankunytjatjara sort of had the right idea on how the scanner could be changed to compensate - basically, bring back the ancient "Elite-looking" radar of early EVE clients, and in it, constantly display (visua...
- by Yankunytjatjara - at 2010.08.20 15:33:00
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133. Intel Revisited: Integrating the D-Scanner and the Planetary Map - in Player Features and Ideas Discussion [original thread]
Reserved And don't forget the tactical overview option for solo/small gangs: Ship Velocity Vectors
- by Yankunytjatjara - at 2010.08.20 15:25:00
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134. Intel Revisited: Integrating the D-Scanner and the Planetary Map - in Player Features and Ideas Discussion [original thread]
reserved And don't forget the tactical overview option for solo/small gangs: Ship Velocity Vectors
- by Yankunytjatjara - at 2010.08.20 15:22:00
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135. Intel Revisited: Integrating the D-Scanner and the Planetary Map - in Player Features and Ideas Discussion [original thread]
Visual description: do you remember in good old Wargames, when the war room sees the ICBM trajectories? How cooler would it be to have THAT on our screens???!! Planetary D-Scan Objectives: - make it harder for macros through a visual (rather th...
- by Yankunytjatjara - at 2010.08.20 15:21:00
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136. tactical overview option for solo/small gangs: Ship Velocity Vectors - in Assembly Hall [original thread]
Edited by: Yankunytjatjara on 20/08/2010 09:52:40 Nice idea. The two vectors may be shown together: the transversal isn't anything but the projection of the speed to the plane that is perpendicular to the distance vector and on which the other...
- by Yankunytjatjara - at 2010.08.20 09:52:00
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137. Seriosly, stop the projectile falloff nonsense. - in Ships and Modules [original thread]
This thread is less ****ty than the usual buff blasters thread. Here's my 0.02 isk: the only, real reason why ACs are everywhere is the absolutely cheap grid requirements. Fix that and the weapons are balanced. And don't forget the tactical over...
- by Yankunytjatjara - at 2010.08.19 09:48:00
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138. Manual Flying................. - in Warfare & Tactics [original thread]
Google-fu overload activated! http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1302329 And don't forget the tactical overview option for solo/small gangs: Ship Velocity Vectors
- by Yankunytjatjara - at 2010.08.17 14:37:00
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139. Isn't it about time local was changed to delayed mode already ? - in EVE General Discussion [original thread]
Reading the thread I had an idea: a visual approach to the intel/scanning issue will make it harder on macros. From reading the thread, some points come up: - nobody likes macros - most posters don't want to spam scan every second and it's bad fo...
- by Yankunytjatjara - at 2010.08.16 14:34:00
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140. Seriosly, stop the projectile falloff nonsense. - in Ships and Modules [original thread]
Originally by: Hirana Yoshida Increase AC grid requirement across the board. Force the dirty little slaves to make sacrifices like everyone else! There's brains in eve-o too! :)
- by Yankunytjatjara - at 2010.08.16 11:29:00
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