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1. Counteract the cancer that gnaws Highsec - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: Zephris wrote: LOL Wut. You are new to this game, you finally trained for your first venture, you go to belt, and boom, suddenly, it's gone and you are a frozen corpse. Of course any sane person would say "**** this game"...
- by Zephris - at 2014.12.19 21:20:47
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2. Counteract the cancer that gnaws Highsec - in Player Features and Ideas Discussion [original thread]
Antillie Sa'Kan wrote: Zephris wrote: It's not my projection, It's the reaction of every. single. person I tried to invite to the game. No, being "highly exclusive" is fine if you are a social club, not when you are running a MMORPG. My fi...
- by Zephris - at 2014.12.19 21:17:10
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3. Counteract the cancer that gnaws Highsec - in Player Features and Ideas Discussion [original thread]
Jenn aSide wrote: Zephris wrote: LOL Wut. You are new to this game, you finally trained for your first venture, you go to belt, and boom, suddenly, it's gone and you are a frozen corpse. Of course any sane person would say "**** this game"...
- by Zephris - at 2014.12.19 20:46:53
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4. Counteract the cancer that gnaws Highsec - in Player Features and Ideas Discussion [original thread]
Antillie Sa'Kan wrote: Zephris wrote: LOL Wut. You are new to this game, you finally trained for your first venture, you go to belt, and boom, suddenly, it's gone and you are a frozen corpse. Of course any sane person would say "**** this ga...
- by Zephris - at 2014.12.19 20:43:34
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5. Counteract the cancer that gnaws Highsec - in Player Features and Ideas Discussion [original thread]
Jenn aSide wrote: Zephris wrote: Zepher Helen Hawat wrote: Another TEAR post. A new player got ganked, complains, and it's a "tear post" because you guys can't wait to chase every single new player out of eve. Is this what's ganking ...
- by Zephris - at 2014.12.19 20:31:39
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6. Counteract the cancer that gnaws Highsec - in Player Features and Ideas Discussion [original thread]
Zepher Helen Hawat wrote: Another TEAR post. A new player got ganked, complains, and it's a "tear post" because you guys can't wait to chase every single new player out of eve. Is this what's ganking about ? killing eve by eliminating new ...
- by Zephris - at 2014.12.19 20:23:58
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7. Counteract the cancer that gnaws Highsec - in Player Features and Ideas Discussion [original thread]
Everyone's missing the point. Why don't NPC alliances dec corp / alliances that has low starting to them ? It's not that hard to deal with: if you get decced by concord, just have enough high security status members and concord would drop the dec.
- by Zephris - at 2014.12.19 19:50:10
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8. Counteract the cancer that gnaws Highsec - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: I do wonder what these highsec bears would do if BATs ever decide to interdict high sec again. Take a break in your backyard. Some people just like highsec better, less bull**** politics, less sheeple.
- by Zephris - at 2014.12.19 05:12:46
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9. Counteract the cancer that gnaws Highsec - in Player Features and Ideas Discussion [original thread]
Lucius Arcturus wrote: Apol Regyri wrote: In order to counteract the cancer that gnaws Highsec : Background : Highsec is invaded by a mafia group (Example : CODE alliance) who want to take control and imposing their laws and a Pizzo to the...
- by Zephris - at 2014.12.19 04:37:56
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10. Counteract the cancer that gnaws Highsec - in Player Features and Ideas Discussion [original thread]
Apol Regyri wrote: In order to counteract the cancer that gnaws Highsec : Background : Highsec is invaded by a mafia group (Example : CODE alliance) who want to take control and imposing their laws and a Pizzo to the residents of this area. ...
- by Zephris - at 2014.12.19 04:33:57
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11. Defense ratings: Additional tool for small vs. big ship balances - in Player Features and Ideas Discussion [original thread]
How is this complex. the rationale is actually giving CCP another balancing option. Something like HP affect a ship in every situation, it's a hardly an effective tool for fine tuning. Bigger should not be better, but it's already the case. the me...
- by Zephris - at 2014.12.19 02:37:03
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12. Conflict. Opportunity. Destruction. Excitement.... Sabriz for CSM10 - in CSM Campaigns [original thread]
admiral root wrote: Zephris wrote: what actual risk is there to ganking ? That you will lose your ship (it being a certainty doesn't stop it being a risk), that the loot fairy will stick two fingers up at you, that you get a great loot d...
- by Zephris - at 2014.12.18 22:51:11
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13. Defense ratings: Additional tool for small vs. big ship balances - in Player Features and Ideas Discussion [original thread]
Drone/Fighters: Increase their damage to match guns of the same size, then decrease their ROF so they have the same DPS as they do correctly. Immortal Phoenixes: Phoenix are maybe the most underpowered ships in the entire game. It's fine if they a...
- by Zephris - at 2014.12.18 22:31:30
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14. Defense ratings: Additional tool for small vs. big ship balances - in Player Features and Ideas Discussion [original thread]
We all know that big ships can't hit small ones reliably due to tracking and explosion radius But small ships do full damage to larger ships, and often significant amount due to the speed at which small weapons fire. It is logical to introduce a s...
- by Zephris - at 2014.12.18 02:09:43
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15. Conflict. Opportunity. Destruction. Excitement.... Sabriz for CSM10 - in CSM Campaigns [original thread]
Quote: Calculating average yellow loot is much much harder. Freighters range wildly in amount carried, but my experience would put an average somewhere around 500m in the cargohold. I agree with most of that analysis, except this. The average...
- by Zephris - at 2014.12.18 01:14:25
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16. Idea: Repulsor Field Generator - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: Zephris wrote: Iain Cariaba wrote: Zephris wrote: Quote: Nope, only takes one person to stop a gank. I am one person and have not been ganked once since I learned how to prevent it. The only person it takes to st...
- by Zephris - at 2014.12.15 02:35:59
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17. Conflict. Opportunity. Destruction. Excitement.... Sabriz for CSM10 - in CSM Campaigns [original thread]
How about a rotten egg ? Quote: For too long, our proud people have been subjugated to the whims of enslavers, forced to endure relentless suffering and humiliation at the hands of people whose motivations, masked though they may be by florid ...
- by Zephris - at 2014.12.14 19:24:58
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18. Idea: Repulsor Field Generator - in Player Features and Ideas Discussion [original thread]
Ganking is a profession, just like mission running or mining Your argue that ganking is not profession because anyone can do it. But anyone can run mission or mine, does it make them less of a profession ? It's a profession as long as groups of pe...
- by Zephris - at 2014.12.12 02:47:11
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19. Idea: Repulsor Field Generator - in Player Features and Ideas Discussion [original thread]
Black Pedro wrote: Zephris wrote: It is a profession for gankers. Therefore should be considered and balanced as one. How do you make a shuttle carrying 100B ISK worth of PLEX harder to kill than an empty shuttle? You can't. A shuttle is...
- by Zephris - at 2014.12.11 03:19:24
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20. Idea: Repulsor Field Generator - in Player Features and Ideas Discussion [original thread]
Paranoid Loyd wrote: Zephris wrote: Paranoid Loyd wrote: Zephris wrote: Except I have killrights from the same people I am trying to stop. The next time I am trying to stop a gank they'd just activate the killright and attack me. So...
- by Zephris - at 2014.12.10 21:37:29
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