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|361. Stacking Penelties.... - in Ships and Modules [original thread]
This has come up before and as I recall the answer turned out to be "no one knows". We don't know how that effect is supposed to work exactly and can't tell if it's stacking penalized or not.
- by Zhilia Mann - at 2015.08.28 17:20:03
|362. Faction Drones vs Tech II - in Ships and Modules [original thread]
Omnathious Deninard wrote: 'Augmented' Drones are the top drones, then I believe it is 'Integrated', then t2 for damage, Navy for survivability, then T1 for cost. Damage goes 'Augmented' > T2 > Navy > 'Integrated' > T1. Which is ...
- by Zhilia Mann - at 2015.08.27 17:39:26
|363. Faction Drones vs Tech II - in Ships and Modules [original thread]
Base, no skills both the CN Warden and the Warden II have a damage mod of 1.4, 4s RoF, and 64 kinetic damage at 60+42. At all 5, CN Warden, which does not benefit from spec skills, gets a damage mod of 2.625 while the Warden II gets a damage mod o...
- by Zhilia Mann - at 2015.08.27 16:54:47
|364. Skill expectation - in Skill Discussions [original thread]
You're just not making the right comparisons. This is incredibly common among newer players. First of all, the mastery categories are... not great. Better than the old certificates were but not actually as helpful as you might think. Second, battl...
- by Zhilia Mann - at 2015.08.25 20:26:14
|365. Most Important MORE USERS how ? - in Player Features and Ideas Discussion [original thread]
Dror wrote: Zhilia Mann wrote: I was going to try to disagree with a premise hiding in here or some of the logic or something. Unfortunately, I quickly realized that while this is syntatically English it manages to convey absolutely no meani...
- by Zhilia Mann - at 2015.08.24 18:45:28
|366. Most Important MORE USERS how ? - in Player Features and Ideas Discussion [original thread]
Dror wrote: The trial idea is already plausible, because the amount of open clients is limited.. but .. that's no implication that the game would get a bunch of subs. There are plenty of posts about this, but the most helpful are these: Th...
- by Zhilia Mann - at 2015.08.24 04:46:17
|367. For faction/corp standings grind: lvl1s or lvl4s ? - in Missions & Complexes [original thread]
It's funny, but you actually missed the best option. Blitz L3s. You'll still more or less one-shot everything (did I mention you're in a Machariel with the barest token tank and warp speed rigs?) but you'll get much larger gains.
- by Zhilia Mann - at 2015.08.24 04:40:03
|368. Rokh or Machariel for Anoms? - in Ships and Modules [original thread]
RavenPaine wrote: If, 'interactive' means slower, and more sketchy to survive for you, then use the Rokh. I've never even flown a Mach, but I know it has to be better for PvE than a Rokh. Because speed and selectable damage. What about a Nav...
- by Zhilia Mann - at 2015.08.12 09:58:58
|369. Questions about the location of expedition sites - in Missions & Complexes [original thread]
Low sec can get 7/10 escalations for sure (I've had handful) and obviously high can get 5/10s even if they're rare. I think quite a bit has to do with where you generate the escalation and how close it is to a lower sec band.
- by Zhilia Mann - at 2015.08.10 05:20:10
|370. Chimera Training - in Skill Discussions [original thread]
Do Little wrote: Some useful information: http://crossingzebras.com/so-you-want-to-fly-a-carrier/ I'd forgotten about that one. Always a good read to revisit. As for the original question: it's probably too early to be really effective. Y...
- by Zhilia Mann - at 2015.08.09 21:11:47
|371. Crane: Why bother with Industrial skill bonus? - in Ships and Modules [original thread]
One sees this in every T2 ship. There used to be a niche case where you could fly a CS with BC 4; I don't recall whether that's still applicable and am too lazy to check. It's legacy. It isn't doing any harm. It leaves open the possibility of low...
- by Zhilia Mann - at 2015.08.09 08:06:14
|372. Spliting stacks - in Player Features and Ideas Discussion [original thread]
Sir Pinky wrote: If I'm mining with 4 friends, and I want to divide the veld equaly, why can I shift-click the entire stack and type in " /5 " ? this would drop 5 equal stacks in my hanger. :) TY Pinky You know, I actually kind of like this...
- by Zhilia Mann - at 2015.08.09 06:18:49
|373. CAPTCHA for market orders - in Player Features and Ideas Discussion [original thread]
Anise Tig'res wrote: I see plenty of people having fun at how bad the idea is, but can't help but notice no one seems to have an actual idea of their own. Someone care to improve upon this idea or is everyone to distracted inflating their own e...
- by Zhilia Mann - at 2015.08.07 07:31:25
|374. CAPTCHA for market orders - in Player Features and Ideas Discussion [original thread]
Raz Xym wrote: no no a thousand times no. Can you imagine updating 300 market orders? Yes. It's painful enough as is. Anyone with more than 50 orders would go crazy. Not metaphorically crazy but actually just frustrated: actually crazy. OP...
- by Zhilia Mann - at 2015.08.07 04:36:24
|375. Agent lied to me about burner rat - in Missions & Complexes [original thread]
Reaver Glitterstim wrote: The burner rat does NOT have player-level attributes, end of story. Who the **** said it had player-level attributes? Did it say that in the mission briefing? Do you get just as pissed off when NPC Machariels fire...
- by Zhilia Mann - at 2015.08.07 02:42:05
|376. Effectiveness of the Mordu Legion vessels? - in Ships and Modules [original thread]
Nightmare and Paladin are both good ideas for Amarr space. There's nothing inherently wrong with the Golem either. The Mordus ships really aren't for PvE. You utterly waste one of the bonuses and don't really get much that Ravenkind don't offer (...
- by Zhilia Mann - at 2015.08.06 19:55:21
|377. Starting skills - in Skill Discussions [original thread]
There are almost no implications (now anyway) of which race you play. If you started Caldari you can still train whatever you want. And yes, the racial skill differences are quite minimal. Racial gun to 3 and racial frigate to 2. Otherwise they a...
- by Zhilia Mann - at 2015.08.06 04:05:28
|378. Cyno question - in Ships and Modules [original thread]
Pretty sure you don't emergency warp until the cyno goes down in the first place. Someone else may know better, but that's how I recall it working.
- by Zhilia Mann - at 2015.08.06 04:03:15
|379. Removal of Alt Space - Skill System Mechanical Change. - in Player Features and Ideas Discussion [original thread]
There are lots of good statements as to why this is a terrible idea already, but I have to ask: what the hell is wrong with alts in the first place?
- by Zhilia Mann - at 2015.08.06 04:01:47
|380. How lazy can you be with guns? - in Ships and Modules [original thread]
I've run DEDs with all three systems. Drones are annoying as far as I'm concerned. Yes, they get the job done but as often as not it feels like I'm herding cats with those damn things. Sentries help a bit but... not that much. Missiles are fine I...
- by Zhilia Mann - at 2015.08.05 06:03:54
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