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1. [Forum] Add jump to the last DEV post button - in Player Features and Ideas Discussion [original thread]
I know we already have a jump to the first dev post buttons, and then we can jump to the next one from there, but what I would like to see is also an option to jump to the latest dev post and also maybe to the previous dev post. I know in most to...
- by Zi'Boo - at 2014.03.25 00:11:00
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2. @CCP, do you revamp ALL Industrial ships too while the "big overhaul"? - in EVE General Discussion [original thread]
Scrapyard Bob wrote: The DSTs are really without much of a purpose any more with the introduction of infinite point scripts. Mostly, they just get used as super-tanked T1 haulers. I think those would be where you'd want to go for your "mini-fre...
- by Zi'Boo - at 2012.04.15 04:49:00
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3. Covert Ops miner - in Player Features and Ideas Discussion [original thread]
If you really want to do ninja mining the option is already there: - Pack some hulks and a small (or larger) pos into a Rorqual, - jump Rorqual, - setup pos, - either use Rorq clone facility to clone jump the miners in or just use a bunch of cov...
- by Zi'Boo - at 2012.04.04 02:55:00
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4. Which ship race? - in EVE New Citizens Q&A [original thread]
Each race has some nice exploration ships. It depends a lot where you're going to do the exploration. For example gallente with myrm, domi and ishtar are quite versatile and the ishtar can tan a surprising amounts if you're in either serpentis o...
- by Zi'Boo - at 2012.03.30 04:07:00
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5. Fleet Warping; how? - in EVE New Citizens Q&A [original thread]
Also for some reason the game doesn't allow you to fleet warp to a mission. If you have someone at the first acceleration gate or inside the mission deadspace you can fleet warp to him or her, but you cannot warp directly to the mission bookmark t...
- by Zi'Boo - at 2012.03.30 03:56:00
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6. Help ! Logged in to my (3,5 year old) Trial account, activated it, and found 3 c... - in EVE New Citizens Q&A [original thread]
You can start with the character you've got already. If it's older than 3 years it will most likely have more skill points than a brand new one. The only advantage that I can think of for a brand new character is the 2 attribute remaps vs one rema...
- by Zi'Boo - at 2012.03.30 03:41:00
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7. Sticky:New dev blog: Changes to War Mechanics - in EVE Information Portal [original thread]
Nice blog and nice changes... However, you may want to work up on your killmail system, as it's showing different modules on the fitting window vs what's listed. Or maybe you've decided to make salvager and tractor beam look like neuts and projec...
- by Zi'Boo - at 2012.03.29 14:21:00
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8. Player Alliance LP Stores. - in Player Features and Ideas Discussion [original thread]
I think you're confusing couple things: - moon goo nerf will impact alliance level income - lp payout would be a cost to the alliance as a whole and only a benefit to individual members (so your solution to offset alliance level income is to nerf...
- by Zi'Boo - at 2012.03.28 01:14:00
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9. Battleship designed for shooting at capital ships - in EVE General Discussion [original thread]
It's clear the OP has never sat or fought in a capital ship. First of all - caps use stront (http://wiki.eveonline.com/en/wiki/Strontium_Clathrates) and not liquid ozone for their siege modules. Second of all - going into siege mode makes you imm...
- by Zi'Boo - at 2012.03.27 03:56:00
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10. Kill Rights From Being Attacked - in EVE New Citizens Q&A [original thread]
I'm assuming you talk about a situation where the other person has taken something out of one of your cans / wrecks and now you can legally shoot him or her. In such situation you (and everybody in your corp, provided it's not a NPC corp) get a 1...
- by Zi'Boo - at 2012.03.13 05:36:00
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11. How to solve the LP Store/Empire Tags problem. - in Assembly Hall [original thread]
I'd rather see something opposite implemented - Replace all bounties with tags and then diversify the tags required by LP stores a bit (so it's not only the other faction tags, but also pirate ones). This would have the same effect on LP stores, ...
- by Zi'Boo - at 2012.03.13 05:18:00
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12. probable next step in avatar/CQ/station - in Player Features and Ideas Discussion [original thread]
Only if CCP also implements at least email communication with your agent, so that you don't have to dock to get the mission. After all if you can communicate instantly with anyone across the whole universe, your agent should be able to answer your...
- by Zi'Boo - at 2012.03.02 00:32:00
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13. A few questions - in EVE New Citizens Q&A [original thread]
Mara Rinn wrote: As for militia: you will be shot at by the opposing militia and the opposing police forces while in hisec Just to clarify - when you sign up for militia you get a permanent war dec from the other 2 opposing militias. This m...
- by Zi'Boo - at 2012.02.29 05:56:00
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14. [ISSUE] Stop Highsec FW Carebears - in Assembly Hall [original thread]
For start - there is no such thing as high sec FW missions. All FW missions are in low sec and to make it worse they are in the enemy low sec. There are high sec FW agents, but they only give missions in low sec. Second thing missioning in high s...
- by Zi'Boo - at 2012.02.29 05:31:00
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15. Nebula? - in EVE General Discussion [original thread]
CCP Explorer wrote: 67 for known space and 6 for wormhole space. Is that a number of unique nebulas or is it a number of regional backgrounds? Because some of the regions don't have a nebula of their own - like Derelik shows 2 nebulas - one...
- by Zi'Boo - at 2012.02.28 12:33:00
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16. Stop CCP from killing the PVP Drake - in Player Features and Ideas Discussion [original thread]
Caliph Muhammed wrote: What's the caldari solo pvp ship? Disruptor range is 24km. I don't need a velocity bonus to hit that. Screw a fleet. I like 1v1.. You do if you're using HAMs. Besides IMHO all tier 2 BC should be brought closer to the...
- by Zi'Boo - at 2012.01.24 06:38:00
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17. Militia - in EVE New Citizens Q&A [original thread]
The main reason not to join the militia is because you'll ruin your faction standings towards at least one faction. That's because most of your isk making opportunities involve killing opposing faction in some fashion. Other than that it's prett...
- by Zi'Boo - at 2011.12.29 09:59:00
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18. (Triage-)Carrier buff - in EVE General Discussion [original thread]
Ciar Meara wrote: Oh Yeah, I bet you did! I bet you where thinking about flux coils all day weren't you you naughty little minx , you! Not all day, but I was trying to come up with some fits that got enbled by the new genolution implan...
- by Zi'Boo - at 2011.12.15 15:01:00
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19. (Triage-)Carrier buff - in EVE General Discussion [original thread]
I was thinking about this today. What I would suggest: 1. Fix carriers so they can be fit in similar way to the archon (so for chimera for example 3 shield transporters, energy transfer, triage and local shield tank of at least cap SB, SBA and an ...
- by Zi'Boo - at 2011.12.15 14:44:00
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20. I want your little things! - in EVE General Discussion [original thread]
Haven't checked if it was posted, but could you homogenize the right-click mechanics. One thing I would really appreciate if you could select "search in contracts" and "view market details" for items in the LP store. Both the itmes that you can ...
- by Zi'Boo - at 2011.12.15 14:30:00
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