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1. Exploration Cherry pickers - in Missions & Complexes [original thread]
Let's say I scan down a site, and only loot the Ruins cans. Then, I cloak and relax until someone else stops in. Then I blow them up and take their stuff. Just one of the justifications for a long despawn. I mean c'mon I scan what 100 or so si...
- by Zierohour - at 2014.12.13 06:53:13
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2. Exploration Cherry pickers - in Missions & Complexes [original thread]
Double post. >.>
- by Zierohour - at 2014.12.13 06:52:28
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3. Exploration Cherry pickers - in Missions & Complexes [original thread]
Orlacc wrote: Nalia White wrote: there is a timer starting after the first container is getting hacked (successfuly or not). it's about one hour, then the site despawns. And there is a reason for that. Yeh it's all cool, it despawns i...
- by Zierohour - at 2014.12.11 08:28:42
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4. Exploration Cherry pickers - in Missions & Complexes [original thread]
Agondray wrote: my concern is it seems someone has found a way to time ghost sites, i found one and when i warped in there was a ferox sitting 58 kms away who promptly warped away and the site proceeded to explode. That being said my ship was d...
- by Zierohour - at 2014.12.08 23:23:00
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5. Exploration Cherry pickers - in Missions & Complexes [original thread]
Orlacc wrote: It is also a weekend...not the best time for hacking. There have been more than enough changes to exploration as of late. I mean how long does it take to scan a system? Five minutes? It isn't a weekend thing, it is an all the ...
- by Zierohour - at 2014.12.08 01:45:15
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6. Exploration Cherry pickers - in Missions & Complexes [original thread]
Mara Rinn wrote: Some explorers need to leave the site for whatever reason, such as hostiles or neutrals in local. I would be happy with a despawn timer which resets when some one new arrives and only starts counting down when there are no cap...
- by Zierohour - at 2014.12.07 23:06:42
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7. Exploration Cherry pickers - in Missions & Complexes [original thread]
Is there no way CCP can make relic/data sites despawn after someone warps out of it the first time? Spending all afternoon scanning down sites only to find someone left 1 piece of carbon in 1 container gets VERY old. There are a lot of combat ...
- by Zierohour - at 2014.12.07 20:49:34
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8. Kronos and Marauders in general. - in Missions & Complexes [original thread]
Hakaari Inkuran wrote: Hasikan Miallok wrote: Only downside of a marauder is if you rely too much on bastion for tank they can die easy on disconnect. This is why I've stepped away from my paladin, I know it will happen to me sooner or lat...
- by Zierohour - at 2014.08.05 11:26:00
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9. Kronos and Marauders in general. - in Missions & Complexes [original thread]
Hasikan Miallok wrote: Only downside of a marauder is if you rely too much on bastion for tank they can die easy on disconnect. And thus is why you always set bastion module recycle to off.. yes you have to hit it every 60 secs to restart it...
- by Zierohour - at 2014.08.05 11:25:00
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10. L4 Runner : Marauder ? - in Missions & Complexes [original thread]
Daniel Plain wrote: if you intend to run missions in minmatar or amarr space, take the vargur, else kronos. i'm not a fan of artillery and rails on marauders, because there are barely any missions where you cannot profit from the higher dps of ...
- by Zierohour - at 2014.08.05 11:16:00
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