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1. Graphics bug - in Issues, Workarounds & Localization [original thread]
Issue confirmed here, Intel HD 3000 graphics (at work). Looks fine with non-intel graphics card (at home).
- by Zilero - at 2013.11.20 13:39:00
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2. Updates - in Issues, Workarounds & Localization [original thread]
Download the offline installer?
- by Zilero - at 2013.11.20 13:32:00
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3. Mad Ani live EVE stream petition - in In-Game Events and Gatherings [original thread]
As the stream has been offline for what, 24h now? Perhaps this is Mad Ani's goodbye troll?
- by Zilero - at 2013.11.12 13:19:00
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4. Mad Ani live EVE stream petition - in In-Game Events and Gatherings [original thread]
Mad Ani wrote: Who would like me to continue this full time as CCP Mad Ani? No, just no.
- by Zilero - at 2013.11.11 21:55:00
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5. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
40 second reload time? Are you ******* kidding me. This is beyond ********.
- by Zilero - at 2013.11.08 16:01:00
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6. Sticky:[Rubicon] Warp Speed and Acceleration - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: I've got a few updates to bring to you all today. Words. So, by this you mean that you saw a lot of PL crybabies post on the forums about how easy it would be for them to lose their precious supers. Eve, where tears app...
- by Zilero - at 2013.11.05 17:33:00
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7. Can you play it without alts? - in EVE General Discussion [original thread]
I would say you can do anything except move a capital ship by yourself and scout yourself. Being able to do those two things by yourself is a great timesaver and are besides the obvious uses for multiple accounts (double amount of ships on the fi...
- by Zilero - at 2013.11.05 14:48:00
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8. Major Warp Speed problems - in Test Server Feedback [original thread]
Makalu Zarya wrote: Words (not sure if tears?) So what you are saying is that with these new changes the following will happen: a) People will have a harder time running away b) "cowardly fleet concepts" (your own words) gets nerfed c) Mo...
- by Zilero - at 2013.11.01 18:03:00
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9. Major Warp Speed problems - in Test Server Feedback [original thread]
Forlorn Wongraven wrote: Go read the story again on your favourite eve news webpage, you didn't get what happened. Same as why this mechanic is broken with the server being too slow, you don't get it. Nah, I get it. I accept that your perc...
- by Zilero - at 2013.10.31 17:22:00
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10. Major Warp Speed problems - in Test Server Feedback [original thread]
Forlorn Wongraven wrote: This is standard behaviour for deploying supers since the nerf two years ago. Sure there is a hotdrop in low-sec here and there, but still either vs a helpless jf/freighter or other caps/pimped bs along with carriers a...
- by Zilero - at 2013.10.31 17:03:00
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11. Major Warp Speed problems - in Test Server Feedback [original thread]
I believe you will find that the ability to catch subcap fleets using this mechanic will be a double-edged sword and I for one look forward to seeing your fleets die in a fire to heaps of bombs. Meanwhile we were discussing fleets consisting of m...
- by Zilero - at 2013.10.31 15:45:00
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12. Major Warp Speed problems - in Test Server Feedback [original thread]
Chandaris wrote: The point you are missing is that nobody really cares about breaking smartbomb mechanics -- I think pretty much everyone is happy to see that go. The 'issue' we have a 'problem' with is fast ships decelerating from warp and ...
- by Zilero - at 2013.10.31 15:08:00
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13. Major Warp Speed problems - in Test Server Feedback [original thread]
Makalu Zarya wrote: i think you two have a mild case of mental retardation. However while you are still whining about disco bs i'll be bubbling your caps with dictors you can't see. can we get back on topic now, please and thank you. pizza boy...
- by Zilero - at 2013.10.31 13:54:00
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14. Dying in warp? - in Issues, Workarounds & Localization [original thread]
Its being fixed in Rubicon, you can read about all the tears over it starting from here: https://forums.eveonline.com/default.aspx?g=posts&m=3803056#post3803056
- by Zilero - at 2013.10.31 13:50:00
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15. Major Warp Speed problems - in Test Server Feedback [original thread]
Makalu Zarya wrote: Zilero wrote: Makalu Zarya wrote: We discovered another funny side effect of all this which I forgot about. The Rancer type smartbombing gate camps no longer work for ships that appear instantly, since you simply don't...
- by Zilero - at 2013.10.30 20:26:00
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16. Major Warp Speed problems - in Test Server Feedback [original thread]
Makalu Zarya wrote: We discovered another funny side effect of all this which I forgot about. The Rancer type smartbombing gate camps no longer work for ships that appear instantly, since you simply don't load grid until you are already on the ...
- by Zilero - at 2013.10.30 12:29:00
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17. Major Warp Speed problems - in Test Server Feedback [original thread]
Makalu Zarya wrote: TEARS GLORIOUS TEARS For people not wanting to read that long rant I remade it into a TL;DR.
- by Zilero - at 2013.10.28 21:38:00
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18. Major Warp Speed problems - in Test Server Feedback [original thread]
Capqu wrote: every time anyone in pizza posts im embarrassed to be in pizza I love you capqu.
- by Zilero - at 2013.10.28 21:29:00
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19. Major Warp Speed problems - in Test Server Feedback [original thread]
I think this new warp mechanism is wonderful because its basically a giant nerf and **** you to: 1. Supers and Titans, heck all capitals now I think about it 2. Anything that fights at range and use "being aligned" as their main defence. In oth...
- by Zilero - at 2013.10.27 19:53:00
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20. [Scanning] Combat probing broken - in Test Server Feedback [original thread]
Alexander the Great wrote: Can you also add an option to center formations around my ship and not the sun when launching probes? Current system is absolutely PvE based and looks like nobody thought about PvP usability. This would be very hel...
- by Zilero - at 2013.10.20 14:29:00
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