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1. An idea for wealth redistribution, and control blobbing in Eve - in Player Features and Ideas Discussion [original thread]
You do realize that setting an arbitrary limit is pointless to those that know how to use apis? The availability of such tools out of game is amazing, and to avoid the whole issue of color tax orange would become the new blue. -5 would be for frie...
- by Zimmer Jones - at 2017.07.26 17:19:44
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2. Proposal - Steal and unanchor offline towers and mods - in Player Features and Ideas Discussion [original thread]
ImYourMom wrote: Donnachadh wrote: NO Been suggested hundreds of times over the years, it was a terrible idea then and it is a terrible idea now. Whether they are playing the game actively at the moment does not matter that tower and anyth...
- by Zimmer Jones - at 2017.07.26 16:22:00
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3. Make Meta 5+ weapons all Tech 2 ammo ready - in Player Features and Ideas Discussion [original thread]
Extra skills needed for tech 2 guns and ammo, in fact 2 different skill branches, and tech 2 have greater requirements fitting wise. unsupported.
- by Zimmer Jones - at 2017.07.22 22:26:38
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4. Solution to AFK Cloakers? - in Player Features and Ideas Discussion [original thread]
Another 400 page thread in the making and nothing even remotely new to say. We don't need two of these for devs to ignore. /thread
- by Zimmer Jones - at 2017.07.22 17:38:47
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5. Phenomena generator for keepstars - in Player Features and Ideas Discussion [original thread]
Wow.. I mean super wow. Currently Eve needs much more unstable null, conflict drivers and a new sov system. Speaking as a member of a group that enjoys dgaf fights and the war machine, such entrenching would cement nullblocs where they are. CCP ...
- by Zimmer Jones - at 2017.07.18 21:37:50
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6. To: The Developers (Turning off Planetary Buildings) - in Player Features and Ideas Discussion [original thread]
Plan better. PI is about planning and flow, and low risk isk. Work for it, think about things first. Like you're supposed to when you come up with ideas. If i did what you suggest properly, I could shut down factories and extractors to power up mo...
- by Zimmer Jones - at 2017.07.18 13:12:00
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7. To: The Developers (Launching Planetary Resources To Citadels, etc.) - in Player Features and Ideas Discussion [original thread]
No to the OP, everyone should have as much opportunity to shoot as you as is possible.
- by Zimmer Jones - at 2017.07.18 00:26:12
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8. Setting that prevent misstypes on the market - in Player Features and Ideas Discussion [original thread]
EVE: Caveat Emptor. your idea= unsupported.
- by Zimmer Jones - at 2017.06.27 15:10:33
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9. The missing ship... i still want to have! fire ship - in Player Features and Ideas Discussion [original thread]
Why bother with any slots in mediums or lows. For that matter why bother having a t2 cloaking ability when you only have one high slot? *ed Not a new idea btw.
- by Zimmer Jones - at 2017.06.26 15:22:44
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10. Planetary Fozzie SOV: P-FOV - in Player Features and Ideas Discussion [original thread]
Capsuleer consider planets to be things for other, lesser people. Why would control of space be dictated by something as frail as a planet. And sov via RTS and mind numbing PI? Not sure what games you've worked on but I bet they haven't sold well...
- by Zimmer Jones - at 2017.06.14 12:52:42
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11. CCP making real money - in Player Features and Ideas Discussion [original thread]
I for one look forward to the proud display of Bees and Dickbutts upon the our armadas.
- by Zimmer Jones - at 2017.06.13 21:35:06
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12. Idea for gradual development of new space to enable CCP to start now... - in Player Features and Ideas Discussion [original thread]
Alderson Point wrote: Zimmer Jones wrote: Multiboxing, out of game organization, minimaxing and a game testing/breaking mentality will defeat your Commiespace dreams comrade. How would you really stop the nullsec powers from doing the same ...
- by Zimmer Jones - at 2017.05.05 17:30:11
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13. Idea for gradual development of new space to enable CCP to start now... - in Player Features and Ideas Discussion [original thread]
Multiboxing, out of game organization, minimaxing and a game testing/breaking mentality will defeat your Commiespace dreams comrade. How would you really stop the nullsec powers from doing the same thing in your pioneering utopia? Your answer has...
- by Zimmer Jones - at 2017.05.04 13:31:46
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14. If I wanted to submit a new ship idea concept, can I do it? - in Player Features and Ideas Discussion [original thread]
Well I can certainly tell you that your idea was posted in the right place. However there are a few problems and some constructive searching in the forums will let you know what they are. I'll put a link or two here, but entering "carry pods" in t...
- by Zimmer Jones - at 2017.02.16 06:35:15
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15. A phoebe suggestion from someone who owns no capital ships! - in Player Features and Ideas Discussion [original thread]
To be clear, i was making an argument against your idea. This is because the current system, while a bother, also forces much more strategic moves. You idea exists, in a way, because my argument against it is exactly what happens, it just takes mo...
- by Zimmer Jones - at 2016.09.09 06:06:05
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16. A phoebe suggestion from someone who owns no capital ships! - in Player Features and Ideas Discussion [original thread]
Of course you realize that once i get to my destination i will switch pilots and do whatever the hell i want with the ship packed full of goodies, including drop the cargo off and return for more, switching as many times as i have pilots ready to ...
- by Zimmer Jones - at 2016.09.08 23:20:53
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17. Toon portraits - in Player Features and Ideas Discussion [original thread]
Always kind of wondered why capsuleers needed them in the first place. That is both breasts and bras. More than a handful is a waste and a bother, and why worry about support and sag if you can just reclone into a perfectly personally sculpted new...
- by Zimmer Jones - at 2016.09.07 20:17:25
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18. Toon portraits - in Player Features and Ideas Discussion [original thread]
very short answer: no. slightly longer answers with reason: Doing so would require extra "bones and joints" for the tongue and i suspect the jaw and significant work on the mouthbox and teeth. Teeth are a big deal visually and if you zoom in only...
- by Zimmer Jones - at 2016.09.07 17:24:35
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19. Smaller freighter, a welcome addition - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Except that you haven't demonstrated that at all, since both the orca and the jump freighter sit comfortably in the gab between the DST and the freighter (and the rorqual if you happen to not be in highsec), with tank, agi...
- by Zimmer Jones - at 2016.09.06 22:02:19
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20. Warp Bubble Nullifying Industrial - in Player Features and Ideas Discussion [original thread]
In before certain sabre supremacy fetishists crap themselves screaming op! But seriously no, even as someone that hauls and uses viators almost exclusively for subcap hauling. Gotta have scouts, and they should be the ones giving interdictors his...
- by Zimmer Jones - at 2016.05.26 21:54:40
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