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1. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
CCP made it super easy for anyone to jump in a carrier or super. The ability to inject SP and buy isk made this a reality. In the past, fly a carrier was a lot of training time and that too of supers (especially the isk). I'm relatively old as a c...
- by addelee - at 2017.06.13 23:03:42
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2. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
So, rorq's get nerfed as they're an isk facet and now fighters. This will reduce the amount of isk ingame and also push prices of things up making plex suddenly an attractive option. I get why CCP are doing it, they want more money, but it'll push...
- by addelee - at 2017.06.09 11:54:47
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3. Announcement:119.3 - Issues (PC) - in EVE Information Portal [original thread]
Probes: The UI sound of moving probes around has no explicit way to be turned off. The only way is to disable UI Interaction sounds which isn't ideal when it's the most grating sound effect after scanning 20+ sigs. The red colour on the initial s...
- by addelee - at 2017.03.14 23:15:08
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4. Sticky:New Tutorial Feedback/Comments - in EVE New Citizens Q&A [original thread]
It needs to be more flexible. I've run it for fun and got it bugged straight away as I didn't follow the tutorial to the letter (i.e. I killed an npc prematurely). Having sat in rookie help for a week, rookies are doing this all the time. I'd ac...
- by addelee - at 2016.12.24 01:58:40
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5. cannot launch game - in Issues, Workarounds & Localization [original thread]
Ok, got a fix. Go into whereever you installed Eve (i.e. c:\eve) and run the file "rescache.exe" Essentially, the cache is screwed and it needs rebuilding. This worked for me but too a little while before it finished,
- by addelee - at 2015.06.17 17:45:13
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6. cannot launch game - in Issues, Workarounds & Localization [original thread]
I too have this issue. Haven't logged in for a week or so and no longer can I launch the game. The evefile.exe*32 runs in task manager but I get nothing onscreen. Wondered if it was something to do with graphics cards as this is the only piece of...
- by addelee - at 2015.06.16 16:23:12
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7. EVE and Mac OS X 10.10???? - in Macintosh [original thread]
Does anyone have issues with shortcut keys not working? For example, fittings window when docked? Mine just refuse to work. Also, I found another issue whereby if you run Avast Antivirus, it will prevent session changes more often than not and t...
- by addelee - at 2014.11.12 16:53:00
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8. Constantly freezing up - in Macintosh [original thread]
Since Phoebe, I've experienced a tonne of lock ups and session changes taking 5 minutes +. It's happen mainly when docking or moving systems. I was running OS X Yosemite (10.10) and had a virus checker (Avast) running in the background. Turns o...
- by addelee - at 2014.11.12 16:47:58
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9. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
I understand things needed nerfing. This I think was a little overkill. A good way to splinter the power blocks. I assume next years balancing patches every few months might be around this? (i.e. Blops will be king for combat). If JF's are being...
- by addelee - at 2014.10.01 18:19:00
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10. The Null Deal: A Statement from Sovereign Nullsec - in EVE General Discussion [original thread]
+1
- by addelee - at 2014.09.28 22:00:00
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11. Announcement:Regarding Recent Connection Issues - in EVE General Discussion [original thread]
Vatueil wrote: I unsubbed my accounts due to ccps **** poor customer service. Tldr Ccp don't blame other people for your lack of empathy towards your paying customers, we'll quite happily leave with our wallets. Also yes we are nerds we can a...
- by addelee - at 2014.09.22 18:58:00
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12. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Sipphakta en Gravonere wrote: addelee wrote: Oooooh; I've a nice conspiracy theory that's spawned out of this. I've just noticed the bonus '-10% jump fuel requirements' for JF's. It's been there since JF first were introduced, as far as I...
- by addelee - at 2014.05.21 17:49:00
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13. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Oooooh; I've a nice conspiracy theory that's spawned out of this. I've just noticed the bonus '-10% jump fuel requirements' for JF's. So essentially, the fuel changes effect all capital size ships and above except JF's. If you pick most large sca...
- by addelee - at 2014.05.21 17:44:00
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14. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: addelee wrote: JF's are having their fuel usage increase by 50% in kronos. This is not correct. The fuel change is currently scheduled for Crius. Ok, but it doesn't address the actual real question I asked. What ar...
- by addelee - at 2014.05.21 17:31:00
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15. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: To help address the lack of interesting options for Jump Freighters, we are planning to introduce a set of jump fuel conservation modules in the Crius release in July. These modules will not be available in Kronos. I like...
- by addelee - at 2014.05.21 17:25:00
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16. Random NPC Carrier spawns - in Player Features and Ideas Discussion [original thread]
Few problems I feel. 1) NPC behaviour is very predictable therefore it wouldn't be a huge fight, it would be another HS (or wherever) farming of isk. 2) Killing carriers isn't difficult. They rely a lot of drones,/fighters smart bombs and remote ...
- by addelee - at 2014.05.14 00:57:00
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17. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Slow to appear Tool Tips on spew cans that expire....
- by addelee - at 2014.05.14 00:30:00
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18. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Feedback/suggestion: Take the tool tips off the spew cans on data/relic sites. They are too laggy to appear and are unrequired.
- by addelee - at 2014.05.14 00:29:00
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19. Killmails - Additional data - Length of engagement - in Player Features and Ideas Discussion [original thread]
This idea came about from an engagement the other evening when someone mentioned "hey, this guys tank is great" as it took an age to kill him. So, could either duration or start of engagement --> end of engagement be added to killmails. Curr...
- by addelee - at 2014.05.07 23:19:00
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20. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
Vaju Enki wrote: addelee wrote: CCP Fozzie wrote: To compensate for the extra isotopes that ships will need to carry, the volume of all four isotopes will be reduced by 1/3, to 0.1m3. Thanks to Resgo for some excellent feedback. [/b] ...
- by addelee - at 2014.05.01 18:21:00
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