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1. Tranquility Downtime Update 6/23/10 - in EVE General Discussion [original thread]
Well... EveMon now says... "Server Offline" instead of something about an error connecting to the server. Which at least says there is some computer across the Atlantic ocean from me that is talking ;)
- by baktul - at 2010.06.23 23:27:00
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2. Tranquility Downtime Update 6/23/10 - in EVE General Discussion [original thread]
Originally by: suckitdonks Originally by: baktul Well... as a dev... I love CCP. Blizzard is ridiculously silent during any outage or extended downtime. And you never hear why or how. I don't really know of any service providing co...
- by baktul - at 2010.06.23 23:04:00
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3. Tranquility Downtime Update 6/23/10 - in EVE General Discussion [original thread]
Well... as a dev... I love CCP. Blizzard is ridiculously silent during any outage or extended downtime. And you never hear why or how. I don't really know of any service providing company that gives so much information about the backend. I do wish...
- by baktul - at 2010.06.23 22:48:00
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4. Travelling salesman and gathering from wrecks... - in EVE Technology Lab [original thread]
Originally by: AndrewNardella I have found this mini game fun as well. You should try your hand at scanning, it it also a fun mini game. Yes.. I have enjoyed scanning. It was fun when I was just a couple weeks in to scan down a battl...
- by baktul - at 2010.03.24 03:35:00
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5. Travelling salesman and gathering from wrecks... - in EVE Technology Lab [original thread]
Yeah... I suppose it just seemed easier to discuss with someone who had played Eve... instead of trying to explain the game mechanics through text to someone who is interested in algorithms but has never played. The other problem is I imagine the...
- by baktul - at 2010.03.19 17:46:00
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6. [Proposal] Loot Log Tool - Stand Alone or Plugin - in EVE Technology Lab [original thread]
@Salizar... you mentioned free hosting. Google App Engine is actually pretty sweet for free hosting (at least at the present). It was really designed for dynamic content... but it isn't too bad to configure it for static content. I think you get l...
- by baktul - at 2010.03.18 23:43:00
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7. Travelling salesman and gathering from wrecks... - in EVE Technology Lab [original thread]
Well... all I've really learned is this was not a friendly place to look for a like-minded dev. You said "Also, don't really see any practical way Traveling salesman could be applied to looting and salvaging." It is not a question of applying the...
- by baktul - at 2010.03.18 17:51:00
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8. Travelling salesman and gathering from wrecks... - in EVE Technology Lab [original thread]
@Johnathan.. do you know what the travelling salesman problem is? http://en.wikipedia.org/wiki/Travelling_salesman_problem You have a set of points in space and you need to visit each one (and in the original problem return to the starting locat...
- by baktul - at 2010.03.18 03:54:00
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9. Travelling salesman and gathering from wrecks... - in EVE Technology Lab [original thread]
Ahh.. always nice to be greeted your first time on a forum with a troll. So yeah... it is true that the label for this section is "Eve Technology Lab" and the subtitle indicates that it is dedicated to 3rd party apps. I was hoping to get another ...
- by baktul - at 2010.03.18 00:21:00
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10. Travelling salesman and gathering from wrecks... - in EVE Technology Lab [original thread]
When I first started playing Eve... I found it kinda fun that looting wrecks was a 3d version of the travelling salesman... except you don't have to roundtrip. Once I got a tractor beam... the mini-game kind of expanded quite a bit. Now I didn't ...
- by baktul - at 2010.03.16 18:16:00
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