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1. 77.2m SP PVP/PVE Toon for sale - in Character Bazaar [original thread]
Sold for 25b to: Tanja Otto Awaiting payment.
- by busabob - at 2015.07.20 05:31:06
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2. I want to buy pilot price 30 to 50 b . - in Character Bazaar [original thread]
https://forums.eveonline.com/default.aspx?g=posts&t=435354&find=unread
- by busabob - at 2015.07.20 05:22:00
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3. 77.2m SP PVP/PVE Toon for sale - in Character Bazaar [original thread]
http://eveboard.com/pilot/busabob I would like to sell this char, the toon is currently situated in a low sec system. Subsystems Caldari Defensive Systems / Rank 1 / Level: 5 / SP: 256,000 of 256,000 Level 5 Caldari Electronic Systems / ...
- by busabob - at 2015.07.19 12:19:54
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4. reactivation - in Test Server Feedback [original thread]
Plz reactivate Busabob plz thx
- by busabob - at 2013.01.07 22:54:00
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5. Incursion, another angle - in Player Features and Ideas Discussion [original thread]
I had a idea for incursion. Sins (IMO) incursions don't work as intended (orginising 'locals') is't there a possibility to lock down the gate's (for people who havent there homestation there) en start a incursion in a certain solarsystem so ever...
- by busabob - at 2011.04.27 18:39:00
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6. Super Cloacker - in Player Features and Ideas Discussion [original thread]
Originally by: ShahFluffers Edited by: ShahFluffers on 11/10/2010 08:00:08 An interesting thought... and I know where you got the concept from too (Starcraft FTW). quote] Homeworld......
- by busabob - at 2010.10.11 08:22:00
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7. Another solution to the AFK cloaker "Problem" - in Player Features and Ideas Discussion [original thread]
How about introducing a max cloak time. Cloaked pilot should get a warning after lets say 30 min. something like "ship will de-cloack in 1 minuts if cloak isn't activated (ie twice in a sec.)". (twice, or else cloack is de-ativated)
- by busabob - at 2010.10.11 08:15:00
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8. Super Cloacker - in Player Features and Ideas Discussion [original thread]
And OK, such a cloacker should burn some kind of fuel
- by busabob - at 2010.10.11 07:58:00
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9. Super Cloacker - in Player Features and Ideas Discussion [original thread]
Would be nice (for example Black Ops ships) to have a cloacking device that not only cloack own ship but also fleet members in vicinity. Skills could build up the distance to wich effect take's place, recallibration and/or targetting time's
- by busabob - at 2010.10.11 07:32:00
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10. Commonly Proposed Ideas - in Player Features and Ideas Discussion [original thread]
Hey, It would be a great asset if there whas a way to jam communications. What should be here is a skill named "comm jamming" and ofcource a piece of hardware, a "comm jammer" t1, t2 etc. U don't have to have a lot of immagination what the adva...
- by busabob - at 2010.09.10 08:25:00
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