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161. Who here still gests the shakes in PVP? - in EVE General Discussion [original thread]
I cant tell you how many times I have forgotten to use drones because I get so damn excited. I have forgotten to turn off overheating, forgotten to turn ON hardners and experienced difficulty making rational decisions, it's like the adrenaline ove...
- by Cyndrogen - at 2014.03.02 09:55:00
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162. what are these? - in EVE General Discussion [original thread]
Viantha wrote: hi, first time poster, long time reader, I've been offline for nearly a year, started playing again and noticed something in space I've never seen before what are these? I see red ones too, can anyone shed some light please :) ...
- by Cyndrogen - at 2014.03.02 09:49:00
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163. wormhole balancing - in Player Features and Ideas Discussion [original thread]
Blodhgarm Dethahal wrote: So I go in and just do an 8 AU Scan and instantly get 300 sigs at 25%+ and ignore everything that is not a Wormhole? Furthermore.. the coordination required between 40 pilots and 720 sigs like you propose is mind bogg...
- by Cyndrogen - at 2014.03.02 09:25:00
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164. wormhole balancing - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Can you imagine opening up the scanning window with 600+ signatures detected? There's no way. You'd need a coalition to scan your way out of that one. "My god, it's full of dots..." There are only 116 C6 wormholes an...
- by Cyndrogen - at 2014.03.02 09:17:00
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165. Limit Theory February update - in Out of Pod Experience [original thread]
https://www.youtube.com/watch?v=e8SOZxCXokg Ok, I admit.... this is looking pretty cool. :O
- by Cyndrogen - at 2014.03.02 09:14:00
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166. wormhole balancing - in Player Features and Ideas Discussion [original thread]
Swiftstrike1 wrote: God no. YES! Teamwork! MMO.
- by Cyndrogen - at 2014.02.28 02:25:00
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167. wormhole balancing - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Cyndrogen wrote: C1 = solo (5 to 10 signatures) C2 = solo /2 player (8 to 14 signatures) C3 = solo, 2 to 5 players (12 to 20 signatures) C4 = 5 to 8 pilots (85 to 120 signatures) C5 = 10 to 20 pilots (230 to 360 signatu...
- by Cyndrogen - at 2014.02.28 02:23:00
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168. wormhole balancing - in Player Features and Ideas Discussion [original thread]
C1 = solo (5 to 10 signatures) C2 = solo /2 player (8 to 14 signatures) C3 = solo, 2 to 5 players (12 to 20 signatures) C4 = 5 to 8 pilots (65 to 95 signatures) C5 = 10 to 20 pilots (230 to 360 signatures) C6 = 40 + pilots ( 550 to 720 signatures)...
- by Cyndrogen - at 2014.02.28 02:17:00
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169. 2 character split screen - in Player Features and Ideas Discussion [original thread]
Freiday wrote: Make it possible to resize the Eve Client Window to a smaller size so indeed two clients, or even three clients, can be viewed on a small monitor. Now you have to have like a 24" monitor to run two clients with both viewable. ...
- by cyndrogen - at 2014.02.22 19:57:00
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170. Playback and record in 3D - in Player Features and Ideas Discussion [original thread]
CCP doesn't even need to make a player actually. Just provide us with the raw ship coordinate data and I GUARANTEE someone will make a player and editor. We don't even need the game engine, once you have the data anyone could make a player, make e...
- by cyndrogen - at 2014.02.22 19:55:00
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171. Battle-Recorder · Eve's Very Own Built-In Record Tool - in Player Features and Ideas Discussion [original thread]
CCP Atlas wrote: This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked. JUST GET AN INTERN TO CODE IT OV...
- by Cyndrogen - at 2014.02.22 19:44:00
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172. Battle-Recorder · Eve's Very Own Built-In Record Tool - in Player Features and Ideas Discussion [original thread]
I wish I found your thread sooner, I just posted the SAME idea in another thread of mine. Completely agree, since eve integrated twitch TV streaming so quickly I figured that an intern could most likely code this player / recorder bit of code in ...
- by Cyndrogen - at 2014.02.22 19:42:00
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173. Playback and record in 3D - in Player Features and Ideas Discussion [original thread]
Sublime Rage wrote: i love the idea but i don't see this coming...ever Iknow but up until recently CCP did not have a twitch button either. This would b a weekend project for an intern. They already have all the code for dumping log data to...
- by Cyndrogen - at 2014.02.22 19:03:00
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174. Playback and record in 3D - in Player Features and Ideas Discussion [original thread]
Twitch TV is nice, but it is still bound to the flat 2D recording of my stream.... I would like 3D data that I can record, play back and look at from different angles, heck I could even position cameras and SWITCH between them to observe my stra...
- by Cyndrogen - at 2014.02.22 10:23:00
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175. First contact with sleepers - in Intergalactic Summit [original thread]
Xindi Kraid wrote: I have lived a couple of years in various wormhole systems, and that isn't a sound I can say I recognize. Did you amplify this sound or was that the actual volume from the pod's aural generation system? Hmm.... this is wh...
- by Cyndrogen - at 2014.02.20 05:20:00
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176. First contact with sleepers - in Intergalactic Summit [original thread]
Eran Mintor wrote: Do you remember the name of the site? -Eran Yes, "Oruze Construct". I have been to other Oruze sites since and that pattern has not repeated in my ship systems.
- by Cyndrogen - at 2014.02.20 03:16:00
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177. First contact with sleepers - in Intergalactic Summit [original thread]
Apollo Lyserius wrote: That sounds a lot like some kind of eletro-magnetic wave interference. The regular and rythmic sound suggests a short-wave pattern. If it was coming from your ship, it may have been the reaction of some of your circuits ...
- by Cyndrogen - at 2014.02.20 03:10:00
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178. First contact with sleepers - in Intergalactic Summit [original thread]
Eran Mintor wrote: I do not possess the ability to separate the sounds but I think I hear what you're referring to. Very interesting, I never heard anything like it when I populated Anoikis shortly after the Seyllin Incident. -Eran Obvious...
- by Cyndrogen - at 2014.02.20 02:34:00
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179. Kruul finishes second in lookalike contest, blames Zor - in Intergalactic Summit [original thread]
Eran Mintor wrote: Who's going to rescue this distressed damsel? -Eran "Damsels" She is a clone after all.
- by Cyndrogen - at 2014.02.20 00:53:00
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180. First contact with sleepers - in Intergalactic Summit [original thread]
http://vocaroo.com/i/s1vFrtIENEB1
- by Cyndrogen - at 2014.02.20 00:45:00
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