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1. WalletJournal/WalletTransactions API error code 1001 - Cache is invalid - lots o... - in EVE Technology Lab [original thread]
CCP Sisyphus wrote: Oh yes, we've had people looking into this for a while now... Unfortunately its proving harder to pin down than we thought. Your cachedUntil seems to be broken too. it seems to report the time *when* the cache was writ...
- by darius mclever - at 2013.05.12 11:32:00
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2. Sticky:Dev Blog: WantToTrade: Tags for Security Status - in EVE Information Portal [original thread]
can someone fix the RSS feed (http://myeve.eve-online.com/feed/rdfdevblog.asp) for the devblogs? it sends you to http://community.eveonline.com/devblog.asp?a=blog&nbid=wanttotrade-tags-for-security-status maybe just make it a redirect to ...
- by darius mclever - at 2013.05.02 18:29:00
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3. Dev Blog: No Brakes - Ship Balancing in Retribution 1.1 - in EVE Information Portal [original thread]
so the patch notes now mention ... blockade runners will also be able to fit covert cynos gen ... could we get a 2nd high slow for all blockade runners in this case? right now only minmatar could really use the covert cyno gen without giving up th...
- by darius mclever - at 2013.02.18 12:47:00
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4. Sticky:Dev blog: The great ship skill change of summer 2013 - in EVE Information Portal [original thread]
Quote: Racial Carrier requirements on the Archon , Wyvern, Nyx and Hel have been reduced from 3 to 1 You sure that shouldn't read Aeon there?
- by darius mclever - at 2013.02.07 13:55:00
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5. Sticky:Dev Blog: Introducing The Free Developer License & CREST API Beta Test - in EVE Information Portal [original thread]
please allow all your normal payment methods to be used for the verification.
- by darius mclever - at 2012.12.20 16:53:00
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6. Retribution 1.0 SDE Issues - in EVE Technology Lab [original thread]
+1 on releasing a dump now and then maybe using the waiting time for writing a script that validates that the dump is consistent.
- by darius mclever - at 2012.12.14 12:15:00
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7. Sticky:Dev blog: Tis the Season for RetributionGǪ and Holiday Cheer! - in EVE Information Portal [original thread]
Thanks for 2012 and more snowballs! :D Looking forward to 2013.
- by darius mclever - at 2012.12.10 22:08:00
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8. Carriers, Triage and Armor Links. - in Test Server Feedback [original thread]
maybe the missing effect on capital local reps is the reason for this whole issue?
- by darius mclever - at 2012.12.04 18:36:00
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9. Carriers, Triage and Armor Links. - in Test Server Feedback [original thread]
CCP Fozzie wrote: FYI I logged out with a combat timer in lowsec to help handle this, so I better be alive when I log back in. :shakes fist: If not ... let me know the ship and fitting. Cheers for the quick fix.
- by darius mclever - at 2012.12.04 18:27:00
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10. Sticky:Dev Blog: Happy Safe Fun Time! - in EVE Information Portal [original thread]
Gizznitt Malikite wrote: Thoughts: 1.) When I imagine changing the "safety" settings, I always imagined something in the escape menus that would pull me away from what's happing in space around me. I applaud the little UI button that clearly...
- by darius mclever - at 2012.11.27 18:29:00
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11. Sticky:Dev blog: The Retribution of Team Super Friends - in EVE Information Portal [original thread]
Rakshasa Taisab wrote: and ejecting from ship counts if the ship got popped. If they keep the limitation that you cant eject from targetted ships anymore. this part is a non issue.
- by darius mclever - at 2012.10.11 16:04:00
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12. Sticky:Dev blog: The Retribution of Team Super Friends - in EVE Information Portal [original thread]
CCP Paradox wrote: read above comments. which exactly?
- by darius mclever - at 2012.10.11 15:53:00
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13. Sticky:Dev blog: The Retribution of Team Super Friends - in EVE Information Portal [original thread]
Tippia wrote: Noriko Mai wrote: With this, there will be a way to find out that a corp with 10 members has only two active pilots. IIRC you tried to avoid exactly this (find out how many players are active in a corp) in the wardec price calc...
- by darius mclever - at 2012.10.11 15:50:00
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14. Sticky:Dev blog: The Retribution of Team Super Friends - in EVE Information Portal [original thread]
Bloodpetal wrote: CCP Punkturis wrote: we're going to make it so you can't place bounty on inactive characters I like that you still hate him though after all this time (I just realized I only replied to the first question) Do you ...
- by darius mclever - at 2012.10.11 15:47:00
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15. Sticky:Dev blog: Stay on Target! - in EVE Information Portal [original thread]
can you add a screenshot how this looks like e.g. in fleet fights of different sizes? 30-40 people shooting you, 100 shooting you?
- by darius mclever - at 2012.10.10 21:07:00
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16. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Care Bear King wrote: Drones: 2. Fix the 'lose drones on disconnect' issue by having them follow your ship into warp (please). warp back to mission/plex -> right click on your capacitor -> reconnect to drones.
- by darius mclever - at 2012.09.24 12:01:00
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17. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Alexandr Archer wrote: CPP. How about module that repair drones/figthers on board of ship? you mean like remote armor repair or shield transporter?
- by darius mclever - at 2012.09.21 12:32:00
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18. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
corestwo wrote: EvilweaselFinance wrote: l0rd carlos wrote: corestwo wrote: So basically you're nerfing nullsec personal income again. How is this nerfing nullsec income? It makes exploration considerably harder (repping ships are...
- by darius mclever - at 2012.09.20 15:48:00
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19. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Good afternoon everyone. I know some people have been wondering if I'm still following the thread, so let me assure you that I have read every single post so far and I plan to keep that up. Thanks to everyone for taking the t...
- by darius mclever - at 2012.09.19 14:05:00
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20. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Features and Ideas Discussion [original thread]
MeBiatch wrote: Malcanis wrote: Are you suggesting that missiles should be instant damage? no but they should still be the highest dps... but not by that much... 20% might be to harsh... perhaps 15% would be better... but look at advan...
- by darius mclever - at 2012.09.18 17:47:00
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