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21. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Features and Ideas Discussion [original thread]
MeBiatch wrote: Malcanis wrote: Are you suggesting that missiles should be instant damage? no but they should still be the highest dps... but not by that much... 20% might be to harsh... perhaps 15% would be better... but look at advan...
- by darius mclever - at 2012.09.18 17:47:00
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22. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Features and Ideas Discussion [original thread]
MisterNick wrote: Jenn aSide wrote: At which point do you factor in the fact that missiles (unlike beams and projectiles) have travel times and that missiles (unlike beams and projectiles) can be destroyed by smart bombs . Have you e...
- by darius mclever - at 2012.09.18 16:16:00
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23. A huge thank you - in EVE Alliance Tournament Discussion [original thread]
thanks for an awesome tournament. :D
- by darius mclever - at 2012.07.22 21:50:00
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24. Sticky:New dev blog: Unified Inventory Changes - in EVE Information Portal [original thread]
Quote: One is persisting windows that only work in certain places (you have a window that only works in the station and you want it to be open and in the same location the next time you dock for example). This please. We fought hard in the ...
- by darius mclever - at 2012.05.23 17:05:00
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25. Sticky:New dev blog: Changes to War Mechanics - in EVE Information Portal [original thread]
the price by corp size thing is stupid ... it will actually guard large entities while making the small corps the preferred target.
- by darius mclever - at 2012.03.29 20:15:00
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26. wine and crucible 1.5: cpu eating, low fps - in Linux [original thread]
confirmed here as well.
- by darius mclever - at 2012.03.14 12:06:00
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27. New patch Update 1.5 launcher broke - in Linux [original thread]
Sidra Necia wrote: Fix for today's patch seems to be the following (this worked for me at least): ( I had the "Errorcode R6034") run winecfg and change: (native, builtin) to (builtin, native) for all of the following: msvcr100 msvcr90 msvcr...
- by darius mclever - at 2012.03.14 12:05:00
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28. Sticky:New dev blog: What's in a name - in EVE Information Portal [original thread]
Marlona Sky wrote: Just want to echo what some have said here and others have suggested before. Please add the ability to sort items by meta level. I think if you did that in conjunction with these name changes most of these over reactors in th...
- by darius mclever - at 2012.02.29 23:01:00
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29. [11:26m VIDEO] Drake: Reborn (double 100mn ab drake PVP) - in My EVE [original thread]
Naomi Wildfire wrote: Quote: also you can get solo unprobable tengus too Thats not exactly right ;) There is no unprobable anymore, it just varies in difficulty. true, true.... but let's say it is hard enough to survive the duration of ...
- by darius mclever - at 2012.02.23 23:05:00
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30. [11:26m VIDEO] Drake: Reborn (double 100mn ab drake PVP) - in My EVE [original thread]
Angsty Teenager wrote: Naomi Wildfire wrote: @Mama Guru You sure you wanted to fit those ECCM Projectors? ;) Makes perfect sense if you fly the tengu booster with a loki booster (which you should be, considering that the loki booster is...
- by darius mclever - at 2012.02.23 18:58:00
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31. Tech 2 module changes - in Test Server Feedback [original thread]
linkage
- by darius mclever - at 2012.01.16 08:59:00
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32. Assault missile names - in Test Server Feedback [original thread]
-1 on this change. especially the missile renames.
- by darius mclever - at 2012.01.10 01:27:00
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33. Team Pink Zombie Kittens Presents..... - in Test Server Feedback [original thread]
Harleigh wrote: Can you please include an option for all configurable panels like the new Neocom (awsesome btw) and the quickbar in the market window where we can export / import settings ? This will make life for those of us with multiple toon...
- by darius mclever - at 2012.01.09 05:54:00
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34. Request: BOB v SF - "Ten, Yes Ten, Mighty Epeens" - in My EVE [original thread]
http://www.youtube.com/results?search_query=bob+star+fraction
- by darius mclever - at 2011.12.07 20:52:00
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35. Crucible and API changes - in EVE Technology Lab [original thread]
Desmont McCallock wrote: CCPStillman, can you please fix this cause the change is breaking our apps? After all you should return an 'integral' value and not a 'string' value for an element marked as 'allianceID', meaning that while the charact...
- by darius mclever - at 2011.11.30 17:03:00
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36. API key - corp jobs - in EVE Technology Lab [original thread]
no. you need to ask a director for a key what allows seeing corp jobs.
- by darius mclever - at 2011.11.25 01:20:00
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37. Sticky:New dev blog: I donGÇÿt always miss, but when I do...I do it with style. - in EVE Information Portal [original thread]
CCP Choloepus wrote: Jarnis McPieksu wrote: Would it really add that much to include a single bit (hit/miss) to the information your client receives about shots around you that are not directed at you? I mean, the client must already receiv...
- by darius mclever - at 2011.11.18 15:17:00
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38. carrier max locks - in Test Server Feedback [original thread]
triage module adds more lockable targets for carriers. which then brings them to the max locked targets you can achieve with skills.
- by darius mclever - at 2011.11.12 20:13:00
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39. Sticky:Balancing Feedback: Tier3 Battlecruisers - in Test Server Feedback [original thread]
Jill Antaris wrote: Zarnak Wulf wrote: In one setup I had a BS Afterburner fit to the Tornado and a full rack of 650mm II. I did have to use one fitting rig for that but the fact that it fit relatively easily makes me shake my head. You ...
- by darius mclever - at 2011.11.11 10:18:00
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40. Sticky:Balancing Feedback: New Tech2 modules - in Test Server Feedback [original thread]
Alsyth wrote: Willl Adama wrote: Forcing T3 links to be on grid would not just make them inferior to CS, it would make them completely useless... They will die every second fight -> lose skill points -> no one will use them. Boost co...
- by darius mclever - at 2011.11.10 20:59:00
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