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1. Change local to region - in Player Features and Ideas Discussion [original thread]
manus wrote: Bjorn Tyrson wrote: oh look, another stealth "nerf local" thread. the only thing interesting about this is how completely uninspired and dull the "solution" is. Wut? Replacing local with region seems like a fantastic idea. Pa...
- by elitatwo - at 2017.04.12 20:48:16
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2. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
Soldarius wrote: Players complain about range of light missiles. You response is to nerf range bonuses on all ships when using under-sized missiles? Maybe just nerf light missile range by 25%? That would be a lot easier. No silly. Those ran...
- by elitatwo - at 2017.04.12 20:13:19
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3. Please don't remove the old scanning interface - in Test Server Feedback [original thread]
If CCP doesn't want to witness a Reaper drone "accident" on an office building I suggest they keep the properly working d-scan where it is. JEEBUS ******* CHRIST why you make me threaten you with real violence instead of listening to those whom p...
- by elitatwo - at 2017.04.12 19:12:47
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4. Add 1 Strip Mining Turret To Orca - in Assembly Hall [original thread]
Daichi Yamato wrote: Orcas aren't meant to replace barges. ... But they did - all over highsec.
- by elitatwo - at 2017.04.12 16:50:08
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5. Salvaging Mini-Game - in Player Features and Ideas Discussion [original thread]
Oh Dryson, please!!! It is - highsec = High (zero) Security Space - lowsec = Low (none) Security Space - nullsec = Zero (high) Security Space
- by elitatwo - at 2017.04.12 16:42:07
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6. Change local to region - in Player Features and Ideas Discussion [original thread]
manus wrote: ...Is there any demand for this? As long as you know the person you intend to chat to is in the room, i think thats the most important thing. Each individual system doesent have to have its own chat. Why?
- by elitatwo - at 2017.04.12 16:37:26
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7. Easier way for logi to get on killmails - in Player Features and Ideas Discussion [original thread]
Senjiu Kanuba wrote: ...The Oneiros has the larger dronebay and more mid slots to fit ewar for example but is a lot less tanky which is why it's used a lot less in larger fleets, if at all. Oneiros is not a good fleet boat which may have som...
- by elitatwo - at 2017.04.12 10:22:49
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8. Cargo Hold volume indicator improvement. - in Player Features and Ideas Discussion [original thread]
The cargo hold icon on your HUD (not colloquial for hood on a car or neighborhood) does change the color from empty to full. It is sad that your golden spoon is not golden enough for you.
- by elitatwo - at 2017.04.12 10:13:45
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9. Small Cap Booster II vs Meta 4. - in Ships and Modules [original thread]
Soel Reit wrote: ahahahah made you undock in 2k17 ahahhahah oh wait.... wrong joke LOL
- by elitatwo - at 2017.04.12 00:55:25
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10. Easier way for logi to get on killmails - in Player Features and Ideas Discussion [original thread]
Senjiu Kanuba wrote: ...Edit: Now I get the idea behind that keyboard thing! But I don't get why I can't be friends with people and want to get on killmails. You can probably be friends with other people too and care about stuff. Neither the...
- by elitatwo - at 2017.04.12 00:45:00
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11. To: The Developers(Making Map Searches More Precise) - in Player Features and Ideas Discussion [original thread]
http://evemaps.dotlan.net /
- by elitatwo - at 2017.04.12 00:22:33
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12. To: The Developers (Need To Save our "Quick Bar Market Folders&... - in Player Features and Ideas Discussion [original thread]
Fifty Three wrote: ...Note: Please allow us to copy and paste Folders+individual items in the Quickbar market screen. If you didn't ignore me, you would know where that folder is by now.
- by elitatwo - at 2017.04.12 00:21:08
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13. Change local to region - in Player Features and Ideas Discussion [original thread]
No ----> w-space Shut up!
- by elitatwo - at 2017.04.12 00:19:23
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14. Easier way for logi to get on killmails - in Player Features and Ideas Discussion [original thread]
And the people flying with you that don't lose any ships because they had you as logi know what you did and appreciate you without your keyboard.
- by elitatwo - at 2017.04.11 13:47:38
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15. Another assault frigate thread - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: The AF would benefit from an AB bonus. Not 300 to 500 percent, but still an AB bonus..... How fast would ass frigates need to be to be viable with such a bonus?
- by elitatwo - at 2017.04.11 13:39:37
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16. Killmail Losses: Show "Adjusted for $CURRENT_YEAR" isk tot... - in Player Features and Ideas Discussion [original thread]
Imagine all the sad hamsters pulling data from 12780296475657965765264876596795697652649256670857206527964 killmails every seven minutes.
- by elitatwo - at 2017.04.11 13:30:39
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17. t2 missile rework - in Player Features and Ideas Discussion [original thread]
Then I hammer you with hams from my Sacrilege until your bullet-spitter goes down in flames.
- by elitatwo - at 2017.04.11 13:29:26
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18. Another assault frigate thread - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: ...What makes ABs with MWD speed OP is that you can't catch them. ... Sorry Cade, but tell that to all the poor Succubus's that exploded since the pirate faction rebalance. Do Little, you should know that this would ...
- by elitatwo - at 2017.04.10 01:19:00
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19. Allow for public contracts to be accessed via the API - in Player Features and Ideas Discussion [original thread]
Nah, just go with the flow of the Free Information Act. Everything should be free for everyone or somethings, so not only does the api give you some contracts but: - your personal home address - your car's license plate and gasoline amount - y...
- by elitatwo - at 2017.04.10 00:59:13
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20. Fast Ship - in Ships and Modules [original thread]
Zhiliah, you are on fire
- by elitatwo - at 2017.04.09 21:38:29
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