Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 [50] 60 70 80 90 100 200 |
981. Free Alpha for every Omega. - in Player Features and Ideas Discussion [original thread]
Thanks for reminding me that I are doing it wrong.
- by elitatwo - at 2016.08.31 23:41:52
|
982. pi improvement (when you get around to it). - in Player Features and Ideas Discussion [original thread]
Add some click-removals like placing stuff on a planet and making all pocos belong to Interbus again to create an isk sink and EVE will be a better place for everyone.
- by elitatwo - at 2016.08.31 13:19:15
|
983. The second generation of T3 destroyers - in Player Features and Ideas Discussion [original thread]
Dior Ambraelle wrote: Currently we have 3 gunboats and a missile boat. Personally I would like to see the T3 version of the "alternative" destroyers too. Amarr would have a superior neuter with pretty much all over the place weapons, similarly ...
- by elitatwo - at 2016.08.31 13:16:34
|
984. matter/anti-matter: negative polarity charges for the new boost syst... - in Player Features and Ideas Discussion [original thread]
They don't like w-space anyways. Some data and relic sites are broken for ages, sleeper cruisers are broken since Apocrypha and w-space lifeforms don't like content and remove it and complain about the lack of content. Lifeforms are so very dumb.
- by elitatwo - at 2016.08.31 07:26:16
|
985. A talk about logi - in Player Features and Ideas Discussion [original thread]
Sorry Caleb but this sounds more like a rant. Did you lose a fight because they had more logi on the field?
- by elitatwo - at 2016.08.31 07:19:11
|
986. Corporation Strike System - in Player Features and Ideas Discussion [original thread]
Sonya Corvinus wrote: or you know, spend a few days hanging out in the corp's public channel getting to know them before actually joining. Damn, you are quick. I wanted to propose the same thing, by telling him to talk to potential corpma...
- by elitatwo - at 2016.08.30 15:40:29
|
987. Changes to high ganking - in Player Features and Ideas Discussion [original thread]
FT Cold wrote: If anything ganking is due for a buff, a lot of the danger has been stripped out of highsec in the past few years. It'd be nice to see concord response times increased as a response to the hull resistance changes, maybe for the l...
- by elitatwo - at 2016.08.30 15:37:58
|
988. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Woow that are some changes. First, thanks for listening and not really listening. My idea was to have your links / boosts on grid as a hictor-bubble, not a sabre bubble. For command ships to really, really (not) shine, how about increasing the s...
- by elitatwo - at 2016.08.30 14:58:24
|
989. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Malcanis wrote: Anyone thinking of cashing out leadership skills they don't want into skill extractors should do so quickly before the market crashes. Prices are down already. No. I hate that abomination of a mechanic and will not use it.
- by elitatwo - at 2016.08.30 14:33:25
|
990. Why does CCP hate freighters so much - in Player Features and Ideas Discussion [original thread]
Fedo Otsolen wrote: Hence the topic... why does CCP hate freighters..... Wrong question. The right question is, why does CCP hate Caldari so much? They overnerfed the medium sized missile launchers and replaced them with frigate missiles a...
- by elitatwo - at 2016.08.30 06:42:55
|
991. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Moac Tor wrote: Alhira Katserna wrote: Annia Aurel wrote: Will you refund all SP currently allocated in Leadership skills? Those you still want them are free to reallocate them ... Good question. I hope they get refunded as they-Śre us...
- by elitatwo - at 2016.08.30 03:18:29
|
992. Which transport ship for hardest passive tank - in Ships and Modules [original thread]
- by elitatwo - at 2016.08.30 00:55:06
|
993. Ripple Fire - in Player Features and Ideas Discussion [original thread]
He is asking for a battleship doomsday gun. I say nay.
- by elitatwo - at 2016.08.29 02:13:03
|
994. Proteus cloak solo fit recommendations - in Ships and Modules [original thread]
Ouuuh I read shield prot instead of strat.
- by elitatwo - at 2016.08.29 00:28:08
|
995. Ripple Fire - in Player Features and Ideas Discussion [original thread]
Kenrailae wrote: elitatwo wrote: Drifter gun /thread To what are you referring? Drifters are those OP-Sleeper battleships that say hello if you are on disagreement with Circadian Seekers scanning your boat. Those battleships have an...
- by elitatwo - at 2016.08.29 00:02:26
|
996. Capital ship models - in Player Features and Ideas Discussion [original thread]
If you look at fax machines they did it right. Apostle >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>...
- by elitatwo - at 2016.08.28 19:56:58
|
997. CCPLS: Finish Citadels. They are a good thing. - in Player Features and Ideas Discussion [original thread]
Industry citadels are scheduled for winter.
- by elitatwo - at 2016.08.28 19:33:03
|
998. Ripple Fire - in Player Features and Ideas Discussion [original thread]
Drifter gun /thread
- by elitatwo - at 2016.08.28 19:32:05
|
999. Proteus cloak solo fit recommendations - in Ships and Modules [original thread]
Tsukino Stareine wrote: shield fit neut strat is probably better in most situations How many meds does that get?
- by elitatwo - at 2016.08.28 19:20:12
|
1000. SKINs and clothes for LP - in Player Features and Ideas Discussion [original thread]
morion wrote: ...sell.... I am sorry but, WHAT?? But I just got this stuff, why would I sell it? You cannot fly currency
- by elitatwo - at 2016.08.28 04:55:22
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 [50] 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |