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1381. How to get battleships back in the game - in Player Features and Ideas Discussion [original thread]
Old Pervert wrote: ...battleships bad, mkay??... A blob of HACs will obliterate a blob of battleships, unless they've got logistics or ridiculous tanks or the battleships know they'll be facing speed tanks and fit accordingly (edit: And then t...
- by elitatwo - at 2016.06.21 23:25:44
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1382. IGB replacement with link to a browser - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: ...people play in full screen? Is this a new option? When did CCP sneak a fullscreen option in the client, wasn't in the patch notes.
- by elitatwo - at 2016.06.21 18:14:44
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1383. Dominix sentry sniper lvl 4 mission fit - in Ships and Modules [original thread]
Battos wrote: Quote: You are right about the 4th dda but those DLA's do not stack at all. He might be better off using Caldari navy wardens for the 196km he wants to cover. 196, i think that is too much, i only cover 134 targeting range ...
- by elitatwo - at 2016.06.21 14:04:22
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1384. Low SP Opportunities to Give SP & Low SP Reoccurring Opportuniti... - in Player Features and Ideas Discussion [original thread]
Roenok Baalnorn wrote: So i just started a new character several days ago. I started with 420-450k SP already allocated. What i got was a lot of core skills. My alt could immediately fly any of my racial t1 frigs and a venture. Mining was 3 alr...
- by elitatwo - at 2016.06.21 13:59:51
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1385. View the cycles of enemy neuts - in Player Features and Ideas Discussion [original thread]
So what you are saying is that you want to see what your opponent has fit, when she / he turns on a mod, turns it off or overheats it, what if any links apply to her / him, where the support if any is positioned or waiting and when a potential tar...
- by elitatwo - at 2016.06.21 13:54:00
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1386. Pirate ship rebalance - the Revenant - in Player Features and Ideas Discussion [original thread]
Me neither. I put this put here as a proposal, not a demand since there are a lot of fellow capsuleers that like them and I thought, hey they are pirate faction, so they should have some more power than all "regular" motherships. I won't say who ...
- by elitatwo - at 2016.06.21 12:41:44
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1387. Rewriting the Game to allow only one Account per Player - in Player Features and Ideas Discussion [original thread]
zus wrote: is easier to create New EVE using a new and improved engine , since 2003 until now a lot has changed at the game engine technology that can accommodate the needs of today's EVEOnline.. If only the entire engine didn't change like...
- by elitatwo - at 2016.06.20 18:54:54
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1388. Tech 2 Triage Module Stealth Nerf ? - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Cap boosters are your friends now. I know they are. I was given a the order to fly dat boat, I was not in charge of fitting it. Haven't you ever been given a boat and a marching order?
- by elitatwo - at 2016.06.20 18:51:44
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1389. CCP Lets discuss turret/missile disruptors. - in Player Features and Ideas Discussion [original thread]
Bobb Bobbington wrote: ...No. Ewar allows larger ships like battleships (scrams, webs, neuts) to be able to punch downwards due to the fact that they are one of the few items that apply equally to every ship bar capitals. While ewar is not perf...
- by elitatwo - at 2016.06.20 18:46:35
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1390. Nerf carriers. - in Ships and Modules [original thread]
Ormarr Kai wrote: Zathra Narazi wrote: So last night I was somehow locked in less than 5 seconds and instapopped from 105km away while doing 3000+km/s at a 120-¦ angle in a condor. Not cool. You really think your 20k isk t1 frig should s...
- by elitatwo - at 2016.06.20 17:56:07
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1391. Dominix sentry sniper lvl 4 mission fit - in Ships and Modules [original thread]
Donnachadh wrote: Things to consider and some questions. Drop the 4th DDA and the 4th DLA neither of them is doing you much good because of stacking penalties. Opens up two slots to use for something else.... You are right about the 4th dda...
- by elitatwo - at 2016.06.20 17:46:07
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1392. does downtime repair bubbles? - in Ships and Modules [original thread]
Robert, go to the bubble in question if you can and press "PRNT SCR" and file a bug report. Sometime a downtime acts as going back in time and might reset missions or move bookmarks and the weirdest things.
- by elitatwo - at 2016.06.20 17:12:31
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1393. Tempest fleet issue bonuses? - in Player Features and Ideas Discussion [original thread]
There is more things very broken right now. On top of the list are minmatar ships again and some other "imbalances".
- by elitatwo - at 2016.06.20 14:50:28
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1394. Pirate ship rebalance - the Revenant - in Player Features and Ideas Discussion [original thread]
Since there are new pirate capitals about to join the fray, we should take a second to look at an overlooked supercapital that is in dire need of a rebalence - the Revenant. Among changed to the slot layout, she will need some changes to her bonu...
- by elitatwo - at 2016.06.20 14:44:51
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1395. CCP Lets discuss turret/missile disruptors. - in Player Features and Ideas Discussion [original thread]
How about you bring two Curses instead of one and have them fit both? oops sorry, effort.. It is very interesting to study human behavior, they never stop to amaze me. Blobbing is the answer to everything and when one dude cannot fight one gi...
- by elitatwo - at 2016.06.20 14:30:46
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1396. Ice Products Industrial Hauler - in Player Features and Ideas Discussion [original thread]
There is a whole class of ships that do what you are asking for, they are called freighters.
- by elitatwo - at 2016.06.20 11:17:01
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1397. Plex for skin extraction / transfer - in Player Features and Ideas Discussion [original thread]
Sounds reasonable to me.
- by elitatwo - at 2016.06.20 11:15:14
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1398. Tech 2 Triage Module Stealth Nerf ? - in Player Features and Ideas Discussion [original thread]
Thank you Sha! Okay I didn't know that about the Archon. What I can talk about is my little experience with the Chimera before the changes. She used to be shield triage carrier and I was able to rep for quite a while even while local tanking. Tw...
- by elitatwo - at 2016.06.20 10:25:27
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1399. Sticky:[Citadels] Carriers - in Upcoming Feature and Change Feedback Center [original thread]
Lugh Crow-Slave wrote: i have and there is even a video in this thread showing the delay.... Once a freaking tech 1 fighter looks at you funny, you go poof in a large frigate. You can't even get a target lock on those. Can I know has 100% ap...
- by elitatwo - at 2016.06.20 02:18:47
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1400. CCP Lets discuss turret/missile disruptors. - in Player Features and Ideas Discussion [original thread]
EVE-Online 2025: Player logs on and presses fit. Player presses "fight" button. Ship fit "gun" in highslot, prop mod in mid slot. Damage and damage mitigation in low slot. Player presses "undock and fight". Player leans back to watch EVE. Playe...
- by elitatwo - at 2016.06.19 07:15:48
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