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121. To kill a supercarrier - in Warfare & Tactics [original thread]
How well do dreads do at damaging moms nowadays ?
- by heheheh - at 2010.12.07 15:56:00
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122. Am I cheap? - in Market Discussions [original thread]
I can never understand why people would be cheap in an imaginary world, unless of course they paid for their stuff with Plex they could barely afford.
- by heheheh - at 2010.12.07 03:07:00
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123. How exactly do you make a killing in the market? - in Market Discussions [original thread]
Originally by: kppowell I've always wondered, lets take Coolant for instance, usually selling for around 6,700-7000isk, highest buyer is a few hundred under that but there is always a few large volume buyers who buy for 5000. How often do ...
- by heheheh - at 2010.12.07 03:05:00
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124. Tell me why I should be happy about the removal of Learning Skills. - in EVE General Discussion [original thread]
Who says you should be happy anyway man ?
- by heheheh - at 2010.12.06 13:25:00
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125. Eve Online Achievements - in EVE General Discussion [original thread]
Please god no, I hate all people that play games just to get achievements, whatever happend to people playing games for fun ??
- by heheheh - at 2010.12.06 13:19:00
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126. Golden Fleet Updates - in Market Discussions [original thread]
shares ? lol
- by heheheh - at 2010.12.06 13:16:00
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127. So Chribba... - in EVE General Discussion [original thread]
You really need to learn how to comprehend what is written, There were no accusations.
- by heheheh - at 2010.12.05 12:46:00
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128. explain unprobeable plz - in Ships and Modules [original thread]
I would not advise anyone to use those implants atm, they are really bugged. I had them in for a week, and it was treating each implant like a module and giving me a stacking penalty for each one. I was told to reactivate my ship and try relogging...
- by heheheh - at 2010.12.05 12:29:00
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129. Noctis vs Destroyers for salvaging - in Science and Industry [original thread]
Originally by: CelFea Dar A kick-ass little ship. Well done, CCP! I agree, Better than a destroyer in every way apart from speed and agility, but due to the tractor bonuses it doesnt need either of them, if you need to tank or use your...
- by heheheh - at 2010.12.05 12:21:00
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130. Wormhole POS - in Science and Industry [original thread]
in a c1 you still will need defences, I know of a few corps that will hang around and mess with you non stop if you cant shoot at them while they slowly but surely destroy your pos. In a C1 you will need Webs, scram, small/medium weapons and a neu...
- by heheheh - at 2010.12.05 12:18:00
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131. Drake Nerf - W T F - in Ships and Modules [original thread]
Originally by: Larton Dretta . If you think that Drake DPS is by any reasonable measures lower than a Hurriane or a Brutix, then i'd love some of what you're smoking. You cant be serious ? Brutix and CAne will tear your poxy drake a ne...
- by heheheh - at 2010.12.04 15:15:00
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132. T2 BPO production - in Science and Industry [original thread]
Edited by: heheheh on 04/12/2010 15:05:52 Originally by: Feyleaf Per unit? isk/hour? else that is really irellevant information that cant really be put in any meaningful comparison hehe. You do know how little effort it actually ta...
- by heheheh - at 2010.12.04 14:56:00
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133. Hulkageddon how can such occur and CCP must ban griefers - in Science and Industry [original thread]
Originally by: Zaboth Garadath After reading this I think I'm going to participate in the next Hulkageddon... +1 troll or not, every time i see a whine thread it makes me want to get involved.
- by heheheh - at 2010.12.04 14:46:00
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134. Duo team (new players) venturing into null sec - in Missions & Complexes [original thread]
Quote: Maybe we chose the wrong ones with a lot of traffic but we keep getting ganked by pirates If this is the case, you definatly need to figure out how not to get ganked, before you step anywhere near null. It is possible to scan and...
- by heheheh - at 2010.12.04 14:37:00
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135. ripped off by mercs - in Crime and Punishment [original thread]
Just make sure that next time, what you want them to do is clearly defined in the contract.
- by heheheh - at 2010.12.03 14:30:00
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136. Salvaging Question: Bull $hit or not Bull $hit - in Science and Industry [original thread]
Posting to confirm a higher salvaging skill only makes it quicker, its still the same random chance to drop the good stuff. Sometimes my corp mate with level 2 salvaging will salvage our wrecks and he sometimes gets more nanoribbons that i do with...
- by heheheh - at 2010.12.03 14:18:00
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137. P.I. question about silo's. - in Science and Industry [original thread]
You will only get the surplus if you route in into, and another routes out of. I dont know anyone that uses silos. When routing your stuff about use a launchpad and route everything into and out of there is what most people seem to do nowadays.
- by heheheh - at 2010.12.03 14:16:00
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138. Some Low Sec Research POS Questions - in Science and Industry [original thread]
If your not doing moon mining, its not worth putting up a pos in low sec, just use one in high sec.
- by heheheh - at 2010.12.03 04:48:00
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139. T2 BPO production - in Science and Industry [original thread]
Posting as i always do in these crappy threads. I make more ISK using invention than my corpmate does from his BPO, and we both produce the same mod, and get the mats for the same price.
- by heheheh - at 2010.12.03 04:45:00
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140. Complexes and Rewards - in Missions & Complexes [original thread]
Dont forget there is a chance of t2 salvage on the officer wrecks too, intact armour plates at 30 mil a pop especially.
- by heheheh - at 2010.12.03 04:37:00
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