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1. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
here is a real simple fix Leave every thing the way it is now and make it possible to point fighters and make fighters provide kill mails if killed... Let's face it risk Vs reward there is no risk in sending out fighters because even if they die ...
- by iwasatoad - at 2015.02.27 22:27:10
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2. Jump Drives - in Player Features and Ideas Discussion [original thread]
Iminent Penance wrote: iwasatoad wrote: Iminent Penance wrote: Ganthrithor wrote: So basically allow capitals to covert cyno into safespots in systems, only without needing a covert cyno or a covert cyno ship? This idea is going place...
- by iwasatoad - at 2013.02.10 11:30:00
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3. Jump Drives - in Player Features and Ideas Discussion [original thread]
Iminent Penance wrote: Ganthrithor wrote: So basically allow capitals to covert cyno into safespots in systems, only without needing a covert cyno or a covert cyno ship? This idea is going places... if only we can add this on top of cove...
- by iwasatoad - at 2013.02.10 10:05:00
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4. Jump Drives - in Player Features and Ideas Discussion [original thread]
Ganthrithor wrote: So basically allow capitals to covert cyno into safespots in systems, only without needing a covert cyno or a covert cyno ship? This idea is going places... not entirley as you do not get to choose where you cyno into th...
- by iwasatoad - at 2013.02.10 10:00:00
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5. Jump Drives - in Player Features and Ideas Discussion [original thread]
Iminent Penance wrote: iwasatoad wrote: Iminent Penance wrote: iwasatoad wrote: Iminent Penance wrote: Brilliant, make hot dropping systems easily, and guarantee a frigate is all you need to pull it off without the weakness of being...
- by iwasatoad - at 2013.02.10 09:35:00
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6. Jump Drives - in Player Features and Ideas Discussion [original thread]
Iminent Penance wrote: iwasatoad wrote: Iminent Penance wrote: Brilliant, make hot dropping systems easily, and guarantee a frigate is all you need to pull it off without the weakness of being shot cynoing. Can we also make titans be abl...
- by iwasatoad - at 2013.02.10 09:15:00
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7. Jump Drives - in Player Features and Ideas Discussion [original thread]
Iminent Penance wrote: Brilliant, make hot dropping systems easily, and guarantee a frigate is all you need to pull it off without the weakness of being shot cynoing. Can we also make titans be able to use covert ops cloaks perpetually and doo...
- by iwasatoad - at 2013.02.10 09:08:00
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8. Jump Drives - in Player Features and Ideas Discussion [original thread]
How jump drives should work like a warp drive you know your destination how ever you cant get dead accurate assuming that capital's only have the same basic computer as a normal ship and it traveling much greater distances you would only be able...
- by iwasatoad - at 2013.02.10 08:54:00
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9. Jump Drives - in Player Features and Ideas Discussion [original thread]
sorry for all the spaceing the preview did not look like that
- by iwasatoad - at 2013.02.10 08:54:00
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10. EVE Online in a nutshell 15 step's to eve - in My EVE [original thread]
hello and good day ,night ,late night, early morning or what ever it may be i like meny player's after about 3 year's have decided to stop playing eve but now i know why most do after 2-3 year's so here are the step's 1. see a link to a video ,...
- by iwasatoad - at 2012.10.12 04:35:00
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11. Sticky:New dev blog: War, Modules & Super Friends - in EVE Information Portal [original thread]
Leave it to CCP to take a good idea and make it pointless because of whiners to the extent theay try to make it sound all good at first then confuse every one unless theay have a trig calcuator handy "The refined formula is: (log2.05831 N)^2 * 3...
- by iwasatoad - at 2012.05.21 21:49:00
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12. No titan Nurff (let's boost some and take some keep it even) - in Player Features and Ideas Discussion [original thread]
See every one here has it all wrong no new ship is needed no buff to dread's OBVIOUS fix = to even playing feild super carrir's DPS can be shot down (drones obvious) you can null the damage by killing drones 10 hack's can level 5 super carrir'...
- by iwasatoad - at 2012.03.28 05:25:00
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13. High Sec Change idea (only idea not argument. no need to) - in Player Features and Ideas Discussion [original thread]
bump like the change to no insurance if killed by concord way it should of beent o starty with that alone has changed high sec ganking rest of the high sec dec mechanics i still stand firm on whould change high sec war to make them have a point...
- by iwasatoad - at 2011.12.15 00:22:00
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14. black op's idea - in Player Features and Ideas Discussion [original thread]
as for the spelling i am sorry as im not the best ... but i was not aware that titan's used fule to bridge ship's as i was told it was just the cost of the lighting of the bridge for this i unders stand now why black op's as well use it then on ...
- by iwasatoad - at 2011.11.11 21:35:00
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15. black op's idea - in Player Features and Ideas Discussion [original thread]
i see no idea why titan's can bridge ship's and use a set fule ammount and black op's bridge people and use an unknown ammount of fule per ship to bridge making black op's a nightmare in flue requierments....... Could this be changed why why not ...
- by iwasatoad - at 2011.11.08 11:04:00
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16. The answer to the ultimate question of Life, the Universe, and Cloaking. - in Player Features and Ideas Discussion [original thread]
like the idea in fact should of been how it was off the bat and i agree bomber's = 42 sec delay in cyno tatic drop BM by guy's in anom ideal one's that are moving slow or not moving warp out to some where time it start warp back decloke in warp .....
- by iwasatoad - at 2011.10.29 15:41:00
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17. High Sec Change idea (only idea not argument. no need to) - in Player Features and Ideas Discussion [original thread]
after reading eve news 24 comment's and all figured i would put my idea up here. High sec gank does need to be fixed to a point should ganking be possible yes owww yes why certainly. Should a player be able to get caught 4 times ganking in high s...
- by iwasatoad - at 2011.10.29 13:53:00
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18. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
if thoes 10 mill sheild and such are real then the point of setting one up in LS or W-space will be mute as people will come easely blow them up just for fun and to cauze havoc since after all that is the point no problem with it where the probl...
- by iwasatoad - at 2011.10.18 21:09:00
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19. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Tippia wrote: iwasatoad wrote: was strictley stating my point that ccp is going to nurf the ship because of someting that does not exist ie a capital getting killed in under 15 min... So now you're saying that it's really a problem since ...
- by iwasatoad - at 2011.10.11 10:22:00
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20. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Tippia wrote: iwasatoad wrote: Ok this is the final straw i will be renouncing my eve charters and quit playing because ccp is now giving into even the smallest Winer's The smallest winer's what? And what does grape farmers have to do with ...
- by iwasatoad - at 2011.10.11 10:06:00
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