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1. Sticky:Dev blog: Thera and the Shattered Wormholes - in EVE Information Portal [original thread]
THIS is the wormhole update I've been waiting for. I haven't been this excited to explore new corners of space in years.
- by jonnykefka - at 2014.11.13 17:22:47
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2. Sticky:Dev blog: Sensor Overlay 2.0: Bigger, Better, Bookmarks in Spaci... - in EVE Information Portal [original thread]
100% awesome. Looking forward to seeing this on TQ already.
- by jonnykefka - at 2014.10.08 20:45:00
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3. SSC dunk Adhoc for 75+ Bil - Anyone know the story? - in Wormholes [original thread]
Gotta say, that was a lot easier move-out logistically than the last time we moved Hub. Remind me to call you up next time we decide to move systems ;)
- by jonnykefka - at 2014.10.07 04:02:00
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4. SSC dunk Adhoc for 75+ Bil - Anyone know the story? - in Wormholes [original thread]
Paumedie Skir wrote: James Arget wrote: jonnykefka wrote: Naturally you did this right when my dissertation ramps way the hell up. I barely had time to log in and welp one fleet early on, and I so dearly want to do it again. It's great ha...
- by jonnykefka - at 2014.10.04 00:37:00
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5. SSC dunk Adhoc for 75+ Bil - Anyone know the story? - in Wormholes [original thread]
Naturally you did this right when my dissertation ramps way the hell up. I barely had time to log in and welp one fleet early on, and I so dearly want to do it again. It's great having someone to PvP with so close by and always ready for action. ...
- by jonnykefka - at 2014.10.03 21:03:00
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6. Fond Farewell to CCP Veritas - in EVE General Discussion [original thread]
Farewell to the most universally beloved dev. Best dev blogs, bringer of TiDi, maker of the AT interface. Tuxford, you got some shoes to fill. And stay away from the big red button.
- by jonnykefka - at 2014.09.11 12:40:00
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7. Sticky:Reserved #4 - in Wormholes [original thread]
Coming back to this after the rest of the hyperion dev blogs, it's even more frustrating. If not for this one change, this expansion would be one of the best since Apocrypha. This one change ruins it, not because it makes things dangerous, not b...
- by jonnykefka - at 2014.08.21 12:42:00
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8. Sticky:Reserved #4 - in Wormholes [original thread]
Well this is going to make everything in w-space tedious and make combat as we know it a jumbled mess. I'm going to let my sub run out after the patch, it's not worth my limited playtime to deal with this.
- by jonnykefka - at 2014.08.17 12:03:00
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9. Sticky:Reserved #4 - in Wormholes [original thread]
corebloodbrothers wrote: Since i am no wh dweller, is it the rolling of interconnected holes that you guys are upset with, or also the connections to regular space, like null? Cause from the null sec point as fc i hate when fights end with the...
- by jonnykefka - at 2014.08.06 18:33:00
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10. Sticky:Reserved #4 - in Wormholes [original thread]
Alternate proposal: Keep "default" jumping behavior the same. Introduce low-HP anchorable that causes the jump-distance effect. Make it a Sansha tech that drops from incursions (they uses WHs) or a w-space only drop from data/relic sites to make t...
- by jonnykefka - at 2014.08.06 18:10:00
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11. Sticky:Reserved #4 - in Wormholes [original thread]
Everything Traiori already said. Furthermore: We have had many excellent fights with other corps where one side gets a pretty sound beating and the survivors return to the POS to lick their wounds. One side or the other then generally rolls a...
- by jonnykefka - at 2014.08.06 17:11:00
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12. Sticky:Reserved #1 - in Wormholes [original thread]
90% love it. Especially on board with the new black holes, exactly the kind of unique environment I wanted to see. My one point of concern is the energy transfer in Cat Vars. I recognize the worry about spider-tanking carriers, but I feel like th...
- by jonnykefka - at 2014.08.06 16:58:00
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13. Sticky:Reserved #5 - in Wormholes [original thread]
Kadm wrote: Necharo Rackham wrote: There will be far fewer incoming connections from k-space, as more people will warp the wormhole, look at what space is on the other side, and choose not to jump through. This will reduce the connectedness...
- by jonnykefka - at 2014.08.06 16:55:00
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14. Sticky:Reserved #3 - in Wormholes [original thread]
Random wormholes good. Frigate wormholes...ehh. I don't see myself or my corp making much use of them. The pod value concern is absolutely legitimate, and the concerns about driving newer players out are not entirely baseless, though I think not ...
- by jonnykefka - at 2014.08.06 16:51:00
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15. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
So, briefly, I appreciate the innovative thinking but this particular change could be very, very bad for corps like ours in particular. I'll be honest, we're on the small end for C5/C6 PvP corps, and when we go up against one of the bigger, well-o...
- by jonnykefka - at 2014.08.04 12:08:00
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16. W space little things. - in Wormholes [original thread]
Broadly speaking I think that changes to w-space should make things more interesting for both PvE and PvP focused organizations. Note that "more interesting" does not always mean "easier." Anyways, that's not a little thing. Little things alread...
- by jonnykefka - at 2014.07.02 17:04:00
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17. Sticky:Dev blog: Audio Customization Coming In Kronos! - in EVE Information Portal [original thread]
This is fantastic. I'm going to get a lot of utility out of these settings, especially when multiboxing. Well done!
- by jonnykefka - at 2014.05.28 16:51:00
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18. PAX East & Boston Meetup! April 12! - in Out of Game Events and Gatherings [original thread]
Confirming good times were had. Always good to see the regulars of the Boston/New England meetups and quite a few new faces this time as well! Looking forward to the next time we can all hang out.
- by jonnykefka - at 2014.04.13 04:25:00
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19. Announcement:New EVE Ship Models Discussion - in EVE General Discussion [original thread]
Amarr. Yes, all of them.
- by jonnykefka - at 2014.03.26 18:42:00
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20. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
I'm adding my voice to the idea I've seen pop up a few times of the K162 sig spawning with the "entrance" hole instead of needing the "entrance" hole to be scanned down. I see that as having several specific upsides: Increases the connectivit...
- by jonnykefka - at 2014.03.25 15:12:00
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