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1. Drake DPS Question - in Ships and Modules [original thread]
drakes are a good ship to do L 4 missions i got one that does just over 650 dps and has a 400 omni tank or a spec tank of double that they are very capable of doing L4 you just need the right amount of skills and a few implants and its quite do able
- by kajumar - at 2011.02.08 11:07:00
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2. is incursion to hard for the fleet sizes ccp demands. - in EVE General Discussion [original thread]
do you know if the mass tests were done with no cap ships present
- by kajumar - at 2011.01.25 21:14:00
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3. is incursion to hard for the fleet sizes ccp demands. - in EVE General Discussion [original thread]
so you are saying you can do 5-6 class 3 sites in high sec in a hour
- by kajumar - at 2011.01.25 20:47:00
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4. is incursion to hard for the fleet sizes ccp demands. - in EVE General Discussion [original thread]
divide it by 20 is its shaired between you fleet that how much u will actually get
- by kajumar - at 2011.01.25 20:41:00
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5. is incursion to hard for the fleet sizes ccp demands. - in EVE General Discussion [original thread]
alsos the rewards really dont seem to represent the risk of the incursion as you will earn more isk doing L4 missions without the grealy increased risk of getting popped
- by kajumar - at 2011.01.25 20:36:00
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6. is incursion to hard for the fleet sizes ccp demands. - in EVE General Discussion [original thread]
we had 3 log ships one was instant popped as soon as we warped in and the same then happened to our tackle ships so how can you defend against that
- by kajumar - at 2011.01.25 20:19:00
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7. is incursion to hard for the fleet sizes ccp demands. - in EVE General Discussion [original thread]
i have been doing a fair few sites and from what has occurred doing incursions is pointless as the fleet size you need to handle each site is almost double than the maximum allowance for concord lp and any isk. compaie that the the very likely pos...
- by kajumar - at 2011.01.25 20:14:00
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8. fixing incursion - in Player Features and Ideas Discussion [original thread]
sorry if i confused you. but with events like that they really need to do more than one at a time so the node doesnt get so lagged out by people
- by kajumar - at 2011.01.23 23:25:00
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9. fixing incursion - in Player Features and Ideas Discussion [original thread]
the in cursion was a horable embarisment to ccp as once you jumped through it took over 15 minutes till your screen showed you in that systems and well any form of p v e combat is probablr non existant.
- by kajumar - at 2011.01.23 21:48:00
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10. fixing incursion - in Player Features and Ideas Discussion [original thread]
Edited by: kajumar on 23/01/2011 21:40:42 due to the last incursion in yulai which ccp messed up horrably. i propose that a system that has a incursion site in gets it own node if not more so it can deal with any lagg issues as eve cant handle...
- by kajumar - at 2011.01.23 21:40:00
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11. Best Amarr PvE boat? - in Ships and Modules [original thread]
if you like i could give you a fit for a dominix that would slove you mission problems as it does alot more dps than any tech I amarr battle ship and is more flex able mail me if you are interested
- by kajumar - at 2011.01.11 13:34:00
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12. Tachyon Beams: Faction vs T2 - in Ships and Modules [original thread]
its also like the tachion laser on as bs as you can fit more faction tach lasers on you bs than tech II due to the reticules powergrid consumption
- by kajumar - at 2011.01.11 13:22:00
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13. Tachyon Beams: Faction vs T2 - in Ships and Modules [original thread]
the tech II crystal in my opinion are a waist of isk as the faction (imperial navy) do they same damage( 1 less dps) than the tech II equivilent and they dont **** your tracking and they are slightly cheaper too.
- by kajumar - at 2011.01.11 13:19:00
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14. WTB Melted Nanoribbons in bulk - in Want Ads & Trades [original thread]
im interested how many nano ribbons are you after?
- by kajumar - at 2011.01.11 12:56:00
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15. WTB 2 sets of +3 implants - in Want Ads & Trades [original thread]
if you are still interesting in buying 2 sets of +3 implants plz mail this character
- by kajumar - at 2011.01.11 12:53:00
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16. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
i have playing amarr and there is a few problems with some of there ships and items. 1. the close ranged tech II crystals half you tracking and give the same damage boost as a faction crystal 2. improve the covert legion as all the other tech II...
- by kajumar - at 2011.01.08 05:41:00
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17. legion improvements - in Player Features and Ideas Discussion [original thread]
i have been working on fittings for covert strat cruisers so covert reconfiguration and interdiction nullifier all hte ships could get a decient fit both is dps death and tank however the legion cannot do this as all the other 3 ships of the same ...
- by kajumar - at 2011.01.04 07:58:00
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18. Legion NEED'S a update!! - in Ships and Modules [original thread]
the proteus is the king of t 3 dps
- by kajumar - at 2010.12.28 17:34:00
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19. missiles - in Ships and Modules [original thread]
make sure you use the right kind of missiles as a example shooting em missile at angels is a waste of time
- by kajumar - at 2010.12.28 17:23:00
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20. Sick of nerf Drake whiners - in Ships and Modules [original thread]
about the first comment about zealots being op is aload of rubbish as firstly yes it can change range instantly by missiles dont need to as you it the target just the same from 2 km to 15 km or what ever secondly the zealot has fixed damage types....
- by kajumar - at 2010.12.28 17:19:00
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