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1. Writing an article about the evolution of eve and need help - in EVE General Discussion [original thread]
Cypherous wrote: Hilti Enaka wrote: As the title says I would like you to contribute what you remember during the years from 2011 to present day in terms of what happened in Eve. The goal of this is to write a provocative article demonstra...
- by ll Kuray ll - at 2017.07.28 08:22:02
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2. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
March rabbit wrote: ll Kuray ll wrote: March rabbit wrote: ll Kuray ll wrote: Erie TehGM wrote: I am excited for this - I always wanted to be as self-sustainable as possible in games. And T2 production was pain regarding that, cause...
- by ll Kuray ll - at 2017.05.06 01:56:41
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3. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
March rabbit wrote: ll Kuray ll wrote: Erie TehGM wrote: I am excited for this - I always wanted to be as self-sustainable as possible in games. And T2 production was pain regarding that, cause I had to buy (not actually gather by myself)...
- by ll Kuray ll - at 2017.05.04 11:59:23
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4. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
Erie TehGM wrote: I am excited for this - I always wanted to be as self-sustainable as possible in games. And T2 production was pain regarding that, cause I had to buy (not actually gather by myself) resources for it. So I really welcome this c...
- by ll Kuray ll - at 2017.05.02 23:34:56
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5. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
AFK Hauler wrote: Doc J wrote: Querns wrote: Doc J wrote: Querns wrote: This isn't what "top-down income" means. First time I've seen the thread but caught my eye on this, what does top-down income mean? "Top-down" income ref...
- by ll Kuray ll - at 2017.04.23 21:50:51
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6. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
I've seen some nice spins on trying to justify this idea the biggest being the removal of top-level income for alliances. My response to that is you're doing a good job at trying to frame it in your favor but it isn't with me and I can see right t...
- by ll Kuray ll - at 2017.03.28 10:19:18
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7. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
Querns wrote: FT Diomedes wrote: Citika wrote: I see a few issues with this plan: More miners will be needed in Null just to mine these Moon belts. These moon belts are covered by refinery weapons, which makes them somewhat safer than no...
- by ll Kuray ll - at 2017.03.27 12:21:23
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8. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
Querns wrote: ll Kuray ll wrote: Gevlin wrote: I think this will be interesting Moving the old Tech II mining into active game play vs passive income should encourage more targets out on the field for PVP players. I would like to see s...
- by ll Kuray ll - at 2017.03.27 12:19:55
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9. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
Gevlin wrote: I think this will be interesting Moving the old Tech II mining into active game play vs passive income should encourage more targets out on the field for PVP players. I would like to see some work on the interaction of the mini...
- by ll Kuray ll - at 2017.03.26 22:50:33
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10. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
Pestilen Ratte wrote: It is worth thinking about the foreseeable economic consequences of this proposal. What do we know? We know that the same tech II input materials are going to require significantly more player effort. So the price will r...
- by ll Kuray ll - at 2017.03.26 22:14:15
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11. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
Querns wrote: ll Kuray ll wrote: Didn't see you answer the question about, have you replaced a relatively dull part of the game with an even duller part of the game? Yup I mean, at least now you'll be able to participate in the T2 game...
- by ll Kuray ll - at 2017.03.26 03:06:33
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12. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
CCP Fozzie wrote: Hey again everyone. Got another round of Q&A ready to go for you today: Q: Will mining the new moon ores contribute to the industry index and system activity defense multiplier in sov nullsec? A: Yup Q: What will happ...
- by ll Kuray ll - at 2017.03.26 00:54:23
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13. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
This suggestion doesn't even come close to gaming style and personas. Do some research and you'll see people who play MMORGP's want to do things solo and in small groups... When will Fozzie learn this?
- by ll Kuray ll - at 2017.03.23 01:47:21
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14. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
Brigadine Ferathine wrote: ll Kuray ll wrote: Let's make the game even duller than it already is by now making people mine instead of PVP enjoying the beautiful parts of the game, instead treat eve like your 2nd, 3rd, 4th, 5th job... Well d...
- by ll Kuray ll - at 2017.03.23 01:33:07
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15. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
Let's make the game even duller than it already is by now making people mine instead of PVP enjoying the beautiful parts of the game, instead treat eve like your 2nd, 3rd, 4th, 5th job... Well done Fozzie, you've delivered another smack into the ...
- by ll Kuray ll - at 2017.03.23 01:14:12
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16. Moon market / Advanced material market - in EVE General Discussion [original thread]
I think it's assh@les manipulating the market. I wish there was some intervention to stop this type of manipulation.
- by ll Kuray ll - at 2017.02.21 14:39:41
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17. Problem with eve is... - in EVE General Discussion [original thread]
If I had the chance to take out someones weapons or their propulsion or their ability to warp through more player related choice mechanisms I would be more engaged in the game. There is too much "Ships must have a point on it" mentality and the OP...
- by ll Kuray ll - at 2016.11.19 01:56:05
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18. ECM - WTF - in EVE General Discussion [original thread]
Perma jammed from 3x t1 fit Griffins with chance of jam being 0.05% **** Eve
- by ll Kuray ll - at 2016.10.03 15:30:02
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19. We want to help ccp bring more players into eve! - in EVE General Discussion [original thread]
aldhura wrote: EVE is a PVP sandbox and I am betting that after a long day of work not everyone wants to be badgered, scammed and generally be harassed to death while trying to relax, also, why pay for someone else's content. I don't want to...
- by ll Kuray ll - at 2016.08.16 02:38:47
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20. We want to help ccp bring more players into eve! - in EVE General Discussion [original thread]
More interesting ways to pvp. I hate the current state of this part of the game. It's dull and predictable. ECM and logi are killing the game. ECM - including warp disrupters and scramblers. These modules just create horrible situations and horr...
- by ll Kuray ll - at 2016.08.16 02:22:21
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