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1. Node killmail system - in Player Features and Ideas Discussion [original thread]
Bitter... Ever so ever so bitter 族---族 Latest Video : FAT- Camp
- by lofty29 - at 2008.01.06 03:51:00
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2. About the new combat log - in Player Features and Ideas Discussion [original thread]
Nice idea! --- Latest Video : FAT- Camp
- by lofty29 - at 2007.12.24 23:28:00
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3. Capital Ships and their future - in Player Features and Ideas Discussion [original thread]
Definately. Titans = regular station with engines. Motherships = limited station. --- Latest Video : FAT- Camp
- by lofty29 - at 2007.11.17 21:00:00
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4. "Quake" Ammo Fix - in Player Features and Ideas Discussion [original thread]
Short range = anti bigger things than you. Gallente Example : use Void on frigs to kill cruisers use Void on cruisers to kill BCs use Void on BS to kill capitals Same applys for javelin / hail / quake / whatever. --- Latest Video : FAT- Camp
- by lofty29 - at 2007.11.16 07:37:00
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5. Logserver? - in Player Features and Ideas Discussion [original thread]
/signed --- Latest Video : FAT- Camp
- by lofty29 - at 2007.11.04 01:21:00
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6. Logserver? - in Player Features and Ideas Discussion [original thread]
/signed --- Latest Video : FAT- Camp
- by lofty29 - at 2007.11.04 01:21:00
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7. Whatever distance you set to orbit at is what you should orbit at ! - in Player Features and Ideas Discussion [original thread]
Originally by: Jinmie We're supposed to be super advanced humans using incredibly advanced pod technology, when we set to orbit someone at a fast speed at a certain distance our ship should automatically adjust it's max orbit speed in orde...
- by lofty29 - at 2007.11.03 02:00:00
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8. Battle-Recorder & Battle-Player Eve Online's fight record tool - in Player Features and Ideas Discussion [original thread]
... I don't remember writing that... wth? /signed --- Latest Video : FAT- Camp
- by lofty29 - at 2007.11.03 01:31:00
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9. Gate camp breaking shockwave bomb - in Player Features and Ideas Discussion [original thread]
Lets bomb a cyno and make all the carriers / dreads that just jumped in go 900000km! Well thought through idea there --- Latest Video : FAT- Camp
- by lofty29 - at 2007.10.20 22:37:00
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10. Dilute the overcrowding in Jita by establishing more hubs. - in Player Features and Ideas Discussion [original thread]
Wouldn't help at all. CCP don't control the market in any way (anymore) and as such it would be impossible to 'create' a new hub. Jita is central (based on population densities around New Eden) and as such most people will go there. --- Latest V...
- by lofty29 - at 2007.10.13 23:29:00
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11. Battle-Recorder & Battle-Player Eve Online's fight record tool - in Player Features and Ideas Discussion [original thread]
OMFG FLEETZ R 2 LAGGEH! LETS ADD A FEATURE WHICH MAEKS EVEN MOAR LAGZ!1! LOL! No. Also, it would remove alot of the skill in Frapsing well. --- Project Mayhem 2
- by lofty29 - at 2007.10.06 23:53:00
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12. Delete Skills - in Player Features and Ideas Discussion [original thread]
/signed if you can find me some paracetamol --- Project Mayhem 2
- by lofty29 - at 2007.09.28 14:03:00
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13. santioned duels please - in Player Features and Ideas Discussion [original thread]
No --- Project Mayhem 2
- by lofty29 - at 2007.09.26 19:07:00
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14. Little idea for high-sec warp disruption fields? - in Player Features and Ideas Discussion [original thread]
Why not just take the high-sec route around Miz? --- Project Mayhem 2
- by lofty29 - at 2007.09.22 19:57:00
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15. For GOD SAKE LETS KILL COMLINK AND TURN OF CHATS!!! - in Player Features and Ideas Discussion [original thread]
Originally by: Tellace Edited by: Tellace on 21/09/2007 21:25:09 Sorry for caps in there, but i am sick and tired of having to wait 24-hours to leave a corp regardless of where it is, and have to watch the bickering in one or more chan...
- by lofty29 - at 2007.09.21 21:31:00
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16. twin Monitor setup - in Player Features and Ideas Discussion [original thread]
I wish, but CCP wont make the interface as customizable as WoW's, because it gives some people unfair advantages (according to Oveur) --- Project Mayhem 2
- by lofty29 - at 2007.09.21 18:13:00
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17. Small question to ccp - in Player Features and Ideas Discussion [original thread]
Better support. Way better. --- Project Mayhem 2
- by lofty29 - at 2007.09.15 21:13:00
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18. $5 to Change Character Names - in Player Features and Ideas Discussion [original thread]
Edited by: lofty29 on 03/09/2007 11:21:59 No. This would remove consequences. Consequences are the only way to stop someone from scamming. If a scammer could train his main, scam with it until he is known then spend $25 changing the portrait ...
- by lofty29 - at 2007.09.03 11:21:00
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19. A way to decrease lag, curb fighter spam, and halt "capships online" - in Player Features and Ideas Discussion [original thread]
So you're going on about how the servers can't handle the amounts of fighters on the field, and your suggestion to fix this is by - a) Needing more pilots to field the maximum amount of fighters. b) Requiring tracking of all these fighters by bot...
- by lofty29 - at 2007.09.03 11:13:00
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20. Pod Countemeasure \:D/ - in Player Features and Ideas Discussion [original thread]
Edited by: lofty29 on 01/09/2007 02:03:47 Good idea, but people would whine Edit - also, much more spam in a fleet battle. --- Project Mayhem 2
- by lofty29 - at 2007.09.01 02:03:00
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