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81. Liven up in-game chat - in EVE General Discussion [original thread]
Imo this idea concerns general discussion as well since its related to the in-game chat and how dead it feels at times. I will also post on reddit soon i think.
- by manus - at 2017.04.12 12:16:34
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82. Liven up in-game chat - in EVE General Discussion [original thread]
Hi. The in-game chat feels dead at times. And the way it works where each system has its own chat makes it impossible to chat in the first place if you jump around systems alot. And i think most people do. Either when missioning, or whatever the ...
- by manus - at 2017.04.12 12:06:00
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83. Change local to region - in Player Features and Ideas Discussion [original thread]
mkint wrote: The channel already exists. Try opening it. . I did, its emptier than wormspace local. And for the record, since there are no defined regions in wormspace, keep the chat as is. There will only be local chat when you are in worm...
- by manus - at 2017.04.12 11:42:24
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84. Change local to region - in Player Features and Ideas Discussion [original thread]
Max Deveron wrote: 1.) it would not be an additional chat, because it already exists for use. hahaha. you cant be serious. So now you will have Local, Region, and Corp chat open. Thats one additional chat. You cant count it seems. Max...
- by manus - at 2017.04.12 11:31:25
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85. Change local to region - in Player Features and Ideas Discussion [original thread]
mkint wrote: I'd make the proposal simpler. Stay away from the mess of "remove/keep local free intel grrr." Keep local. Whatever. Make the region channel (which exists already) open by default. That's all. It's already recent speakers only, it'...
- by manus - at 2017.04.12 01:55:40
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86. Change local to region - in Player Features and Ideas Discussion [original thread]
elitatwo wrote: No ----> w-space Shut up! You shut up. And read the post before you reply. This idea is about consolidating the default chat channels to give them more life, and you start blabbering about wspace.
- by manus - at 2017.04.12 01:47:59
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87. Expanded Orehold - in Player Features and Ideas Discussion [original thread]
Are you suggesting i buy a rorqual? You cant be serious. Expandable ore holds is a neat "middle groound", altho its much more casual than getting a rorqual. Dont forget the casual players. Besides its an insult to the game when ships have attribut...
- by manus - at 2017.04.11 23:53:13
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88. Change local to region - in Player Features and Ideas Discussion [original thread]
What is local supposed to be? It seems like its some sort of combination between a tool to gather intel and a simple chat. What if local was changed into a chat for the whole region? It will make the chat come much more alive. Possible downside is...
- by manus - at 2017.04.11 23:45:56
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89. Expanded Orehold - in Player Features and Ideas Discussion [original thread]
Max Deveron wrote: Matthias Ancaladron wrote: Support, just alter expanders to provide a percentage for every hold. Not just cargo. Uhm yeah, how about no..... an the reason for that is the way CCP balances things like freighters. To get...
- by manus - at 2017.04.11 22:41:14
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90. Expanded Orehold - in Player Features and Ideas Discussion [original thread]
Matthias Ancaladron wrote: Support, just alter expanders to provide a percentage for every hold. Not just cargo. I dont agree. Adding a specific Ore Hold increase module gives players greater flexiblility, but it also gives devs greater flex...
- by manus - at 2017.04.11 22:38:47
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91. Expanded Orehold - in Player Features and Ideas Discussion [original thread]
Max Deveron wrote: You do not need more space, That is not up to you to decide.
- by manus - at 2017.04.11 22:35:59
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92. Expanded Orehold - in Player Features and Ideas Discussion [original thread]
Alderson Point wrote: The ore holds are arguably the main balance feature of mining barges, altering that balance would have consequences. You might not like the consequences, really not like them at all. What excactly would be imbalanced ab...
- by manus - at 2017.04.11 22:35:14
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93. Expanded Orehold - in Player Features and Ideas Discussion [original thread]
Omnathious Deninard wrote: Why do you want your current hold nerfed and then force you to chose between ore hold or mining efficiency? Convenience.
- by manus - at 2017.04.11 22:34:09
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94. Expanded Orehold - in Player Features and Ideas Discussion [original thread]
i dont think its possible to be able to mine afk. i have to constantly babysit the strip miners. maybe i am missing something. anyhow, a module that maybe does +5% ore hold but reduces maybe drone space and cargohold + structural hitpoints etc. se...
- by manus - at 2017.04.10 17:32:47
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95. Expanded Orehold - in Player Features and Ideas Discussion [original thread]
Hi. Currently mining in my Exchumer. Would CCP make some modules that expand ore hold?
- by manus - at 2017.04.10 17:02:48
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96. Time to upgrade forums? - in EVE General Discussion [original thread]
Awesome. Its nice to see CCP are on top of things.
- by manus - at 2017.04.10 16:52:35
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97. Time to upgrade forums? - in EVE General Discussion [original thread]
Hello, forums have not had an update for years and its starting to show. Im using a 1440p monitor and the layout is very small. Are there plans to improve the forums at this point in time?
- by manus - at 2017.04.10 16:40:26
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98. Charts for Market - in EVE General Discussion [original thread]
Does anyone daytrade here? I do it occasionally. I was wondering if there was any websites that tracked and charted for example mineral prices in eve? I know the in-game market has charting, but i was hoping for something that had candles. People ...
- by manus - at 2017.04.09 16:00:29
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99. Fittable freighters - in Player Features and Ideas Discussion [original thread]
I thought the freighter was going to make my life easier but i rarely use it. When i have to pick up alot of stuff i usually take my orca instead. Im mostly picking up ore for reproccesing so its nice to have the extra space in the ore bay. Otherw...
- by manus - at 2014.02.25 21:58:00
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100. Fittable freighters - in Player Features and Ideas Discussion [original thread]
Dave Stark wrote: JetStream Drenard wrote: Dave Stark wrote: they already have more ehp than the very vast majority of all other ships in high sec. True and they still cant safely carry around all your incursion supplies. True, and nob...
- by manus - at 2014.02.23 09:22:00
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