Pages: [1] 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1. Sticky:[118.7] Warp Bubble Dragging Change - in Upcoming Feature and Change Feedback Center [original thread]
And as for the topic at hand, I believe that this change will hurt the sandbox. Anything that makes the game easier for people who won't take reasonable precautions (such as scouts, specialized ships, or pre-existing ping spots) is a bad idea. If...
- by masternerdguy - at 2016.08.07 12:32:01
|
2. Sticky:[118.7] Warp Bubble Dragging Change - in Upcoming Feature and Change Feedback Center [original thread]
elitatwo wrote: Not my fault you didn't understand most of it, it is fine. EVE physics is totally different than real world physics. Drag in vacuum, warp fields based on friction, and violation of the quantum no-communication theorem. Not ...
- by masternerdguy - at 2016.08.07 12:27:51
|
3. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
I've been playing EVE since Trinity. And much of that time using Linux. CCP, what about Linux players? There are issues with GNOME3 and MATE where leaving the EVE window (alt tabbing, changing virtual desktops) causes EVE to stop receiving mouse ...
- by masternerdguy - at 2016.06.21 21:09:46
|
4. Sinking minerals: is PvP what makes the EVE economy go round? - in EVE General Discussion [original thread]
Cataca wrote: Now, as for making pve more engaging, i dont see anything wrong with that at all. But how exactly are you going to do that? Increased danger to ships? More spawns? High risk enviroment? Dynamic missions? For a start, random mi...
- by masternerdguy - at 2015.05.03 19:54:26
|
5. Sinking minerals: is PvP what makes the EVE economy go round? - in EVE General Discussion [original thread]
As a member of an actual lo sec pvp alliance, I can safely say that we are involved in lots of non-PVP activities too. For example, building capital ships for sale on the open market. The premise of this thread is the false dichotomy that PVP pla...
- by masternerdguy - at 2015.05.03 19:41:24
|
6. The destruction of an ice mining corporation - in EVE General Discussion [original thread]
You're kidding right? They respawn every 4 hours! You just need to move to the new one
- by masternerdguy - at 2015.03.02 03:01:22
|
7. Each rebalance seems to require a future rebalance - in EVE General Discussion [original thread]
The facts are, we play to win. It's the reason why we fly Tech 3s instead of Arty Vagabonds. Are arty vagabonds fittable? Yes. Could you win a fleet fight with them? Sure. Are there better options? Yes. It's the 3rd one that matters. Lots of fit...
- by masternerdguy - at 2015.03.02 02:44:28
|
8. MMJD / BC / BS Changes & Power Creep - in Player Features and Ideas Discussion [original thread]
I really like this idea and believe it will improve the game. The script needs a long loading time (60 seconds seems reasonable) to prevent abuse, and should only apply to MWDs. Alternatively, MJDs could be more like an ASB in that it only is a ...
- by masternerdguy - at 2014.12.30 03:13:02
|
9. AWOX Removal Alternative: Corporate Setting - in Player Features and Ideas Discussion [original thread]
You know, confusing a new player isn't the end of the world. The ones who are actually into the game will learn quickly, and will appreciate the challenge. Making hi sec safer has always been a slippery slope, and in the 7 years I've played I've ...
- by masternerdguy - at 2014.12.30 02:56:29
|
10. Can We Fix The T3 Logistics Subsystems? - in Player Features and Ideas Discussion [original thread]
Currently, they are a joke. Which is sad, because if you could get decent remote rep range out of a T3 you could use them in new and exciting ways. Consider the Tengu's Amplification Node: Subsystem Skill Bonus: 4% bonus to all shield resistanc...
- by masternerdguy - at 2014.12.30 02:48:12
|
11. ECM? Yes No Good Bad? - in Warfare & Tactics [original thread]
ECM is one of the last real force multipliers left. When used properly, they allow smaller gangs to engage significantly larger ones and maybe win. Of course, using ECM properly is easier said than done since there are no guaranteed jams (unlike ...
- by masternerdguy - at 2014.12.30 02:38:29
|
12. Does anyone use the in-game calculator? - in EVE General Discussion [original thread]
I keep at TI-83+ on my desk in reach at all times.
- by masternerdguy - at 2014.07.13 01:52:00
|
13. Mittani: Greifers drive away new players - in EVE General Discussion [original thread]
Sentamon wrote: People are deluded. Nobody is going to play a 10 year old MMO widely known for griefing, backstabbing, and all kinds of asshattery because suddenly you'll have some anti-greifing protections. The suggestion of WoW-ifying EVE ...
- by masternerdguy - at 2014.07.12 23:25:00
|
14. Mittani: Greifers drive away new players - in EVE General Discussion [original thread]
Mathrin wrote: While I agree with what you say about new players needing to be exposed to these thing eventually I think the issue is when is that time. New players need a chance to learn things like fitting, basic isk making, and basic mecha...
- by masternerdguy - at 2014.07.12 23:13:00
|
15. Mittani: Greifers drive away new players - in EVE General Discussion [original thread]
Scipio Artelius wrote: masternerdguy wrote: Not all alliances are in those places. And, after the industry revamp, I have a feeling industry in nullsec is going to improve a lot. I mean, even now they could join a renter alliance that litera...
- by masternerdguy - at 2014.07.12 23:08:00
|
16. Mittani: Greifers drive away new players - in EVE General Discussion [original thread]
Ramona McCandless wrote: masternerdguy wrote: And, something nobody else is mentioning, why not teach self defense? Just because you want to be a miner doesn't mean you can't handle yourself in a sticky situation. Even if you are just tryin...
- by masternerdguy - at 2014.07.12 23:02:00
|
17. Mittani: Greifers drive away new players - in EVE General Discussion [original thread]
And, something nobody else is mentioning, why not teach self defense? Just because you want to be a miner doesn't mean you can't handle yourself in a sticky situation. Even if you are just trying to avoid PVP, there are lots of defensive tips tha...
- by masternerdguy - at 2014.07.12 23:00:00
|
18. Mittani: Greifers drive away new players - in EVE General Discussion [original thread]
Scipio Artelius wrote: By forcing players to head to lowsec and nullsec (my interpretation of what you mean by more emphasis on dangerous outer space), doesn't that risk losing many new players that could otherwise also learn about the city bu...
- by masternerdguy - at 2014.07.12 22:54:00
|
19. Mittani: Greifers drive away new players - in EVE General Discussion [original thread]
Mathrin wrote: It is part of the game, but it currently hurts the NPE, which hurts us all. If taking it away is what needs to be done fine. I would prefer to see NPC corps perform a useful role with NPE like it should be doing. The problem...
- by masternerdguy - at 2014.07.12 22:51:00
|
20. 2 Garment Outlines in Chat Window - in EVE General Discussion [original thread]
Ramona McCandless wrote: 1) Those are watermarks that are similar to MSNs old icon for "people", they ahve always been there 2) If you see it, its not sumbliminal Recruiter: It's a 3 pronged attack: Subliminal, liminal, and super liminal. L...
- by masternerdguy - at 2014.07.12 22:45:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |