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1. [Proposal] - Revitalize the battleship - in Assembly Hall [original thread]
/bumpX2
- by mchief117 - at 2011.02.04 05:38:00
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2. Change timers to remove gate cloak exploitation - in Player Features and Ideas Discussion [original thread]
Pirate tears are delicious seriously your gate camping, and if the guys in a normal indy or maybe even a transport there is no PVP, just smackdown. If your really that concerened about your all important kill mail go to low sec find some one el...
- by mchief117 - at 2011.02.03 15:40:00
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3. [proposal] Target painters actually tag a target. - in Assembly Hall [original thread]
i dont think it would be that hard anyway. it could server side be a alternat form of "locking" the opponent , the server would consider any one under the effect of a "target painter" is treated as having a type 2 target lock, this lock would not ...
- by mchief117 - at 2011.02.02 15:31:00
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4. [Proposal] - New jump mechanic, Parade formation - in Assembly Hall [original thread]
alright a while back i saw a post that lead to a link that mentioned that the greater part of the csm/ccp council is for removal of Jump bridges. while i don't understand why if the whole gang agrees chances are its going to happen, that said this...
- by mchief117 - at 2011.02.01 01:56:00
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5. getting mining into low sec - ideas on how to do it - in Player Features and Ideas Discussion [original thread]
Lets face if unless a corp decides to travel to low sec or some one has found a low sec island that no one goes to your chanced of seeing a miner or industrial player are about the same as a frigate vs a titan. i believe there are a few reasons wh...
- by mchief117 - at 2011.01.24 00:17:00
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6. Elite Planetary Command Centers need to be more elite. - in Player Features and Ideas Discussion [original thread]
considering it takes you 2 weeks to be able to use a elite after you can use an advanced i dont see a problem
- by mchief117 - at 2011.01.24 00:02:00
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7. [Proposal] Mining Addition - in Assembly Hall [original thread]
IT BURNS (92472 clones and 45 cats where destroyed by the viewing of this post)
- by mchief117 - at 2011.01.23 05:29:00
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8. [Mandate] Killmails Must Die - in Assembly Hall [original thread]
Originally by: Marlona Sky Kill mails are hardly the reason for blobbing and the use of the over powered ecm mechanic. /not supported what a well though out argument..... seriously you use a negative of the argument as your point On...
- by mchief117 - at 2011.01.23 05:26:00
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9. 5 Interesting ideas - in Player Features and Ideas Discussion [original thread]
(1) - no, do a search even if we replaced all of the eve hardware with systems that could do 30 times more than they can know the amount of information they would have to accept from implementing wasd or joystick controls would still induce lag. ...
- by mchief117 - at 2011.01.23 03:50:00
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10. stop the eve forum from logging you out while your writing an idea - in Player Features and Ideas Discussion [original thread]
Short and simple If i am writing an idea in any one of the forums and i take a while , as some times i rewrite parts, i don't want to hit post and find i have to log back in and that all my writing has disappeared.
- by mchief117 - at 2011.01.23 03:40:00
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11. The Big One - anti capital missile - in Player Features and Ideas Discussion [original thread]
OK if your like me your way into everything to do with space, space ships, and the large explosions that follow them. well i noticed that in a show called battle star galactica the cylons some times used rather large missiles that where generally...
- by mchief117 - at 2011.01.23 03:16:00
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12. Neuclear Missiles - in Player Features and Ideas Discussion [original thread]
Originally by: Mr Jebidea Originally by: Selinate Stuff. Just because there is no matter in space doesn't mean heat is not transfered. If that was the case, the Sun would not warm Earth. um I'm gonna have to say no, heat ...
- by mchief117 - at 2011.01.23 02:44:00
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13. PI-wny did it need a nerf? - in Assembly Hall [original thread]
Originally by: Horizonist Please, enough about the new PI system, learn to master it! Also, there are hundreds of threads on this, look around before you post! number one rule in the eve verse "adapt or die" why do you think there are ...
- by mchief117 - at 2011.01.22 18:26:00
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14. Next gen mining ship - in Player Features and Ideas Discussion [original thread]
Originally by: Dina Skir Such a ship already exists. It's called a titan. and the amount of plp laughing at you when your Kill mail pops up with you ming with a titan will equal the entire game population that said there have been a f...
- by mchief117 - at 2011.01.22 07:21:00
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15. [Proposal] - remove link upgrades - in Assembly Hall [original thread]
OK with the release of the latest patch you know have a single station that sends out drills to mine what ever you want only problem is know you have an insane amount of materials coming down one link and even the small amount require to fill 5 pr...
- by mchief117 - at 2011.01.20 02:58:00
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16. [Counter-Proposal] - mining drill change - in Assembly Hall [original thread]
OK so theres a lot of people who have found that even with elite command centers you really cant make robotics on plasma planets any more...... that said i believe the problem is not with the new setup its with some of the restrictions on it. t...
- by mchief117 - at 2011.01.20 02:51:00
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17. A new concept for mining. - in Assembly Hall [original thread]
the main point that i belive he was trying to make is that every bot user and his great great grandpa would have 15 of these mining platforms ( 3 chars per account) deployed to cover a whole system ( multipal accounts) and come 2-3 hours after dow...
- by mchief117 - at 2011.01.18 04:17:00
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18. [Proposal] Allow overheat to be toggled while cloaked - in Assembly Hall [original thread]
or you could simple have the option to Que the over heat so that when you do uncloak it starts up for you.
- by mchief117 - at 2011.01.18 04:13:00
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19. Q-Ships - in Player Features and Ideas Discussion [original thread]
Edited by: mchief117 on 18/01/2011 04:05:42 some ones been playing sword of the stars haven't they. and i like the idea as i personally get these and don't look back. in eve however a believe a few alterations should be in effect. if these...
- by mchief117 - at 2011.01.18 04:04:00
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20. Dreadnaught Revamp - in Player Features and Ideas Discussion [original thread]
A very interesting look on how to un mothball dreads. However i don't think it goes quite in the right direction. The only force in the galaxy that can make a large space station invulnerable to attack simple cause you cant lock it is concord....
- by mchief117 - at 2011.01.18 03:17:00
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