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381. Is there no way to keep both Minmatar and Amarr happy with me? - in Missions & Complexes [original thread]
It's possible, but it involves a TON of going back and forth between the two factions. If you do a few missions for one and then go back to the other for a few missions, you can slowly grind them both up. Look up the "Faction Standings Repair Plan...
- by mxzf - at 2012.06.30 18:57:00
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382. Module multi fit - in Features and Ideas Discussion [original thread]
What happens when you 'fit' the same modules to three different ships and then fly one of them to another station and fly something else back? It quickly becomes painfully annoying trying to figure out where the heck everything is. The current sys...
- by mxzf - at 2012.06.29 14:50:00
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383. 2 Professions at the same time ? - in EVE New Citizens Q&A [original thread]
Yes it is completely possible, you can do as much as you like with just one character. For instance, I can do exploration, missions, PvP, mining, manufacturing, invention, T2 production, and a whole bunch of other things all on this one character....
- by mxzf - at 2012.06.29 14:17:00
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384. Space debris mining - in Features and Ideas Discussion [original thread]
Nikk Narrel wrote: Emperor Salazar wrote: I'd prefer missions and exploration to be separate, thanks. I highly doubt this would be confused with existing mission types, anymore than courier is mixed up with security. Existing exploring as...
- by mxzf - at 2012.06.29 13:56:00
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385. Interdicition vs warp core stabs vs interdiciton nullyifers - in Ships and Modules [original thread]
Here's a quick breakdown of the RPS of propulsion jamming. Points give 1 point of jamming Scrams give 2 points of jamming AND shut down the MWD WCS nullify one point of jamming each, meaning you need one to cancel out a single point and two for ...
- by mxzf - at 2012.06.29 13:52:00
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386. [Proposal] Remove T3 Strategic Crusiers From High Sec - in Assembly Hall [original thread]
Why? Arbitrary rules are arbitrary and bad. If you're suggesting removing T3s from highsec, why not Marauders too? How about HACs? What about BSes? The problem with arbitrary rules is that they don't end anywhere, they're arbitrary.
- by mxzf - at 2012.06.29 05:49:00
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387. Small Fuel Bay on Cov Ops Ships. - in Features and Ideas Discussion [original thread]
ShahFluffers wrote: You could always ask for a buff to the Black-ops shipsTO you.]themselves[/i] and have their fuel bays greatly increased. While I agree that BlOps could do with a fuel bay buff, the OP was talking about LOz for cyno fuel, n...
- by mxzf - at 2012.06.28 21:02:00
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388. Your favourite noob question(s) - in EVE New Citizens Q&A [original thread]
CCP Phantom wrote: I like them ALL! On a more serious note, those questions show also how we can improve our game and where lack of information can easily lead to frustration and even quitting EVE before having seen any of the wonderful New...
- by mxzf - at 2012.06.28 19:49:00
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389. Customize EVERYTHING - in Features and Ideas Discussion [original thread]
The reason that you can't make custom corp logos is that each logo has to be checked over and tweaked by someone at CCP before it can be added into the game. They are already almost always behind on logo submissions, adding in thousands more would...
- by mxzf - at 2012.06.28 15:57:00
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390. How I want my Black Ops Battleship to work. - in Features and Ideas Discussion [original thread]
Colonel Xaven wrote: The only change Black Ops need is the ability to warp cloaked. Honestly, I don't even think it needs that really. I think the best buff to them would be a decrease in fuel usage, increase in jump range, and possibly an ...
- by mxzf - at 2012.06.28 14:55:00
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391. Eve Gate skill change - in Features and Ideas Discussion [original thread]
Please learn to search first. This comes up so frequently it's not even funny. Also, look up CREST and just be patient.
- by mxzf - at 2012.06.28 14:36:00
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392. Time to update this crappy auto pilot UI! - in Features and Ideas Discussion [original thread]
Caesar DeSahar wrote: seriously, this is less than 30 mins of programming I really hate it when people who have never programmed before try and estimate the time it would take to program something. A change like this would take the better pa...
- by mxzf - at 2012.06.28 14:32:00
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393. Strictly Minmatar pilot and ideal DED sites/type. - in Missions & Complexes [original thread]
For starting out exploring, I would suggest the Loki or Wolf and hopping over to Sansha space (not really that far from Min space TBH). Loki is a beast that can handle all the sites there easily and the Wolf has an epic Sansha tank and I've run al...
- by mxzf - at 2012.06.28 14:15:00
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394. Help picking a new ship for PvP/PvE - in Ships and Modules [original thread]
001100110011 wrote: For new players, it is pretty essential to stick with your racial ships and weapons systems. No, it's really not. For new players, you want to pick one race to focus on 'till you can fit and fly a BC decently well, but th...
- by mxzf - at 2012.06.28 13:54:00
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395. Is scanning a big part of this game? - in EVE New Citizens Q&A [original thread]
Cy Swayze wrote: Thanks, all, for the insight and help. There is no doubt EVE has an amazing community. I did watch tutorial videos and read some "guides" before posting initially but the comments here have definitely made me consider a diffe...
- by mxzf - at 2012.06.28 03:37:00
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396. An Android/IPhone App - in Features and Ideas Discussion [original thread]
Look up CREST and wait patiently.
- by mxzf - at 2012.06.27 22:15:00
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397. EFT or EveHQ - in Ships and Modules [original thread]
I prefer EFT myself, EveHQ is just such a massive resource hog. When it comes down to the three major fitting tools (EFT, PyFa, EveHQ), they all have about the same functionality, it's just a matter of which one you prefer to use. EFT is the ver...
- by mxzf - at 2012.06.27 20:37:00
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398. How I want my Black Ops Battleship to work. - in Features and Ideas Discussion [original thread]
Random "What I want ships to do" posts and "Things that are good for the game" rarely actually line up. This is one of those cases where the OP's "What I want" would be horrendously broken and bad for the game.
- by mxzf - at 2012.06.27 20:33:00
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399. Exploration nerf? - in Missions & Complexes [original thread]
Every freaking patch this same thread shows up ...
- by mxzf - at 2012.06.27 16:38:00
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400. Give Sansha Ships a shield boost bonus - in Features and Ideas Discussion [original thread]
Aglais wrote: Yes. Make sansha ships even more cap-unstable than they already are. Because giving a laser ship active shield tanking capability and not buffing it's capacitor at all are a BRILLIANT idea. o.O Sansha ships are already design...
- by mxzf - at 2012.06.27 13:03:00
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