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61. SNI PVE Active or Passive tank? - in Ships and Modules [original thread]
Danth Aiamar wrote: mxzf wrote: I'm not sure you really understand Black Ops at all. I'm pretty sure the CNR would have a better tank if fit right and there's no 'less risk' for a Black Ops compared to any other BS. Just go with the CNR, you...
- by mxzf - at 2012.06.09 22:26:00
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62. SNI PVE Active or Passive tank? - in Ships and Modules [original thread]
I'm not sure you really understand Black Ops at all. I'm pretty sure the CNR would have a better tank if fit right and there's no 'less risk' for a Black Ops compared to any other BS. Just go with the CNR, you should be ok as long as you pay atten...
- by mxzf - at 2012.06.09 22:02:00
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63. Looking for good fit for Gila. - in Ships and Modules [original thread]
Alara IonStorm wrote: mxzf wrote: Yeah, I was mostly posting it as a starting point than a 'use this'. DDAs would definitely be great on the thing, the trick is fitting them, since the CPU is pretty tight. You'll probably end up dropping the...
- by mxzf - at 2012.06.08 21:15:00
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64. Looking for good fit for Gila. - in Ships and Modules [original thread]
Yeah, I was mostly posting it as a starting point than a 'use this'. DDAs would definitely be great on the thing, the trick is fitting them, since the CPU is pretty tight. You'll probably end up dropping the cloak and maybe the HMLs if you want to...
- by mxzf - at 2012.06.08 18:16:00
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65. Fit and Skills for Fighter Assigning Thanatos at POS - in Ships and Modules [original thread]
You need the ability to launch fighters, the ability to fit a T2 tank and capital tank mods (if you want to have any real tank), and the presence of mind to have your carrier fly back into the bubble when any neut shows up in the system. You shoul...
- by mxzf - at 2012.06.08 18:12:00
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66. Looking for good fit for Gila. - in Ships and Modules [original thread]
You want a passive shield tank on a Gila. Here's the fit I used for running Angel sites up through 4/10. It has like 700 DPS tank with my skills and enough DPS to do ok (if you could trade some tank to squeeze a DDA2 on there, it would be pretty s...
- by mxzf - at 2012.06.08 18:03:00
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67. I don't want people making fun of my Interceptor! - in Ships and Modules [original thread]
[Ares, Fleet] Damage Control II Local Hull Conversion Nanofiber Structure I Energized Adaptive Nano Membrane II 100mm Reinforced Rolled Tungsten Plates I Limited 1MN MicroWarpdrive I Warp Disruptor II Sensor Booster II Light Ion Blaster II, Cald...
- by mxzf - at 2012.06.08 02:04:00
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68. Why does the Kronos.... - in Ships and Modules [original thread]
Blasters like it when you web a target to a standstill right next to you. Also, the Paladin has the same web bonus and the Vargur is the only Marauder which doesn't have a ewar bonus geared for damage application (Golem has TP instead of web bon...
- by mxzf - at 2012.06.07 17:08:00
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69. Minmatar ship help - in Ships and Modules [original thread]
Daniel Plain wrote: mxzf wrote: Daniel Plain wrote: - in most missions, you will have to kill enemies outside of 50km, in some of them even as far as 120km. It depends. Most of the Minmatar missions I've run have you fighting Angels, w...
- by mxzf - at 2012.06.07 17:03:00
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70. Minmatar ship help - in Ships and Modules [original thread]
Daniel Plain wrote: - in most missions, you will have to kill enemies outside of 50km, in some of them even as far as 120km. It depends. Most of the Minmatar missions I've run have you fighting Angels, which prefer to be in the 2-40km range ...
- by mxzf - at 2012.06.07 15:59:00
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71. Hictor: Basic Questions - in Ships and Modules [original thread]
Seeing as Scrams have "ActivationBlockedStrenght: 1" and the infinipoint and disruptor have "0", I would guess that the HIC's point does not, in fact, kill MWDs (the same way bubbles don't). And it depends on the fight and how you define 'worth ...
- by mxzf - at 2012.06.07 05:04:00
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72. Just getting into PvP - in Ships and Modules [original thread]
I doubt this is an amazing fit, I haven't played with the new Merlin a ton, but it should be atleast something halfway decent-ish for you to buy a few of and charge into battle. If you don't have the fitting room for it yet, trade the Mag Field St...
- by mxzf - at 2012.06.05 20:32:00
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73. Can an Orca's ore hangar hold Ice - in Ships and Modules [original thread]
Yes
- by mxzf - at 2012.06.05 17:45:00
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74. frigate hull for gallente exploration - in Ships and Modules [original thread]
lol, I post my fits whenever people ask; but they rarely ask. Here's my most recent Ishkur fit, since DDAs came out. It's shield tanked because I usually stay in Min space, so the base Exp resists are important. [Ishkur, Ramman] Damage Control II...
- by mxzf - at 2012.06.05 16:19:00
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75. why one-piece indies? - in Ships and Modules [original thread]
sabre906 wrote: Indeed, gank the trailer and leave the tractor. Better: gank the tractor and then bring your own one in to steal the trailer However, to the OP, the reason that things aren't set up as you suggest is two-fold. First off, ...
- by mxzf - at 2012.06.05 16:11:00
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76. frigate hull for gallente exploration - in Ships and Modules [original thread]
Confirming that the Ishkur is an epic exploring frig. No real ammo use, plenty of tank, and a nice little sig tank. And if you fit it just right, you can even fit a T2 DDA to the thing.
- by mxzf - at 2012.06.05 14:36:00
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77. is there a best jump freighter? - in Ships and Modules [original thread]
There are three main criteria when it comes to JFs: 1. Capacity 2. Fuel Cost 3. Agility (for when you do have to fly gate to gate) 4. Your skills If 4 doesn't matter, then you pick the best combination of the other three for your tastes.
- by mxzf - at 2012.06.05 01:31:00
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78. Additional immersion suggestion. - in Ships and Modules [original thread]
Gameplay > immersion. If a possible immersion feature makes gameplay worse, then it's a bad idea. This proposal does that, therefore it's a bad idea.
- by mxzf - at 2012.06.04 17:02:00
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79. High Sec Stealth Bomber - in Ships and Modules [original thread]
In highsec they end up being cheap support DPS for hitting BSes and such. They're paper-tanks (even a MSE only does so much), but they're cheaper than a BS and still have some decent DPS. They're not great, but they do work for certain things if y...
- by mxzf - at 2012.06.03 23:04:00
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80. Review of Assault Frig prices - in Ships and Modules [original thread]
The current AF prices are a combination of a few factors: 1. The AF buff made them somewhat more popular 2. A giant wave of mining bot banning at around the same time as Hulkageddon starting vastly reduced the mining workforce, which drove up the ...
- by mxzf - at 2012.06.03 15:23:00
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