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141. Ishkur for exploration in high? - in Ships and Modules [original thread]
Tomcio FromFarAway wrote: mxzf wrote: The reason that AFs can't do Vigils is that they have webs, which are death to frigs. I never did Vigils outside of Serp/Guri space so I can't say about those but in Serpentis Vigil there are no webs...
- by mxzf - at 2012.04.26 20:03:00
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142. Ishkur for exploration in high? - in Ships and Modules [original thread]
Tomcio FromFarAway wrote: One thing to remember is to use railguns NOT blasers. Rails on Ishkur are godly as you get huge boost to optimal so you can safely use AM ammo and still hit targets at long range ( for frigate that is ) and you get gre...
- by mxzf - at 2012.04.26 19:26:00
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143. Ishkur for exploration in high? - in Ships and Modules [original thread]
The Ishkur can do extremely well in highsec. I probably made 3-4B or more running around Angel space in one (the only sites I can't do in it are the 4/10 and the Vigil). 3/10s are especially easy because you just drop drones and orbit the accel ga...
- by mxzf - at 2012.04.26 17:10:00
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144. STEALTH BOMBERS! - PLEASE DO NOT CHANGE THEM. - in Ships and Modules [original thread]
I think the new Nemesis hull that's planned looks better than the current one. Everyone has their own opinion.
- by mxzf - at 2012.04.26 03:53:00
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145. How much money do you have and how much do you spend on pvp ships? - in Ships and Modules [original thread]
It sounds like your income (50-100M/day) is vaguely similar to your outflow (5-8 frigs + 1-3 cruisers). That sounds like a reasonable status quo. If you are having fun with your fights and enjoy them, then losing more ships but the same amount of ...
- by mxzf - at 2012.04.25 22:36:00
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146. Slight buff/nerf to rails - in Ships and Modules [original thread]
The point of rails is that they do damage at extreme range and sacrifice DPS to do so. Please provide solid proof that rails do, in fact, need a buff before a buff can be considered. If you have nothing more to go on than "I feel like they don't d...
- by mxzf - at 2012.04.25 01:48:00
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147. i cant has sexy bombers? - in Ships and Modules [original thread]
If you'd read the patchnotes, you would have known they weren't coming out today. They'll likely be out for Inferno in May.
- by mxzf - at 2012.04.24 20:04:00
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148. Stealth nerf to orcas AGAIN. - in Ships and Modules [original thread]
Have you tried allowing fleet members to access the hanger?
- by mxzf - at 2012.04.24 18:52:00
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149. Probe positions - in Ships and Modules [original thread]
The one in each direction works fine, I personally use a similar layout with one probe in each direction and one in the middle (for 7 probes total). One thing I would suggest that you change, however, is the overlap range. I've found that having...
- by mxzf - at 2012.04.23 17:56:00
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150. Deadspace remote armor reppers. - in Ships and Modules [original thread]
All DED RRs are borked ATM, shield too. One day they'll be buffed and all of us explorers will rejoice ... hopefully it happens sometime soon.
- by mxzf - at 2012.04.23 16:18:00
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151. Drone Subsystems - is it me or do they suck? - in Ships and Modules [original thread]
What exactly are you looking for? Are you looking for a drone T3 on par with the Ishtar? It doesn't exist. But there are many drone fits for T3s which do what they're designed to very well. It all depends on what you intend to do with the fit.
- by mxzf - at 2012.04.22 22:15:00
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152. How fast are you going? - in Ships and Modules [original thread]
Congratulations, you've found a site to do physics 101, unit conversions, for you. Why exactly did you feel the need to post this? In before locked for no content
- by mxzf - at 2012.04.21 17:38:00
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153. Speedy Transport Ship (Caldari) - in Ships and Modules [original thread]
Any of the Cal frigs should be able to hold 100-200m3, or grab a cruiser if you need some more cargo room.
- by mxzf - at 2012.04.21 04:05:00
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154. Are T2 warfare links worth it? - in Ships and Modules [original thread]
The ISK is by far the least important factor, the only factor on if people are using T2 links or not is if they have the skill for it. And keep in mind that the 0.5% bonus gets MUCH larger once it gets multiplied by the bonuses. However, if you ...
- by mxzf - at 2012.04.20 05:58:00
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155. Angel ratter wanted, advice appreciated - in Ships and Modules [original thread]
Well, T2 large guns aren't mandatory, they just help. And I think that Tengu might be your best bet. Keep in mind that you don't have to take every SS skill to 5 right away (or even ever). Getting them to 4 will have you running at ~90% efficienc...
- by mxzf - at 2012.04.17 17:04:00
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156. Faction ships and faction mods synergy - in Ships and Modules [original thread]
Cedo Nulli wrote: Not a set bonus ... just increased effect. And why is it a bad idea ? ... yeah, that's called a set bonus, when you get an increased bonus for using things as a set And it's a bad idea because it penalizes fitting dive...
- by mxzf - at 2012.04.17 03:44:00
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157. Faction ships and faction mods synergy - in Ships and Modules [original thread]
This has been tossed out a few times. It's still a bad idea, set bonuses for what equipment you're using is a bad idea, this isn't WoW.
- by mxzf - at 2012.04.17 03:38:00
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158. At the risk of sounding stupid: I have a question about the bhaalgorn. - in Ships and Modules [original thread]
I think the bottom line is that you can make a missions running Bhal, but it'll probably do on par with or worse than ships half the cost of it. But if price and efficiency are no object, then you could probably get away with it.
- by mxzf - at 2012.04.16 20:29:00
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159. Gallente Assault Frigates - in Ships and Modules [original thread]
What're you planning on using them for? The fits will change widely depending on your intended use (you wouldn't want to take my tackle-less DED fit Ishkur into PvP, lol)
- by mxzf - at 2012.04.16 18:58:00
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160. Good T1 PvP Fit - in Ships and Modules [original thread]
Your best bet is to get a pile of obscenely cheap frigate hulls and just get out there looking for fights. You will lose lots of ships before getting the hang of it, and it's better to have really cheap ships that you're not afraid to just throw...
- by mxzf - at 2012.04.16 15:59:00
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