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1. Self Destruct skill - in Skill Discussions [original thread]
Iria Ahrens wrote: Jack Miton wrote: yeah there needs to be a skill. the skill should be a rank 5 and along with it, the SD timer should be changed to 10 minutes. :( Really, the suggestion was in fun since I podded myself 6 times last ni...
- by mxzf - at 2012.07.03 01:53:00
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2. Battlecruiser racial skill change? - in Skill Discussions [original thread]
IIshira wrote: Col Arran wrote: If you can fly it now you can fly it after the patch. So I assume if you have it to V you'll have all the race BCs to V once they split them. You know what happens when you assume? They could break it dow...
- by mxzf - at 2012.06.04 20:16:00
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3. Longer skill queus CCP please read!! - in Skill Discussions [original thread]
Aggressive Nutmeg wrote: Forcing players to regularly turn on PC, log in to Eve, add skills, log out is not creating content. It is when the player logs in, sees an op or a roam starting, and decides to join in on it.
- by mxzf - at 2012.05.18 05:30:00
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4. Mining Director Skill confusion - in Skill Discussions [original thread]
Yeah, it's poorly worded. It simply means that the benefit is x00% of the base value (100, 200, 300, 400, 500). Since you need lvl 1 just to online the modules, it says it doesn't do anything at that point, but it just means that it's getting the ...
- by mxzf - at 2012.04.19 22:37:00
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5. Refining in a POS tower? - in Skill Discussions [original thread]
Yes, refining skills do help at a POS, but the POS refining array has a HARD CAP at 75% efficiency. No matter how high your skills are, you can never get better than 75% of your minerals from the thing. This is why POS refining arrays are only use...
- by mxzf - at 2012.04.19 19:56:00
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6. Heavy Assault Missiles skill. - in Skill Discussions [original thread]
Unraveller Chase wrote: did they lump the sp into assault missiles? It is likely i had assault missiles at level 0 and now i see it is level 3 like my heavy assault was. Is this correct as far as you know? They just renamed it, there was ne...
- by mxzf - at 2012.04.17 22:09:00
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7. SKILL REMAP OPTION - in Skill Discussions [original thread]
First off, proposals like this belong in the F&I forum. Second, this idea has been proposed many times already. Third, it's still a horrible idea that would break the game.
- by mxzf - at 2012.04.17 03:14:00
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8. BC/Destroyer racial skill changes - in Skill Discussions [original thread]
Zarvox Toral wrote: Thanks for all y'all replies. It also looks like Cruiser IV is going to be required for a BC rather than Cruiser III, so that means anybody with Cruiser III for whatever race and BC I or above pre-inferno will also be given...
- by mxzf - at 2012.04.13 17:30:00
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9. dont see implant section so.... - in Skill Discussions [original thread]
What exactly are you looking for here?
- by mxzf - at 2012.04.12 19:47:00
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10. To cross train, or not to cross train! - in Skill Discussions [original thread]
I've got a better question for you. Do you want to cross-train? This is a game, if you want to be able to fly a ship and it sounds fun, go for it. Best case, you love your new ship, worst case you waste a bit of time taking a detour (which might t...
- by mxzf - at 2012.04.11 22:10:00
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11. Serving soldier in Afghanistan, need someone to sort my training queue out! - in Skill Discussions [original thread]
I would suggest emailing a close friend or family member that you trust with your info and detailed instructions about how to add in a skill or two to your queue. The problem with asking a random forum-goer to do it is that, knowing Eve players, t...
- by mxzf - at 2012.04.08 13:57:00
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12. Fanfest keynote - Salvage Drone Operation - in Skill Discussions [original thread]
Daniel Plain wrote: question: do the salvage drones also loot my triangles or do they just salvage? I would guess that salvage drones ... salvage. I highly doubt they'll do anything else (and they shouldn't, they're just salvage drones after...
- by mxzf - at 2012.03.24 02:12:00
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13. Skills to boost - in Skill Discussions [original thread]
If you meant "Orca" instead of "orce", then you'll want to train Mining Director (which is a prereq for the Orca IIRC).
- by mxzf - at 2012.03.01 21:46:00
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14. A quick reference guide for newer players in doubt. - in Skill Discussions [original thread]
Wait, you say to get Combat Drone Operation to 5 (for the 5%/level bonus to damage for light/med drones), but you say to leave Drone Interfacing at lvl 4 (though it gives 20%/level bonus to damage and mining for all drones). *scratches head* Yes,...
- by mxzf - at 2012.02.18 19:06:00
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15. logi skills - in Skill Discussions [original thread]
The main things would be cap skills and armor resist skills. Stuff pertaining to agility also can help too, depending on how you're flying your ship.
- by mxzf - at 2012.02.18 07:36:00
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16. Extra Skill Point gain while playing, good idea? - in Skill Discussions [original thread]
Squidgey wrote: Lafiel Wang wrote: I doubt CCP would entertain this idea as it would increase their cost. More players online = more hardware usage = increased maintenance cost = etc. Though if they gave subscription players an advantage o...
- by mxzf - at 2012.02.02 20:13:00
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17. Implant help program? - in Skill Discussions [original thread]
If you want an overview of what bonuses to use each slot for, you might want to check out this page on the wiki, it has a very nice overview of what the different hardwirings give.
- by mxzf - at 2012.01.31 21:06:00
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18. - Skill training - - in Skill Discussions [original thread]
zus wrote: I gave my suggestion when the time comes I will do what I have to do , No need for arguments . You could also give a close friend or family member that you trust your login information and ask them to put skills on for you. It's ...
- by mxzf - at 2011.12.19 16:00:00
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19. Combat and Industry - Oil and Water? - in Skill Discussions [original thread]
It comes down to the fact that it's not 'wrong' at all to train any skill you feel like on a character, but the fact that it will increase clone costs is something to keep in mind. If you are rich enough, or die rarely enough, the extra 5-10M co...
- by mxzf - at 2011.12.14 16:46:00
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20. Best skills / ship to develop for a Gallente Fighter / Explorer Hybrid? - in Skill Discussions [original thread]
Gallente ships do work well for exploring, especially since you don't have to go get ammo much, you just use drones. For highsec, I've found that the Ishkur works quite well for most sites short of Vigils and 4/10s. The Ishtar is the next step up....
- by mxzf - at 2011.12.13 22:19:00
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