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1981. station counter for docked people - in Features and Ideas Discussion [original thread]
There's a statistic in the map for showing docked people in a system.
- by mxzf - at 2012.02.21 22:22:00
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1982. Interface Overhaul Desperately Needed - in Assembly Hall [original thread]
As Velicitia pointed out, there are many many hotkeys in the game which are not bound by default. This is better than having them all bound by default IMO because it lets you choose what you want bound and how, rather than every key combination be...
- by mxzf - at 2012.02.21 21:43:00
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1983. Open the certificate system - in Features and Ideas Discussion [original thread]
Buzzy Warstl wrote: mxzf, that's exactly what the OP was talking about. "Easy" for someone who knows how to use an API is not easy. Heck, there are a lot of people playing the game who might think that an API has something to do with motor oil...
- by mxzf - at 2012.02.21 21:37:00
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1984. Open the certificate system - in Features and Ideas Discussion [original thread]
It really is quite simple. It amounts to pulling down the char's API and checking it to make sure it has each of the specified skills >= to the target value. For anyone who has done any work in the API, it's about half an hour of work at the wo...
- by mxzf - at 2012.02.21 21:02:00
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1985. Open the certificate system - in Features and Ideas Discussion [original thread]
Already easily doable via APIs and the corp's website. Trying to add such a system to Eve would be clumsy and messy, not to mention redundant since you can already do it as-is.
- by mxzf - at 2012.02.21 19:45:00
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1986. DED Complex loot tables - in Features and Ideas Discussion [original thread]
Simi Kusoni wrote: You can't easily tie an exact figure to it, but you can usually make a distinction between making **** all and doing alright. I wasn't really claiming they make a specific amount every single hour, just that on average the am...
- by mxzf - at 2012.02.21 19:11:00
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1987. Gas clouds in C1 WH - in Missions & Complexes [original thread]
IIRC the Cane is the best gasser due to the huge cargohold and lots of lowslots, but any BC with 5 turrets will do fine. Example fit: [Hurricane, Gassing] Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II E...
- by mxzf - at 2012.02.21 18:13:00
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1988. Recreated Character = Killboard Problems - in EVE New Citizens Q&A [original thread]
Sounds like a Battleclinic issue to me. You can check to be sure though by manually looking at your killmail API; if the old kills are on there, it's CCP's fault. Either way, I would suggest emailing Battleclinic (or whatever killboard you're usi...
- by mxzf - at 2012.02.21 17:51:00
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1989. check this out!!! - in Features and Ideas Discussion [original thread]
Jint Hikaru wrote: not that they can't change their minds, but CCP has stated a long time ago that the HULK would be the pinical of mining barge technology. They don't want anything that can mine, more or quicker than a HULK. It's not even ...
- by mxzf - at 2012.02.21 17:27:00
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1990. T2 Titan - the return of AoE - in Features and Ideas Discussion [original thread]
Skippermonkey wrote: Grey Azorria wrote: No, caps shouldn't be scaled up, the should be scaled sideways. I totally agree. To help your cause i hired an expert to mock up of an artists impression http://img220.imageshack.us/img220/1442/...
- by mxzf - at 2012.02.21 15:51:00
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1991. [Proposal] Server Protocols - in Assembly Hall [original thread]
You can do that. They're all in the API, just write a program that parses the API and lets you import it into your program of choice.
- by mxzf - at 2012.02.21 15:34:00
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1992. Difference's in Energized Plating?? - in EVE New Citizens Q&A [original thread]
Also, keep in mind that the difference between ANPs and EANMs is that ANPs use 0 CPU, EANMs use 24-36 CPU. Another thing to note is the use of DED ANPs instead of EANMs. The best T1 EANM requires 24 CPU and provides 15% to all armor resists (befo...
- by mxzf - at 2012.02.21 15:29:00
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1993. Medium mining drones - in Features and Ideas Discussion [original thread]
Sounds like a stealth "buff highsec Hulks" thread. Why would they be needed in the game?
- by mxzf - at 2012.02.21 15:20:00
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1994. Bomb Deployment Script - in Features and Ideas Discussion [original thread]
Simi Kusoni wrote: http://i.imgur.com/aWNfM.jpg LOL, this is epic.
- by mxzf - at 2012.02.21 14:28:00
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1995. Nullsec Ratting - in Ships and Modules [original thread]
[Drake, T2 Drake] Ballistic Control System II Ballistic Control System II Ballistic Control System II Damage Control II Large Shield Extender II Large Shield Extender II Invulnerability Field II Invulnerability Field II Photon Scattering Field II...
- by mxzf - at 2012.02.21 03:02:00
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1996. Nullsec Ratting - in Ships and Modules [original thread]
Yes And yes, we could, but we would first need to know what you can fly. And you'll be much better received if you come across as "Would this fit work?" than "I'm too lazy to even make an effort, do all the work for me".
- by mxzf - at 2012.02.21 02:51:00
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1997. CS = Complete S**t ??????? - in Ships and Modules [original thread]
There's a proposal to buff the NH up to par with the rest of the CSes: http://wiki.eveonline.com/en/wiki/Boost_Nighthawk_%28CSM%29 In general, they seem to be ok; though, as Mike said, they're overshadowed by T3s in many areas.
- by mxzf - at 2012.02.20 23:08:00
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1998. armor vs hull rep icons - in Features and Ideas Discussion [original thread]
Yeah, that's a valid request I guess. I never really thought about it since I never actually use Hull reps, but it is a good point.
- by mxzf - at 2012.02.20 23:01:00
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1999. T2 Shock Cruisers - in Features and Ideas Discussion [original thread]
My point is that there's already a ship that can do exactly what you are proposing, but it can do it better. Adding in a new ship that's worse at it, regardless of what CCP's vision is for any individual ship, is pointless.
- by mxzf - at 2012.02.20 22:59:00
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2000. DED Complex loot tables - in Features and Ideas Discussion [original thread]
If this got implemented, I would laugh the first time that someone came on the forums complaining that they ran a 10/10 and got nothing but an A-Type Shield Transporter. Loot value isn't determined by CCP, it's determined by supply and demand. T...
- by mxzf - at 2012.02.20 22:58:00
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