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|161. Buying and selling skills - in Player Features and Ideas Discussion [original thread]
Tang Tso wrote: There is already a system setup for this- Character Bazaar No, that's not the same thing at all. Character bazaar lets you buy a character, complete with all the history and trained skills of it. Buying individual skills would...
- by mxzf - at 2012.07.30 02:28:00
|162. Important key bindings - in EVE New Citizens Q&A [original thread]
Personally, I have a gamepad (G13), but I never use it for Eve. The biggest issue is that it makes it much more difficult to do things like typing to people if your hand is on the gamepad instead of the keyboard. The only keybinds I have set up ...
- by mxzf - at 2012.07.29 19:07:00
|163. Them Bombs... They be underwhelming! - in Player Features and Ideas Discussion [original thread]
Torp and bomb sizes are that way for balance, not realism. Bigger bombs means that you can only carry so many at a time with you. In the end, gameplay > realism. /thread
- by mxzf - at 2012.07.29 14:49:00
|164. Can someone clarify to me, what the ISK/h is in 0.0, lowsec, highs? - in Missions & Complexes [original thread]
*sigh* you're gonna get yourself temp-banned on this char again if you keep this up Salazar, lol. Still entertaining as always though, lol.
- by mxzf - at 2012.07.29 05:59:00
|165. Can someone clarify to me, what the ISK/h is in 0.0, lowsec, highs? - in Missions & Complexes [original thread]
Exploited Engineer wrote: dexington wrote: You can't determine isk/hr as a number that tells you what you going to earn the next hour, .. Or, in statistical terms: Exploration isk/hr has a much larger standard deviation than lv4 hisec mis...
- by mxzf - at 2012.07.28 18:44:00
|166. Why do my drones mine in RED - in Player Features and Ideas Discussion [original thread]
Huh? What are you talking about?
- by mxzf - at 2012.07.28 14:45:00
|167. Reduced skill points? o.O - in Test Server Feedback [original thread]
The test server gets mirrored over every now and then and isn't horribly far off from a new mirror I would guess. Don't sweat it too much, the mirror will happen sooner or later. And your only real options are: 1. Wait for the mirror (my gut say...
- by mxzf - at 2012.07.28 05:30:00
|168. I'll Just Leave This Here... - in Assembly Hall [original thread]
Brisco County wrote: That isn't people. That's just Riverini. This. What you're missing, OP, is that Riverini is doing that because he's fed up of having his butt kicked around in nullsec all the time and trying to save face the whole time...
- by mxzf - at 2012.07.28 05:25:00
|169. A request from Laptop Users - in Player Features and Ideas Discussion [original thread]
DrysonBennington wrote: Windowed mode is for nubs. Fixed window mode then. The best of both worlds (full screen view, speed and ease of use of windowed mode).
- by mxzf - at 2012.07.28 00:19:00
|170. I want to see all ships in hanger while docked... - in Player Features and Ideas Discussion [original thread]
I'm not even sure what you're asking for. Could you try and be more clear about where you're talking about seeing stuff? You can already see all your ships in your ship hanger.
- by mxzf - at 2012.07.27 14:33:00
|171. Role Fever? - in Player Features and Ideas Discussion [original thread]
I do worry too that they might wedge ships too tightly into roles at the expense of versatility, I've been worrying about it ever since the fanfest presentation about ship rebalancing where they were talking about half a dozen 'roles' which they w...
- by mxzf - at 2012.07.27 04:01:00
|172. mining and npc alts. - in EVE General Discussion [original thread]
ITT: "Force people to play the way I want them to" Get over it. Sandbox means they can do what they want just like you can do what you want. Also, lol at this coming from a NPC corp alt.
- by mxzf - at 2012.07.26 17:28:00
|173. Damage meter - I like statistics - in Player Features and Ideas Discussion [original thread]
Chaotic Mind wrote: sounds like a perfect 3rd party software for me, let CCP worry about other stuff This. Write a program to parse your combat logs and you have your stats if you really care that much. You might even be able to get a realti...
- by mxzf - at 2012.07.26 14:25:00
|174. Max Number of Corp Shares? - in EVE New Citizens Q&A [original thread]
I agree with what Major Trant said. Either boot him from the corp or grab everything that's not bolted down and form another corp instead. And in the future, don't use corp shares for voting, use something OOG or even the new corp forums (with a m...
- by mxzf - at 2012.07.25 18:20:00
|175. We need more variety in Systems. - in EVE General Discussion [original thread]
Muggsy HOGG wrote: Is this really a conversation? This. When it comes down to it, gameplay > realism, and that's /thread. Anything messing with the gameplay mechanics without good reason is bad. Kitty Bear wrote: If the distance betwe...
- by mxzf - at 2012.07.25 17:56:00
|176. EAFs, should they have a step up? - in Player Features and Ideas Discussion [original thread]
EAFs do need a bit of a boost. "Make them into a prereq" isn't it. Maybe they should be a prereq for Recons (or maybe not, since half of the recons do covops cloak). But what they really need is a bit of a buff to increase their actual usability. ...
- by mxzf - at 2012.07.25 17:45:00
|177. mini pos's - in Player Features and Ideas Discussion [original thread]
xPredat0rz wrote: because when CCP introduced fuel blocks small poses are expensive to run. my thought was a cheap thing for mining some of the lower end moon goos. Actually, I've run the numbers, small POSes are actually cheaper to run tha...
- by mxzf - at 2012.07.25 16:27:00
|178. Moon Mining: 2 batches, how to get them - in Science and Industry [original thread]
Skippermonkey wrote: if they release T2 moon harvesters after all this furore about Technetium i'll be hugely surprised Moon mining isnt exactly a popular subject with 'the masses' Well, to be perfectly honest, T2 moon harvesters would actu...
- by mxzf - at 2012.07.25 15:01:00
|179. more effective tank - in Ships and Modules [original thread]
Aestivalis Saidrian wrote: Its been a motto of mine: "Damage Controls Saves Ships." Hasn't failed me yet. Having been saved by it many times, even in PvE due to overestimating my tank, I fit a DC2 to pretty much every ship I fly. The only on...
- by mxzf - at 2012.07.25 14:56:00
|180. Damage percentage changed? - in Missions & Complexes [original thread]
Why not show us your fit to let us help you? And the numbers I have for Angel damage profile are 11% EM, 17% Kin, 72% Exp. The general rule of thumb for a three-hardener Angel tank is 2x Invul, 1x Exp (drop an Invul if you only have 2x hardeners).
- by mxzf - at 2012.07.25 14:51:00
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