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1. Mission pocket size and MJD - in Missions & Complexes [original thread]
Akira Kata wrote: Aha- so always be moving in desired direction before hitting the MJD. I'd have never guessed. Why the random vector from a standing start? Spite? To be clear, I was facing where I wanted to go but was not moving. After the...
- by nahjustwarpin - at 2015.09.07 07:02:03
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2. Bhaalgorn - Useful in mission running? - in Ships and Modules [original thread]
Romvex wrote: And no, the nos role bonus does not work on rats since they technically have no cap. Basically it is strictly a PVP ewar battleship and you should stick with the nightmare. NOS bonus does work on rats, and yes npcs DO have cap,...
- by nahjustwarpin - at 2015.08.31 03:11:21
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3. Ideas for 10/10 guristas ships :) - in Ships and Modules [original thread]
Pax Deltari wrote: passive rattlesnake does it no problem.. i think ded 10/10 means maze, and you won't do it in rattlesnake
- by nahjustwarpin - at 2015.07.23 13:13:36
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4. PvE Nosferatu - in Ships and Modules [original thread]
Zan Shiro wrote: Not sure of the change you mentioned. Last I used these in PVE (long long ago) they work for just a few cycles then stop working. they will still run but you draw no cap from rat. reason being, I think, ccp doesn't want yo...
- by nahjustwarpin - at 2015.07.21 13:25:16
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5. Do I need to kill every NPC if I want a site to escalate - in Missions & Complexes [original thread]
Jenn aSide wrote: At least one type of anomaly (Forsaken Rally Point, 4 normal pirate races) doesn't require you to kill all npcs to get an escalation, as the escalation trigger is a cruiser in the (IIRC) 3rd Wave. I've been doing forsaken rall...
- by nahjustwarpin - at 2015.07.13 03:28:53
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6. Gila for Fleet Staging Points - in Missions & Complexes [original thread]
passive hardeners and beta power relays in lows? never did fsp in gila. you can also bring mobile micro jump unit to gtfo
- by nahjustwarpin - at 2015.06.30 09:38:18
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7. Raven in blood plexes - in Missions & Complexes [original thread]
Traejun DiSanctis wrote: nahjustwarpin wrote: Traejun DiSanctis wrote: Blood Raiders do primarily EM, with Therm secondary. Essentially, you're going to be eating the worst damage types for you. This means you'll likely have to sacrifice ...
- by nahjustwarpin - at 2015.06.15 12:24:03
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8. Pirate Battleship Hulls from LP stores - in Missions & Complexes [original thread]
I would look at this from another point. Pirate LP stores have blueprints at fixed cost level, which means people won't be pulling them if conversion ratio is 1000isk/lp (well they could, but..). Blueprints from faction spawns/escalations on the o...
- by nahjustwarpin - at 2015.06.12 15:43:35
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9. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
Araneatrox wrote: Chessur wrote: CCP I love you. This change is so elegant, and wonderful at fixing so many problems. As a small gang pilot, and PvPer I could not be happier! Its going to be so much more interesting now fighting a blob that ...
- by nahjustwarpin - at 2015.06.11 23:06:25
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10. Raven in blood plexes - in Missions & Complexes [original thread]
Traejun DiSanctis wrote: Blood Raiders do primarily EM, with Therm secondary. Essentially, you're going to be eating the worst damage types for you. This means you'll likely have to sacrifice deeps (target painters) for additional hardeners/amp...
- by nahjustwarpin - at 2015.06.11 13:12:06
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11. Burner Mission - Ship advice to solo them including fittings - in Missions & Complexes [original thread]
Frequency of Burner Missions offered by level 4 Security agents has been lowered. any1 been running them since patch can share the how much different it is?
- by nahjustwarpin - at 2015.06.02 17:56:45
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12. NOS against Rats question - in Missions & Complexes [original thread]
Kiddoomer wrote: Not sure but vampires only work if you're capa is lower than the target capacitor, but since the npc have a infinite capa pool that should work all the time, at least for me one heavy works on npc battleships. in every topic...
- by nahjustwarpin - at 2015.05.25 03:21:17
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13. Ghost site doubt - in Missions & Complexes [original thread]
Fermin Mascagranzas wrote: Sheeth Athonille wrote: My guess is you either bounced out of range, or you ran out of cap. I once accidentally left my mwd on and of course it didn't turn off from lack of cap, my relic hacker did These are ...
- by nahjustwarpin - at 2015.05.23 13:20:56
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14. Ship(s) for 10/10 drone complex - in Missions & Complexes [original thread]
I don't live in drone space and have no experience in escalations there, but by the looks at eve wiki, max you can escalate in drone regions is 5/10 ( https://wiki.eveonline.com/en/wiki/DED_Complex_List ). I also never heard anyone mentioning of 1...
- by nahjustwarpin - at 2015.05.19 02:39:40
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15. Strategic Cruiser Subsystem Balance - in Player Features and Ideas Discussion [original thread]
Wynta wrote: I think the way I worded my problem with the engineering subsystems came off wrong. My main problem with the Power Multiplier SS is that if gives an extra turret hard point and the powergrid to fit it whereas the Augmented Cap give...
- by nahjustwarpin - at 2015.05.11 22:13:08
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16. Strategic Cruiser Subsystem Balance - in Player Features and Ideas Discussion [original thread]
Wynta wrote: With the two hardpoint SS's you gain extra turret, but with the others you get an extra weapon upgrade and the extra PG. This concept is good, but implementation vastly limits choices. you can still fit a tengu with 6 hml or ha...
- by nahjustwarpin - at 2015.05.10 03:14:32
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17. Are drifters going to be just another gang bang job? - in Missions & Complexes [original thread]
Joe Atei wrote: take off the shields of a drifter in a throw away frigate to get it to DD the cheap frig. Come back and finish it off. Apparently, the DD is on a hour cool down. This is something someone who claims they have been doing tests on...
- by nahjustwarpin - at 2015.05.10 01:32:55
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18. Anyone attack a Jove Observatory yet? - in Missions & Complexes [original thread]
Lan Wang wrote: wonder if you could drop caps on it and damage it, 10+ naglfars with triage support would be cool to try on sisi, or a titan doomsday read what has been posted. apparently can't damage it.
- by nahjustwarpin - at 2015.04.14 11:53:53
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19. New Burner Missions on Singularity - in Test Server Feedback [original thread]
Valterra Craven wrote: Just curious, do they start hitting you the moment you warp in, aka around 245km? Or really what is the max range of their damage? Also I'm really sad that both the naga and talos are hybrids, a cruise naga woulda been h...
- by nahjustwarpin - at 2015.04.13 06:54:46
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20. Burner Mission - Ship advice to solo them including fittings - in Missions & Complexes [original thread]
Tuttomenui II wrote: I think, to his horror, he has discovered that npcs have infinite capacitor. If you're saying that npcs have infinite cap, then you are wrong, they don't. But their tank/guns don't shut when they are out of cap
- by nahjustwarpin - at 2015.04.12 02:08:15
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